Search found 25 matches
- Mon Mar 06, 2023 12:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Imagebutton action to show an animation and run a function consecutively
- Replies: 2
- Views: 276
Re: Imagebutton action to show an animation and run a function consecutively
screen animation(img, time, *actions): # automatically hides the screen on timer end, if not then just use `action actions` timer time action (list(actions) + [Hide("animation")]) add img Then in your action... # assuming the animation lasts for 12 seconds and the animation was defined us...
- Mon Mar 06, 2023 9:08 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Imagebutton action to show an animation and run a function consecutively
- Replies: 2
- Views: 276
[SOLVED] Imagebutton action to show an animation and run a function consecutively
Hi! I want to make an on screen loading animation when I click an imagebutton. How do I use the "action" part to do that? I want loading animation to be shown on screen (can be bunch of images too, doesn't matter as long as it's working) then do the Function() parts I provided. I can show ...
- Sat Aug 06, 2022 8:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: Multiple projects but single keystore in rapt folder
- Replies: 1
- Views: 282
Multiple projects but single keystore in rapt folder
Hi, I have 2 different projects and I'm building android dists for both of them. How do I do that if there's only one keystore file?
Do I need to keep two different keystore files in another folder and change the one in the rapt folder when building android dists?
Do I need to keep two different keystore files in another folder and change the one in the rapt folder when building android dists?
- Sun Apr 10, 2022 7:39 am
- Forum: Ren'Py Questions and Announcements
- Topic: Installing JDK Doesn't Work
- Replies: 2
- Views: 370
Installing JDK Doesn't Work
I installed this from the given link but renpy still wants me to install it. How can I fix this?
https://adoptium.net/?variant=openjdk8
https://adoptium.net/?variant=openjdk8
- Sat Feb 26, 2022 2:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Can't render colored emojis
- Replies: 2
- Views: 328
Re: Can't render colored emojis
Hi, I'm using OpenMoji-Color font which has colored emojis in it. When I type {font=OpenMoji-Color.ttf}π
π
{/font} it doesn't show the colored ones in the game and only shows emojis like this: https://i.imgur.com/yp5ODe3.png Is there a way to fix this? Using {plain}{/plain} also doesn't help. It does...
- Sat Feb 26, 2022 10:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: Can't render colored emojis
- Replies: 2
- Views: 328
Can't render colored emojis
Hi, I'm using OpenMoji-Color font which has colored emojis in it. When I type {font=OpenMoji-Color.ttf}π
π
{/font} it doesn't show the colored ones in the game and only shows emojis like this: https://i.imgur.com/yp5ODe3.png Is there a way to fix this? Using {plain}{/plain} also doesn't help. It does ...
- Thu Feb 10, 2022 12:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Looping Voices
- Replies: 0
- Views: 1065
Looping Voices
When I use the voice command this way. scene black with dissolve "Let's start" voice "alice_laughing_sound.ogg" scene alice_laughing with dissolve alice "Hahahaha!" voice "mother_angry_noise.ogg" scene mother_angry with dissolve mother "Hrggnnngn!!" ...
- Sun Jun 06, 2021 5:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: Android build failed with an exception
- Replies: 3
- Views: 660
Re: Android build failed with an exception
I can't risk updating it to 7.4.5 at the moment for android build.mavyxdawn wrote: βSun Jun 06, 2021 5:25 am Hi! Please update to Ren'Py 7.4.5. It is fixed in the said version, more info here:
https://www.renpy.org/doc/html/changelog.html#android
- Sun Jun 06, 2021 5:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: Android build failed with an exception
- Replies: 3
- Views: 660
Android build failed with an exception
Hi, I'm using RenPy 7.3.5 and I don't want to update the version. How do I fix this issue? * What went wrong: Could not resolve all files for configuration ':app:releaseRuntimeClasspath'. > Could not resolve com.danikula.expansion:expansion:1.3.4. Required by: project :app > project :renpyandroid > ...
- Sat Apr 24, 2021 9:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: Problems with android dist (7.4.4)
- Replies: 0
- Views: 991
Problems with android dist (7.4.4)
I created my project on 7.3.5 and wasn't having any issues with android or pc. Switching to the 7.4.4 felt so good with performance etc. Pc version is super fine, I've made a few changes. But when I build a dist for android with 7.4.4 game crashes in bluestacks, status bar disappear sometimes, it ju...
- Fri Apr 23, 2021 11:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] renpy.transition in 7.4.4
- Replies: 2
- Views: 322
Re: renpy.transition in 7.4.4
Thanks a ton!Ocelot wrote: βFri Apr 23, 2021 8:35 am https://www.renpy.org/doc/html/incompatible.html
Check two top changes. One of the is affecting you. Ways to change that are written there as well.
- Fri Apr 23, 2021 8:22 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] renpy.transition in 7.4.4
- Replies: 2
- Views: 322
[SOLVED] renpy.transition in 7.4.4
This piece of code was working as I wanted in 7.3.5. Start the fade, don't let player skip it by touching or clicking it for 1.5 seconds. But in 7.4 I can just click away the transition but hard pause is working as intended, causing screen to be not interactable for the time but showing it to the us...
- Sun Apr 11, 2021 11:42 am
- Forum: Ren'Py Questions and Announcements
- Topic: Discord Rich Presence Issue
- Replies: 0
- Views: 796
Discord Rich Presence Issue
This is working but there is a weird issue I'm facing. Here's the codeblock in my script.rpy file: # Discord Rich Presence default persistent.presenceActive = True init -20 python: import discord_rpc import time start = time.time() def readyCallback(current_user): print('Our user: {}'.format(current...
- Sun Feb 28, 2021 11:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: How do I disable saves from old versions?
- Replies: 7
- Views: 360
Re: How do I disable saves from old versions?
Right, so sorry again, i missed one more parameter in that code, so it should look like this now. sensitive (FileJson(slot, "_version", config.version, config.version) in _compatible_versions) also, modify the compatible versions to be like this (observe that we're using {} instead of [])...
- Sun Feb 28, 2021 10:35 am
- Forum: Ren'Py Questions and Announcements
- Topic: How do I disable saves from old versions?
- Replies: 7
- Views: 360
Re: How do I disable saves from old versions?
right. sorry. try this. sensitive (FileJson(slot, "_version", missing=config.version) in _compatible_versions) Oh, I'm really sorry. Tried that one but it's just the same. Also, even if it works players won't be able to overwrite old saves I guess. That's okay but can I use grayscale on d...