Search found 12 matches
- Tue Jan 05, 2021 7:02 am
- Forum: Ren'Py Questions and Announcements
- Topic: ConditionSwitch image display [solved]
- Replies: 2
- Views: 413
ConditionSwitch image display [solved]
Hello, I'm currently working on a dating system for my game and I have a probably easy question about it. I use a "ConditionSwitch" to display a heart that changes depending on the affection. How do I change the position at which the condition switch image is displayed? By default it is at...
- Thu Dec 31, 2020 3:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Using Hotspots [solved]
- Replies: 6
- Views: 932
Re: Using Hotspots
Thank you for the feedback. I have revised the coding and now everything is working.
- Fri Dec 25, 2020 3:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Using Hotspots [solved]
- Replies: 6
- Views: 932
Re: Using Hotspots
If I remove the modal this error does not happen anymore, but then I have the problem from the beginning again. Is there any way I can work around both problems?
- Fri Dec 25, 2020 1:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Using Hotspots [solved]
- Replies: 6
- Views: 932
Re: Using Hotspots
Now I have another question that has come up. I would like to add an image button, located in the lower right corner, so that the player can choose to use one of the two mouseareas or return to the (in this case) last screen (In-Game; Screen Village1_Bar_clickable:) Renpy_Help.JPG screen Village1_Ba...
- Thu Dec 24, 2020 1:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Using Hotspots [solved]
- Replies: 6
- Views: 932
Re: Using Hotspots
Now everything works.
Thanks for the advice.
Thanks for the advice.
- Thu Dec 24, 2020 12:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Using Hotspots [solved]
- Replies: 6
- Views: 932
Using Hotspots [solved]
Hi, I have a question. I have a screen where 2 areas are defined as hotspots. If you click on these hotspots you jump to other dialogs. Now it's so that you can also click on other places of the screen to go further. This should not be the case. How do I prevent that? screen Village1_Bar_clickable()...
- Sat Dec 19, 2020 3:35 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Text in front of an image [solved]
- Replies: 9
- Views: 1263
Re: Text in front of an image
Now everything works as it should.
Thank you both very much.
Thank you both very much.
- Sat Dec 19, 2020 11:59 am
- Forum: Ren'Py Questions and Announcements
- Topic: Text in front of an image [solved]
- Replies: 9
- Views: 1263
Re: Text in front of an image
Very nice! It works exactly as I imagined. May I ask another question. The code now looks like this: define e = Character("Eileen") init: $ karma_score = 0 image Pergament= Fixed( "Pergament.jpg", Text("Good Karma:[karma_score]", align=(0.5, 0.5)), fit_first=True ) # Th...
- Sat Dec 19, 2020 10:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: Text in front of an image [solved]
- Replies: 9
- Views: 1263
Re: Text in front of an image
The image appears when the mouse pointer hovers over a location on the screen. In this case, there is a bar that represents the "karma" and when you hover the mouse pointer over it, a display appears that indicates the karma as a fixed number. The text is the number, the image is the backg...
- Sat Dec 19, 2020 9:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: Text in front of an image [solved]
- Replies: 9
- Views: 1263
Text in front of an image [solved]
Hello,
I have an image that appears in different places on the screen throughout my game. This image is more or less only the background for a message that is written in front of it.
But how can I bind a text to this image?
Thank you for your help.
With kind regards
Reave
I have an image that appears in different places on the screen throughout my game. This image is more or less only the background for a message that is written in front of it.
But how can I bind a text to this image?
Thank you for your help.
With kind regards
Reave
- Thu Dec 17, 2020 2:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Video in Screen Overlay [solved]
- Replies: 2
- Views: 472
Re: Video in Screen Overlay
Thank you very much, that was indeed not that difficult.
Now the bar is as it should be.
Now the bar is as it should be.
- Wed Dec 16, 2020 5:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Video in Screen Overlay [solved]
- Replies: 2
- Views: 472
Video in Screen Overlay [solved]
Hi, I am a Ren'Py-beginner, so I do not know if my request is difficult or easy to solve. For my Renpy game, I plan to add an indicator to the overlay that shows the player how much "karma" they have. I have also already managed to put an image on the left side of the screen as desired. Fo...