Search found 25 matches
- Mon Sep 05, 2022 1:19 pm
- Forum: Asset Creation: Art
- Topic: Trying a new art style for my next VN
- Replies: 0
- Views: 647
Trying a new art style for my next VN
The 90s comic look of Gloom and Doom was a bit polarizing because some people didn't really like the sketchy lines and solid black inking, so I'm experimenting with different styles now for my next game. Here I'm trying a look that's still semi-realistic, but without the large black areas. What do y...
- Fri Jul 22, 2022 3:57 am
- Forum: Creator Discussion
- Topic: Question to those of you who have published on console!
- Replies: 4
- Views: 862
Re: Question to those of you who have published on console!
I managed to find two publishers to help take my Ren'py game to consoles, and the deal is basically they'll a percentage of the sales - initially it will be more in their favor until they cover their investment (porting, localization costs), and then it'll be whatever split you work out with them. M...
- Fri Jun 24, 2022 12:48 pm
- Forum: Asset Creation: Writing
- Topic: How do you keep your writing short? >_>
- Replies: 3
- Views: 1093
Re: How do you keep your writing short? >_>
Always structure your story before you start writing. Establish how it starts, how it ends, and how to quickly and efficiently go from the start to the end. Don't add fluff like side stories yet. If your main story doesn't feel complete, then you make it work. The story will be interesting if you kn...
- Fri Jun 24, 2022 12:44 pm
- Forum: Asset Creation: Writing
- Topic: Have you ever made a Visual Novel with multiple POV characters?
- Replies: 5
- Views: 1373
Re: Have you ever made a Visual Novel with multiple POV characters?
I wrote Gloom and Doom to be a VN with two protagonists, who exist separately in the first act before banding together in the second act onwards. The reason I did this was to examine the same theme (depression, lack of direction in life) from two different perspectives. One character has all the pow...
- Fri Jun 24, 2022 12:36 pm
- Forum: Asset Creation: Writing
- Topic: How do you vary sentence structure?
- Replies: 3
- Views: 813
Re: How do you vary sentence structure?
Also, I feel like you have to think more like a "screenplay" rather than a novel. More dialogue, less prose.
- Tue Nov 23, 2021 11:46 am
- Forum: Asset Creation: Writing
- Topic: Using micro-moments to drive emotion in scenes
- Replies: 0
- Views: 1796
Using micro-moments to drive emotion in scenes
Hi everyone, Just wanted to share some tips on how I usually put emotion into my writing. Essentially, it's identifying key micro-moments - tiny trigger events - that will connect with your audience and make them backfill their own emotional baggage into your scene to make it relatable to them. Hope...
- Wed Nov 03, 2021 12:37 am
- Forum: Asset Creation: Writing
- Topic: Structuring a story with the Hero's Journey
- Replies: 2
- Views: 3076
Re: Structuring a story with the Hero's Journey
What's your take on Campbell's character tropes? A lot of screenwriting gurus whiz past that stuff in favor of story structure, but I have found shamans, zealots and shadow selves very instructive. I love this stuff, and I think it's important for people to place their characters into archetypes......
- Wed Oct 27, 2021 10:13 pm
- Forum: Asset Creation: Writing
- Topic: How to make your minor characters more memorable
- Replies: 0
- Views: 2273
How to make your minor characters more memorable
Strong main characters are important, but having memorable minor characters can be a huge boost for the overall strength of your story. That doesn't mean they need to have deep backstories or anything - you can't really go too in-depth into a character if they only appear in one scene, after all - b...
- Mon Oct 11, 2021 4:13 am
- Forum: Creator Discussion
- Topic: Solo Developers: How to promote your VN?
- Replies: 7
- Views: 3982
Re: Solo Developers: How to promote your VN?
I recently made a video to outline the different phases of a marketing campaign and the content should be designed to reflect the expectations of a customer during each step. Hope you find this useful! There's a weird echo on my recording, so please try to ignore that.
- Thu Oct 07, 2021 9:34 am
- Forum: Creator Discussion
- Topic: Promoting your VN with the customer journey
- Replies: 2
- Views: 2131
Re: Promoting your VN with the customer journey
Hey thanks! It's really kind of you to drop the feedback, and I'm taking your feedback with extra care because I really liked that article you wrote about choices in VNs.
- Mon Oct 04, 2021 12:10 am
- Forum: Creator Discussion
- Topic: How (Not) To Make Money As a Solo Dev
- Replies: 9
- Views: 2842
Re: How (Not) To Make Money As a Solo Dev
Thanks for sharing this! I'm interested to find out a bit more about your experience with press releases. When you say it didn't work, do you mean: 1) The media outlets did not respond, or 2) You earned some previews and articles, but they did not direct any significant traffic to your distribution ...
- Sun Oct 03, 2021 11:52 pm
- Forum: Creator Discussion
- Topic: Promoting your VN with the customer journey
- Replies: 2
- Views: 2131
Promoting your VN with the customer journey
Hi everyone! Promoting and marketing games are usually the last thing we want to think about as VN devs, preferring to spend time writing or fixing bugs. I feel this way too, even though my day job is actually in marketing! Anyway, one of the talks I've given a few times is about the application of ...
- Tue Sep 28, 2021 2:51 am
- Forum: Asset Creation: Writing
- Topic: What do you focus on in your second draft?
- Replies: 10
- Views: 4476
Re: What do you focus on in your second draft?
A lot of times in your first draft, you still didn't really understand the essence of your story and you're just writing here and there in an effort to find something that works. By the time your first draft is done, you should have a clearer idea of what your story is truly about. Who is the most i...
- Mon Aug 23, 2021 11:38 am
- Forum: Asset Creation: Writing
- Topic: Structuring a story with the Hero's Journey
- Replies: 2
- Views: 3076
Structuring a story with the Hero's Journey
Hi everyone, When I wrote Gloom and Doom I extensively based it on the Hero's Journey, but it wasn't like I just took the basic structure of Star Wars and then just changed the setting to include dragons - I followed the Hero's Journey in the way it takes the audience on an emotional journey that is...
- Tue May 11, 2021 11:21 am
- Forum: Asset Creation: Writing
- Topic: How to use choices for VN storytelling
- Replies: 9
- Views: 7202
Re: How to use choices for VN storytelling
I really enjoyed reading your article. A lot of things to think about. The thought of using certain choices to help with the story's pacing blew my mind. Thank you! Thank you so much! Feedback like this really psyches me up and motivates me to want to keep making VNs and writing more guides. Thanks...