Search found 22 matches

by kafkaontheshore
Sun Jun 18, 2023 7:15 am
Forum: Works in Progress
Topic: Feedback for: Showering, a short surreal point and click adventure
Replies: 4
Views: 1950

Re: Feedback for: Showering, a short surreal point and click adventure

Also thanks for your reply Brothnaken. It's fun, although you might want to add something to the help about how to combine things, because I was actually stuck for a bit and guessed randomly, I will think about how I can make the inventory more intuitive, thats valuable feedback! only got the Nah......
by kafkaontheshore
Sun Jun 18, 2023 7:08 am
Forum: Works in Progress
Topic: Feedback for: Showering, a short surreal point and click adventure
Replies: 4
Views: 1950

Re: Feedback for: Showering, a short surreal point and click adventure

I had a good time with this one and I really think it illustrates how Renpy can be used really well. I love the art style and the animations (How did you do that? I'm genuinely envious.) Thank you for your feedback :D I painted the background with water color and edited it a bit in Krita. Generally...
by kafkaontheshore
Tue Jun 06, 2023 6:07 pm
Forum: Works in Progress
Topic: Feedback for: Showering, a short surreal point and click adventure
Replies: 4
Views: 1950

Feedback for: Showering, a short surreal point and click adventure

Hello there! I made a very short point and click adventure where you can collect and combine items. I would be very happy about feedback regarding programming or design/style (or what comes to your mind). I am eager to get to know python and renpy more so if it looks like Im missing key points in my...
by kafkaontheshore
Sat May 06, 2023 2:42 pm
Forum: Ren'Py Questions and Announcements
Topic: How to reposition animation everytime it ends [Solved]
Replies: 2
Views: 424

Re: How to reposition animation everytime it ends

Thank you _ticlock_! I used your suggestion and wrote a python script, so that I could quickly change how many times it will be played and easily change the position. (Also found that there is open source software out there that supports relative tweening, for example OpenToonz, Blender and SynfigSt...
by kafkaontheshore
Fri Apr 14, 2023 6:54 am
Forum: Ren'Py Questions and Announcements
Topic: How to "hover "images/[items[i]].png""?
Replies: 1
Views: 251

How to "hover "images/[items[i]].png""?

Hey there! ## Items #################### hbox xpos 40 ypos 1113 spacing 25: for i in range(len(items)): imagebutton: action If(len(items)>=i, Jump('test')) idle "images/[items[i]].png" hover "images/[items[i]].png" insensitive "inventory insensitive.png" hovered Notify(...
by kafkaontheshore
Fri Apr 14, 2023 5:21 am
Forum: Ren'Py Questions and Announcements
Topic: How to reposition animation everytime it ends [Solved]
Replies: 2
Views: 424

How to reposition animation everytime it ends [Solved]

Hello there, I have a walkcycle of a tongue jumping (in place and also one moving forward (later one has been done with the Animation Docker in Krita)). I want to let it walk over the screen in the background, while having a screen shown at the same time. That would be very easy to animate with tran...
by kafkaontheshore
Fri Jun 18, 2021 5:00 am
Forum: Ren'Py Questions and Announcements
Topic: Say screen should automatically replace an imagemap
Replies: 3
Views: 1018

Re: Say screen should automatically replace an imagemap

If you want to have buttons available when the say screen appears, you could add them to the say screen itself I am so sorry. I edited my post a bit, that was not what I meant. I meant the opposite. The buttons should constantly be available expect for when the say screen is shown. Thank you for yo...
by kafkaontheshore
Fri Jun 04, 2021 6:02 am
Forum: Ren'Py Questions and Announcements
Topic: Say screen should automatically replace an imagemap
Replies: 3
Views: 1018

Say screen should automatically replace an imagemap

Hello there, I managed to fix other replacement problems with tag, zorder and modal, but the say screen is no button. My plan was to automatically make an imagemap (with icons, one of them enables you to fast travel, but breaks the game when used during events) which gets replaced when the say scree...
by kafkaontheshore
Fri Jun 04, 2021 5:52 am
Forum: Ren'Py Questions and Announcements
Topic: How to make a message appear at the position of the cursor?
Replies: 2
Views: 489

How to make a message appear at the position of the cursor?

Hello there,
I would like the Notify message to appear where the cursor is at when hovering over a hotspot because it confuses players otherwise.
I just do not know how to tell the program anything about the position of the cursor...
Any ideas?

Thank you for your time :D
by kafkaontheshore
Thu May 27, 2021 6:36 am
Forum: Ren'Py Questions and Announcements
Topic: Different images for True and False, kinda like imagemap
Replies: 1
Views: 524

Different images for True and False, kinda like imagemap

Hello there, Is it possible to define areas which will be different depending on a variable being False or True? Like the unhover and hover thing. We would only need two pictures this way. We basically want some kind of memory game. After you clicked on a button a variable is set True and only this ...
by kafkaontheshore
Tue May 18, 2021 2:43 pm
Forum: Ren'Py Questions and Announcements
Topic: Licensing/uploading a Ren'Py game on GitHub and itch.io [Solved]
Replies: 2
Views: 1228

Licensing/uploading a Ren'Py game on GitHub and itch.io [Solved]

Hello there, I am really unsure/know absolutely nothing about this topic: I want to upload a game to itch.io and GitHub. I would like to make it Open Source. In that case if changes are made and then uploaded, do they have to refer to the original? Also we would not like it if it would be used for c...
by kafkaontheshore
Fri May 07, 2021 10:12 am
Forum: Ren'Py Questions and Announcements
Topic: How to end the game? Return statement & call stack [Solved]
Replies: 2
Views: 885

How to end the game? Return statement & call stack [Solved]

Hello there, I have a splashscreen which ends with the return statement which gets you to the menu. In my ending label is some text which appears and disappears. At the end is also a return statement. This worked days ago. I worked on some other things for awhile, I do not know when it stopped worki...
by kafkaontheshore
Mon May 03, 2021 3:32 am
Forum: Ren'Py Questions and Announcements
Topic: I thought adding the same tag to screens made them disappear when I show another one? [Solved]
Replies: 3
Views: 965

Re: I thought adding the same tag to screens made them disappear when I show another one?

Sorry for the late reply and thank you for your time! I must admit that I did not quite understand the layers thing. So I tried to fix my problem with zorder, modal True and tag map. As a result, all of my problems were almost solved: The map screen is closer to the player and has to be clicked, you...