Search found 25 matches
- Thu Jun 10, 2021 2:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: vbox correction problem
- Replies: 2
- Views: 956
Re: vbox correction problem
I suspected it has something to do with style stuff... So i found this code: define gui.choice_button_width = None define gui.choice_button_height = None define gui.choice_button_tile = False define gui.choice_button_borders = Borders(0, 0, 0, 0) define gui.choice_button_text_font = "font/Oswal...
- Tue Jun 08, 2021 1:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: vbox correction problem
- Replies: 2
- Views: 956
vbox correction problem
So i am trying to teach myself coding by taking others code and implementing it in my project. I took code to count days\time and copied it in my project. It worked fine but looked much worse. It has blue lines when i hover mouse and dark lines when i'm not. Also they in the middle of the screen and...
- Thu May 06, 2021 8:35 pm
- Forum: Ren'Py Questions and Announcements
- Topic: List item system. How do i mark item as picked?
- Replies: 2
- Views: 737
Re: List item system. How do i mark item as picked?
Working nicely, thank you very much.
- Wed May 05, 2021 11:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: List item system. How do i mark item as picked?
- Replies: 2
- Views: 737
List item system. How do i mark item as picked?
I'm making item system. It working alright, but you can pick item as many times as you want. How do i mark item as picked? init python: class ITEMS (object): def __init__ (self, location, isActive, icon, func): self.location = location self.isActive = isActive self.icon = icon self.func = func Objec...
- Mon Apr 26, 2021 4:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: location system with list and imagebutton
- Replies: 18
- Views: 1512
Re: location system with list and imagebutton
Yes, finaly! It works! Thank you very much.
Also tnx for hinting and explainig, not just giving the answer, i learned so much.
Also tnx for hinting and explainig, not just giving the answer, i learned so much.
- Mon Apr 26, 2021 4:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: location system with list and imagebutton
- Replies: 18
- Views: 1512
Re: location system with list and imagebutton
well, i have map system that works, if i understand your question correctly. it works fine. screen topBAR(): imagebutton: xpos 25 ypos 100 focus_mask True hover "/ui/map/mapicon.jpg" idle "/ui/map/mapicon.jpg" action SetVariable("clickType", "mapOpen"), Return...
- Mon Apr 26, 2021 2:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: location system with list and imagebutton
- Replies: 18
- Views: 1512
Re: location system with list and imagebutton
oh... my bad, to_living_room_hover.png image was made incorrectly... It work now, thank you. my code now: label start: $ Playing = True while Playing: window hide $ clickType = "" $ UIreturn = renpy.call_screen("MainUI") if clickType == "move": $ location = UIreturn ini...
- Mon Apr 26, 2021 12:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: location system with list and imagebutton
- Replies: 18
- Views: 1512
Re: location system with list and imagebutton
I mean when in hallway i hover my mouse in place where is door to porch it lights up, but when i hover over door to living room nothing happening.
- Mon Apr 26, 2021 11:04 am
- Forum: Ren'Py Questions and Announcements
- Topic: location system with list and imagebutton
- Replies: 18
- Views: 1512
Re: location system with list and imagebutton
Yep, wrong name. Fixed it with this: screen BGIMAGE(): $ BGDeclare() add BGimage for q in Rooms: if q.name.lower() == location: for w in q.locs: $ w = w.lower() $ w = w.replace(" ", "_") $ TempName = "places/to_" + str(w) + "_%s.png" imagebutton auto TempName ...
- Mon Apr 26, 2021 5:22 am
- Forum: Ren'Py Questions and Announcements
- Topic: location system with list and imagebutton
- Replies: 18
- Views: 1512
Re: location system with list and imagebutton
1) Find room, where player is. i think "if q.name.lower() == location" should fix that: screen BGIMAGE(): $ BGDeclare() add BGimage for q in Rooms: if q.name.lower() == location: $ TempName = "places/" + str(q.locs[0]) + "_%s.png" imagebutton auto TempName focus_mask T...
- Sun Apr 25, 2021 6:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: location system with list and imagebutton
- Replies: 18
- Views: 1512
Re: location system with list and imagebutton
like this? screen BGIMAGE(): $ BGDeclare() add BGimage for q in Rooms: $ TempName = "places/" + str(q.locs[0]) + "_%s.png" imagebutton auto TempName focus_mask True action SetVariable("clickType", "mapSelect"), Return(q.locs) But i'm pretty sure it not gonna w...
- Sun Apr 25, 2021 5:43 pm
- Forum: Ren'Py Questions and Announcements
- Topic: location system with list and imagebutton
- Replies: 18
- Views: 1512
Re: location system with list and imagebutton
I have hallway_idle.png, no idea where it got "u" and everything from...
- Sun Apr 25, 2021 4:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: location system with list and imagebutton
- Replies: 18
- Views: 1512
Re: location system with list and imagebutton
Auto worked, tnx. screen BGIMAGE(): $ BGDeclare() add BGimage for q in Rooms: $ TempName = "places/" + str(q.locs) + "_%s.png" imagebutton auto TempName focus_mask True action SetVariable("clickType", "mapSelect"), Return(q.locs) But there another error occurr...
- Sun Apr 25, 2021 12:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: location system with list and imagebutton
- Replies: 18
- Views: 1512
location system with list and imagebutton
Hi, i'm trying to make a location system with list and immagebutton, so that idle and hover location picked up automatically from names of those locations. But i thing my syntax wrong :( Can you help me pls? init python: class place(object): def __init__ (self, name, locs, mapped, unlocked): self.na...
- Thu Apr 22, 2021 1:59 pm
- Forum: Ren'Py Questions and Announcements
- Topic: help with imagebutton
- Replies: 5
- Views: 401
Re: help with imagebutton
Hm, ok. But how is this working then? screen home_livingroom: imagemap: if time_of_day in ('MORNING', 'AFTERNOON'): ground "scene_home_livingroom_day_g" hover "scene_home_livingroom_h" alpha False scene_home_livingroom_day_g.webp could not attach here, so there is link: https://m...