Search found 11 matches

by ZianRiyone
Tue Mar 05, 2024 1:46 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved]Repeating full block of code in hbox
Replies: 3
Views: 199

Re: [Solved]Repeating full block of code in hbox

What i want to do is that, exactly repeating whole block of code not one by one in hbox. Here is my code: You can also do it like this: default btn_trans_1_check = False define btn_trans_1 = { False: btn_trans_1_down, True: btn_trans_1_up, } define btn_trans_2 = { False: btn_trans_2_up, True: btn_t...
by ZianRiyone
Tue Mar 05, 2024 9:24 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved]Repeating full block of code in hbox
Replies: 3
Views: 199

Re: Repeating full block of code in hbox

Okey okey i solved thath, fu... casue i defined the variable not default it.
by ZianRiyone
Tue Mar 05, 2024 8:16 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved]Repeating full block of code in hbox
Replies: 3
Views: 199

[Solved]Repeating full block of code in hbox

What i want to do is that, exactly repeating whole block of code not one by one in hbox. Here is my code: transform btn_trans_1_up: on show: linear 1.0 ypos -775 on hide: linear 1.0 ypos 0 transform btn_trans_1_down: on show: linear 1.0 ypos 0 on hide: linear 1.0 ypos -775 transform btn_trans_2_down...
by ZianRiyone
Thu Jun 29, 2023 2:10 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved]Variable correct but still dosent work.
Replies: 1
Views: 99

Re: [Solved]Variable correct but still dosent work.

I still dont know but in classes the valuse changes but dosent prosses however in label(script) it works just normal. So i just changed the base list variable to new one. I assume that there was many variables so it made it slow or confused? idont know but still using fresh variables is best. Sory f...
by ZianRiyone
Thu Jun 29, 2023 1:26 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved]Variable correct but still dosent work.
Replies: 1
Views: 99

[Solved]Variable correct but still dosent work.

The thing is... my code was woking pretty well before 30 min. But after fixing some bugs... i didt do so anymore. Im sure that 90% - 95% of the codes that i messed with wasnt related with its process. for l in taken_quests: showif l.state == "Completed": showif l.type == "Main": ...
by ZianRiyone
Tue Jan 18, 2022 6:36 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Using image manipulators on displayables ?
Replies: 3
Views: 405

Re: Using image manipulators on displayables ?

image manipulators were unsupported for a few years. They should not be used in new projects. One problem with them: they only work on Image. And Image can only be defined during init phase, not during general gameplay. Use Transform() displayable to set matrixcolor property instead: hover Transfor...
by ZianRiyone
Mon Jan 17, 2022 5:00 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Using image manipulators on displayables ?
Replies: 3
Views: 405

[Solved] Using image manipulators on displayables ?

So, the question is that, I just wanted to write a general composite image code with variables to use that for many characters while changing variables and assigning them in order to prevent code pollution(i just didnt want to write a composite image code for each character). I got this issue but i ...
by ZianRiyone
Tue Nov 30, 2021 2:13 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Making events at the end of transform
Replies: 2
Views: 452

Re: Making events at the end of transform

It sounds like you need enough control over the characters and the race that you should code it yourself as a screen. Transforms are really not designed to be paused and continued like you're talking about. Thanks for reply. I made it, but i didnt add any events trigger or something to the end of t...
by ZianRiyone
Sat Nov 27, 2021 12:22 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Making events at the end of transform
Replies: 2
Views: 452

[Solved] Making events at the end of transform

So i want to make a quick check for speed of players with a little race. So the general idea is to slide 3 different images to right side until one of them reaches the end(like xalign1 to xalign0 which means in monitor range). After the first one reached the end, an event will trigger and show an ad...
by ZianRiyone
Fri Oct 15, 2021 3:26 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Draging items from vpgrid to another screen.
Replies: 2
Views: 475

Re: Draging items from vpgrid to another screen.

i figured it out from the other posts. i found my own solution :)
by ZianRiyone
Thu Oct 14, 2021 6:07 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Draging items from vpgrid to another screen.
Replies: 2
Views: 475

[Solved] Draging items from vpgrid to another screen.

Hello my precious lemma forum users. I am new at this, so please forgive my stupitness. I just wanted to make an inventory and character equipment page(screen). Like gear slots etc. I was trying to drag equipments from inventory to the equipment page to specific body parts to equip or use them. (im ...