Alright, it's kinda fixed.
If you are porting to IOS, you really need to check with the video format.
it should be a mkv wrapped to xvid4. This seems like the only codec that runs on all of the platforms.
Kun
Search found 19 matches
- Sat Jan 16, 2021 10:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: IOS force close problem
- Replies: 1
- Views: 290
- Sat Jan 16, 2021 4:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: IOS force close problem
- Replies: 1
- Views: 290
IOS force close problem
Hi Kun here. So last night, I started with IOS development, and after the first build, and opening up the app on IOS, it just force close by itself. Creating a brand new project and installing a ipa does work perfectly fine. So I went to the video setup. and changed everything with mkv. But still, i...
- Fri Jan 15, 2021 7:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: New way to implement steam library
- Replies: 0
- Views: 418
New way to implement steam library
Hi, just want to ask if there is a tutorial to follow, so I can implement the new steam lib
thanks!
Kun
thanks!
Kun
- Mon Jan 11, 2021 5:16 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'py license
- Replies: 2
- Views: 364
Re: Ren'py license
I see, so just use that.
thanks!
Kun
thanks!
Kun
- Mon Jan 11, 2021 1:04 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'py license
- Replies: 2
- Views: 364
Ren'py license
Hi, for the release of the game.
I would like to credit renpy in the game with the logo
So like in the splash screen, there is a logo of the renpy that comes out.
May I ask where can I get the HD logo of the renpy?
Thanks!
Kun
I would like to credit renpy in the game with the logo
So like in the splash screen, there is a logo of the renpy that comes out.
May I ask where can I get the HD logo of the renpy?
Thanks!
Kun
- Mon Jan 11, 2021 12:59 am
- Forum: Ren'Py Questions and Announcements
- Topic: Gyro sensor in renpy
- Replies: 3
- Views: 557
Re: Gyro sensor in renpy
Right...
Let me experiment more and let you know.
If this works, man, renpy will be at a different level
and thanks for the parallax effect. Have already implemented it but did not knew there was a
such a nice tutorial about it :'(
Let me experiment more and let you know.
If this works, man, renpy will be at a different level
and thanks for the parallax effect. Have already implemented it but did not knew there was a
such a nice tutorial about it :'(
- Mon Jan 11, 2021 12:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: Action Call() cannot find the label
- Replies: 5
- Views: 480
Re: Action Call() cannot find the label
right! thanks for the Replay function. But somehow, it is still not working... I think this is due to my weird way of constructing this screen. Is there any definition that I have to set to create Replay? Right now, my screens are like this main menu -> Extra -> dscg_gallery -> dscg viewer (the butt...
- Mon Jan 11, 2021 12:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: Firm android slider
- Replies: 3
- Views: 349
Re: Firm android slider
The user's phone was
Android 10
Galaxy note 10+
And As pytom said, I will patiently wait
thanks
Kun
Android 10
Galaxy note 10+
And As pytom said, I will patiently wait
thanks
Kun
- Sun Jan 10, 2021 1:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Gyro sensor in renpy
- Replies: 3
- Views: 557
Gyro sensor in renpy
Found we have gyro sensor part of the kivy system.
Can we try to use this to renpy?
Or is there a better way to do it?
Thanks
Kun
Can we try to use this to renpy?
Or is there a better way to do it?
Thanks
Kun
- Sun Jan 10, 2021 10:48 am
- Forum: Ren'Py Questions and Announcements
- Topic: Firm android slider
- Replies: 3
- Views: 349
Firm android slider
So what I realized is that the slider for the android version of the game is firm.
This means users cannot slide but need to kinda click to set the value.
Where can we change this?
This means users cannot slide but need to kinda click to set the value.
Where can we change this?
- Sun Jan 10, 2021 9:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: Action Call() cannot find the label
- Replies: 5
- Views: 480
Re: Action Call() cannot find the label
ohh no. it works.... kinda
So the problem next is that I am calling this from the main menu title.
and when I press the button. It calls that and just goes into the first line of the game.
Any way we can solve this?
So the problem next is that I am calling this from the main menu title.
and when I press the button. It calls that and just goes into the first line of the game.
Any way we can solve this?
- Sun Jan 10, 2021 9:48 am
- Forum: Ren'Py Questions and Announcements
- Topic: Action Call() cannot find the label
- Replies: 5
- Views: 480
Re: Action Call() cannot find the label
hmm.. seems like the button itself is not working anymore. imagebutton: idle "view" hover "view" action Call('sien_hana_dscg') xpos 1750 ypos 170 The button is pressing, but not 'action'ing anything. and, I do have 'sien_hana_dscg' label as this label sien_hana_dscg: call black f...
- Fri Jan 08, 2021 3:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Some questions about menu buttons.
- Replies: 2
- Views: 509
Re: Some questions about menu buttons.
right... yeah. I agree with the rollback.
thanks for the advice!
thanks for the advice!
- Fri Jan 08, 2021 3:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to adjust the text inside the menu?
- Replies: 2
- Views: 364
Re: How to adjust the text inside the menu?
Perfectly worked thanks!
- Fri Jan 08, 2021 2:59 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Action Call() cannot find the label
- Replies: 5
- Views: 480
Action Call() cannot find the label
So have this code imagebutton: idle "view" hover "view" action Call(sien_hana_dscg) xpos 1750 ypos 170 the problem is that even though the sien_hana_dscg label is defined. It comes with the name error. When I try to jump from the screen, it works fine as well. Any idea? thanks! Kun