(You can check all the properties in the documentation https://www.renpy.org/doc/html/screens. ... p#imagemap )
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imagemap:
alpha False
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imagemap:
alpha False
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ground "something"Code: Select all
menu:
"Who should I see...?"
"Emily" if persistent.emily:
jump LB_Emily_After
"Toto" if persistent.toto:
jump LB_Toto_After
"Mia" if persistent.mia:
jump LB_Mia_After
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def my_func(x):
return x + 1
money = my_func(money)
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action SetVariable("drink1_ingredients", drink1_ingredients + 1), If(drink1_ingredients == 1, Show("milk1")), If(drink1_ingredients == 2, Show("milk2")), If(drink1_ingredients == 3, Show("milk3"))
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bar:
value Preference("music volume") #at bar_transform
released Play("sound", "sound/se/se_02.ogg")
hovered Play("sound", "sound/se/se_01.ogg")
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fixed fit_first True:
add "an image"
text "a text"
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round(num,2)
Pretty sure you can't use conditions in styles, which is why I used it in the say screen directly