Search found 4 matches

by nomocha12
Sun Apr 18, 2021 2:37 pm
Forum: Ren'Py Questions and Announcements
Topic: How to define styles for inline text in order to reduce boilerplate code
Replies: 3
Views: 371

Re: How to define styles for inline text in order to reduce boilerplate code

I found your question interesting and I'm going to need something similar, so I've been messing around with styles and text tags for a while. Would have been nice to be able to do everything with just style text tags , but for some reason those don't support the outlines property. The only way I fou...
by nomocha12
Sun Apr 18, 2021 12:30 am
Forum: Ren'Py Questions and Announcements
Topic: Limiting mouse movement to the game viewport in fullscreen
Replies: 0
Views: 546

Limiting mouse movement to the game viewport in fullscreen

I'm currently porting a game designed for 4:3 displays. The game scales nicely after switching to fullscreen, and since I'm using a 16:9 monitor, I see the expected letterbox black bands on the left and right sides. I can move the mouse outside of the "game viewport" (where the black bands...
by nomocha12
Sat Apr 03, 2021 7:05 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] CTC positioning relative to the dialogue window?
Replies: 1
Views: 957

Re: CTC positioning relative to the dialogue window?

I've been messing around with this A LOT, and ended up finding multiple ways to do what I wanted, some of them hackish and ridiculously convoluted, but here's a clean solution I've recently found. I modified the CTC ATL, removing its placement properties and adding a function statement . I'll use th...
by nomocha12
Sun Mar 28, 2021 11:19 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] CTC positioning relative to the dialogue window?
Replies: 1
Views: 957

[SOLVED] CTC positioning relative to the dialogue window?

Hi! I'm using centered dialogue windows (xalign 0.5 and yalign 0.5), with variable height (yminimum / ymaximum). I'd like to put a CTC just under the window, but since its height and y position changes depending the number of characters it displays, I can't simply use a CTC with a fixed position. I ...