Search found 996 matches

by m_from_space
Wed May 08, 2024 2:39 pm
Forum: Ren'Py Questions and Announcements
Topic: Map where you cannot go to the same place multiple times
Replies: 3
Views: 138

Re: Map where you cannot go to the same place multiple times

Hi, thank you for your response! Unfortunately I'm too green to be able to implement your example in my own code. I tried copy pasting it exactly for example and nothing is changing. I don't understand how variables work to adapt it to my code :(. I appreciate any help. Can you show me your relevan...
by m_from_space
Wed May 08, 2024 2:33 pm
Forum: Ren'Py Questions and Announcements
Topic: Want to add text to a (image)button
Replies: 4
Views: 75

Re: Want to add text to a (image)button

I can use the fixed: method too, where I have an imagebutton & textbutton as children, but same issue as it is with the button method, nothing shows. No errors, no nothing. Well, I guess there is no data / dict inside "wardrobe.top_unlock" that it can iterate over. Maybe post your cla...
by m_from_space
Wed May 08, 2024 9:18 am
Forum: Ren'Py Questions and Announcements
Topic: Question about choices that make changes to the background
Replies: 1
Views: 103

Re: Question about choices that make changes to the background

I just hope that someone can help me. Hey, so there are different approaches here. The easiest way is to just store the choice inside a variable that you then use as the background. Since you are new, let me tell you something about images in Renpy: all images inside the "game/images" fol...
by m_from_space
Wed May 08, 2024 9:04 am
Forum: Ren'Py Questions and Announcements
Topic: How to add images to inventory grid?
Replies: 1
Views: 105

Re: How to add images to inventory grid?

What I want to do is have an image button of a health potion, hovering it gives a tooltip of what it does, and clicking it will increase health and remove 1 health potion. How far have you come trying to create this for now? I mean what's the exact issue you have? So here is how you create an image...
by m_from_space
Wed May 08, 2024 8:48 am
Forum: Ren'Py Questions and Announcements
Topic: Map where you cannot go to the same place multiple times
Replies: 3
Views: 138

Re: Map where you cannot go to the same place multiple times

I know how to remove choices with a menu choice, but not how to do it with buttons. Any assistance? You just have to save what was visited either in a single variable or a list or whatnot and then check for that condition inside of the screen. An example (which also works for imagebuttons in the sa...
by m_from_space
Wed May 08, 2024 8:33 am
Forum: Ren'Py Questions and Announcements
Topic: Want to add text to a (image)button
Replies: 4
Views: 75

Re: Want to add text to a (image)button

I am trying to add the cost of clothing to my shop, alongside an image. I've tried the fixed and button methods shown in both images, but nothing happens. no images, buttons, or text are displayed. Your imagebuttons inside the grid use the contents of the loop variable "key" as the image ...
by m_from_space
Tue May 07, 2024 7:55 am
Forum: Ren'Py Questions and Announcements
Topic: Problem with screen action "Hide" (and layers ?)
Replies: 5
Views: 219

Re: Problem with screen action "Hide" (and layers ?)

Thing is, I noticed that jumping to a label hides the screens, ... That is only true if you called the screen in question, instead of just showing it. There is no need to put it on another layer, it makes things more complicated in my opinion. Screens should be shown on the screens layer, not elsew...
by m_from_space
Mon May 06, 2024 5:21 am
Forum: Ren'Py Questions and Announcements
Topic: Eyes following the mouse cursor in the main menu.
Replies: 7
Views: 718

Re: Eyes following the mouse cursor in the main menu.

Hello, did it work? If so, could you please share the code? I need the same thing, but I'm not good enough in coding for this. Here is a very simple way of doing it, just put the image into your images folder for that. You can of course add another eyeball, figuring that out should be a little lear...
by m_from_space
Mon May 06, 2024 4:46 am
Forum: Ren'Py Questions and Announcements
Topic: Eyes following the mouse cursor in the main menu.
Replies: 7
Views: 718

Re: Eyes following the mouse cursor in the main menu.

. init python: eye_angle = 0 screen Eyes(): add "eyes.png" # Replace "eyes.png" with the name of your eye sprite timer 0.1 repeat True action Jump("update_eye_angle") label update_eye_angle: python: mouse_x, mouse_y = renpy.get_mouse_pos() eye_x, eye_y = # Eye center c...
by m_from_space
Sun May 05, 2024 6:11 am
Forum: Ren'Py Questions and Announcements
Topic: Annoying script error
Replies: 2
Views: 210

Re: Annoying script error

https://github.com/overlordofflies/court_record The reason it does work when not changing anything is, that it uses the precompiled .rpyc files when executing. As soon as you edit anything, it will try to recompiling the game and result in the error. The error is due to the code not being proper an...
by m_from_space
Sun May 05, 2024 5:54 am
Forum: Ren'Py Questions and Announcements
Topic: Problems with translation in image composite Text
Replies: 3
Views: 201

Re: Problems with translation in image composite Text

philat wrote: Sun May 05, 2024 3:16 am I'm unable to reproduce this.
Works fine on my end as well, even using @thelastsecret's exact string (I mean it could have been an issue with some characters).
by m_from_space
Fri May 03, 2024 6:39 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved]How to make a number positive
Replies: 3
Views: 190

Re: How to make a number positive

Thank you. Turns out I was just confused about the brackets. If((((coocker_posy>0.41)or(coocker_posy<0.39))and(abs(food1_pos-coocker_posx)<0.10)), Not sure if you're a former LISP coder, but you don't need that many brackets. So you are not getting confused as easily. ^^ if (coocker_posy > 0.41 or ...
by m_from_space
Fri May 03, 2024 4:47 am
Forum: Ren'Py Questions and Announcements
Topic: Help with buttons with multiple components.
Replies: 1
Views: 136

Re: Help with buttons with multiple components.

Thanks in advance if there is any way of solving this, I'm a self-taught coder so this has gone beyond my skillset a bit, and I can't find a good tutorial on just buttons on Youtube or anywhere, everybody is using text or image buttons there which I understand. So I am missing your actual question ...
by m_from_space
Fri May 03, 2024 4:04 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved]How to make a number positive
Replies: 3
Views: 190

Re: How to make a number positive

I'm making a mini game in a visual novel. I have an object moving on the screen. And there is a second object that the player controls. If the difference between the coordinates of the first and the second object is small, the player loses. The difference between the objects can be either positive ...
by m_from_space
Thu May 02, 2024 3:15 am
Forum: Ren'Py Questions and Announcements
Topic: Choice menu not repositioning
Replies: 1
Views: 138

Re: Choice menu not repositioning

Hello, I'm trying to change how choice menus appear, and while I successfully did it in one project, I can't replicate it in the other. I want the choice box to be horizontal and low on the screen. Mine, however, is sticking to the top no matter what I do. Here are the edits I made in screens.rpy s...