Search found 12 matches

by BBN_VN
Fri Apr 19, 2024 3:11 pm
Forum: Ren'Py Questions and Announcements
Topic: Universal Music Player 1.6 crash to desktop on Mac
Replies: 2
Views: 95

Re: Universal Music Player 1.6 crash to desktop on Mac

Another developer said it sounded like it may be related to how UMP resolves the folder paths for Mac, which appears to be this: if renpy.windows: gamedir = renpy.config.gamedir.replace("\\", "/") elif renpy.android: try: os.mkdir(os.path.join(os.environ["ANDROID_PUBLIC"...
by BBN_VN
Fri Apr 19, 2024 2:44 pm
Forum: Ren'Py Questions and Announcements
Topic: Universal Music Player 1.6 crash to desktop on Mac
Replies: 2
Views: 95

Re: Universal Music Player 1.6 crash to desktop on Mac

After some additional poking around and testing, I have some additional details but still no idea how to solve it. Line 7 of manualtracks/rpy is "import ost". The ost.py file has several references to the /track/covers/ folder. I thought because the error message is that the path wasn't fo...
by BBN_VN
Fri Apr 19, 2024 1:24 pm
Forum: Ren'Py Questions and Announcements
Topic: Universal Music Player 1.6 crash to desktop on Mac
Replies: 2
Views: 95

Universal Music Player 1.6 crash to desktop on Mac

Hi all. I could use a little help here. I'm working on a new build that incorporates the Ren'Py Universal Music Player. I've added all my music as manual tracks. Everything works fine on PC, but on Mac there is an immediate crash to desktop after the game finishes loading. It returns this error: I'm...
by BBN_VN
Fri Jun 25, 2021 11:44 am
Forum: Ren'Py Questions and Announcements
Topic: Allowing player to name their save games
Replies: 1
Views: 961

Allowing player to name their save games

I'm working on a VN that allows for some branching paths and story-arcs, and one of the suggestions/requests I keep getting is to allow players to customize the names of their save games so they are better able to keep track of which branch/arc a save game relates to. In other words, when saving a g...
by BBN_VN
Sat May 22, 2021 11:40 am
Forum: Ren'Py Questions and Announcements
Topic: Android Build Error when gradle is building the package
Replies: 2
Views: 633

Re: Android Build Error when gradle is building the package

LOL. Alright, thanks! I guess I'm relieved it's not yet another error on my own part but good grief... for someone who is trying to do this for the very first time, it's frustrating as heck.
by BBN_VN
Sat May 22, 2021 11:32 am
Forum: Ren'Py Questions and Announcements
Topic: Android Build Error when gradle is building the package
Replies: 2
Views: 633

Android Build Error when gradle is building the package

After installing the various components for an android build, getting Renpy to recognize java in my registry, and all the other fun stuff that goes into trying to set this up, I appeared to finally get everything configured and the build was compiling until I encountered an error. On the plus side, ...
by BBN_VN
Fri May 21, 2021 11:44 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Recommendations/Best Practices for translations on a work in progress?
Replies: 2
Views: 650

Re: Recommendations/Best Practices for translations on a work in progress?

Thanks, Ocelot. I've been putting everything into a single script file so far because I didn't know about doing multiple rpy files, but it looks like that's pretty straightforward and Ren'Py automatically scans them. So maybe if I put the list of images in one rpy file, then each chapter into its ow...
by BBN_VN
Fri May 21, 2021 10:00 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Recommendations/Best Practices for translations on a work in progress?
Replies: 2
Views: 650

[SOLVED] Recommendations/Best Practices for translations on a work in progress?

Hi all. I hope the answer to this isn't "don't do it," but I'm working on a VN and one of my fans has offered to begin translating the content into another language. However, it is very much a work in progress with incremental releases. I'm passingly familiar with the "Generate Transl...
by BBN_VN
Sun Mar 28, 2021 1:23 pm
Forum: Creator Discussion
Topic: Recommended Text Editor (other than Atom)
Replies: 5
Views: 5617

Re: Recommended Text Editor (other than Atom)

Thanks, Donmai and RicharDann. I'm going to give Sublime a try as I've used it some at work.
by BBN_VN
Wed Mar 24, 2021 4:44 pm
Forum: Creator Discussion
Topic: Recommended Text Editor (other than Atom)
Replies: 5
Views: 5617

Recommended Text Editor (other than Atom)

The situation could be much worse, but I just lost several hours worth of work on a script file in Atom when the laptop lid got shut. Atom’s recover package was a flop. The file is still 299k in size, but opens as a completely blank file. I gather this used to be a commonly reported issue so I’m jus...
by BBN_VN
Sat Feb 20, 2021 1:38 pm
Forum: Ren'Py Questions and Announcements
Topic: Best practice for placement of long code following menu choices?
Replies: 4
Views: 525

Best practice for placement of long code following menu choices?

Hi all. New user here. I think I got the right sub-forum for this question but many apologies if not. I'm working on a set of menu choices, each of which trigger mutually exclusive but lengthy sequences of dialogue and scenes. I'm wondering whether there is a best practice or general recommendation ...