You're welcome. But to be honest, I think that a permanent loop is very annoying after a while, so I wouldn't want to use this method in my game unless I have a really epic music.
Search found 40 matches
- Wed Oct 26, 2022 10:52 am
- Forum: Ren'Py Questions and Announcements
- Topic: Modifying image Gallery for use with movies
- Replies: 6
- Views: 352
- Wed Oct 26, 2022 2:12 am
- Forum: Ren'Py Questions and Announcements
- Topic: Modifying image Gallery for use with movies
- Replies: 6
- Views: 352
- Tue Oct 25, 2022 9:01 am
- Forum: Ren'Py Questions and Announcements
- Topic: Modifying image Gallery for use with movies
- Replies: 6
- Views: 352
Re: Modifying image Gallery for use with movies
EDIT: I forgot to insert a quote and it works also with a playlist but will reset every time you visited the video gallery Regarding your solution, it works well, but I'm not able to get the music playing again once the player leaves the screen. Hi there, we should better not touch the 00gallery.rpy...
- Thu Oct 20, 2022 10:22 am
- Forum: Ren'Py Questions and Announcements
- Topic: I want to turn off the sound when I return to the main menu using the quick menu.
- Replies: 1
- Views: 280
Re: I want to turn off the sound when I return to the main menu using the quick menu.
imagebutton: idle "grp/parts/Mquit_idle.png" hover "grp/parts/Mquit_hover.png" activate_sound "sound/se/se_02.ogg" hover_sound "sound/se/se_01.ogg" action [$ renpy.sound.stop(channel=0), Preference("auto-forward", "disable"), MainMenu()] Your action should look like this: action [Function(renpy.sou...
- Thu Oct 20, 2022 10:12 am
- Forum: Ren'Py Questions and Announcements
- Topic: Modifying image Gallery for use with movies
- Replies: 6
- Views: 352
Re: Modifying image Gallery for use with movies
The buttons will play the video as usual, but I want to find a way to mute the music/all other sounds whenever a movie is playing, since it has it's own music. Perhaps, is there a way to do that, or run functions whenever a button is clicked? I don't know how your buttons are created but the action...
- Thu Oct 13, 2022 2:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: Apk name for different projects bug
- Replies: 4
- Views: 274
Re: Apk name for different projects bug
Just a guess, did you forget to change the name in options.rpy before building game2?
- Sun Sep 04, 2022 11:22 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Playing a movie displayable at multiple speeds (or framerates?)
- Replies: 8
- Views: 412
Re: Playing a movie displayable at multiple speeds (or framerates?)
Yeah, I experimented for a while after asking this and decided to stick with image animations too. I love the .webp format ^.^ By the way, some people complain that you can't audio-sync image animations. But this is in fact not true. Here is a small example that lets our hero train (animation-loop)...
- Sat Sep 03, 2022 9:45 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Playing a movie displayable at multiple speeds (or framerates?)
- Replies: 8
- Views: 412
Re: Playing a movie displayable at multiple speeds (or framerates?)
Not too long ago I experimented with the same considerations and did not come to any useful result. My solution was to convert the images (animations) to .webp format, as it is a very good space-saving alternative to transparent .png images and is supported by renpy. https://developers.google.com/sp...
- Sat Aug 13, 2022 9:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: How do I show another screen from within an if/then statement in a screen?
- Replies: 2
- Views: 289
Re: How do I show another screen from within an if/then statement in a screen?
You could try it with timers like this: else: timer 0.01 repeat False action Show("wrong", transition=Dissolve(0.3)) # replace this with your text "wrong!" line screen wrong(): # and add another screen text "Wrong!" xalign 0.9 yalign 0.5 timer 1.0 repeat False action Hide ('wrong', transition=Dissol...
- Fri Jul 29, 2022 8:28 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]How to reset the Gamepad/Controller to default values? RenPy 7.4.11.2266
- Replies: 0
- Views: 226
[Solved]How to reset the Gamepad/Controller to default values? RenPy 7.4.11.2266
Hi there, the default settings of the RenPy gamepad did not work correctly, but it was a big mistake of me to try to calibrate it in the Help /Gamepad menu. The Dpad worked before (left, right, up, down) and also some buttons, but after my new calibration it does not work at all! Even outside of a R...
- Thu Jun 16, 2022 10:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: Can't update a global variable from a screen action?
- Replies: 4
- Views: 223
Re: Can't update a global variable from a screen action?
II can confirm my function gets called, and it *thinks* it updates the global variable, but the change is never seen outside the function. It seems your variable "g_pose_test" isn't defined and Renpy ignores the global statement so this var is just used in the function. try to add: default g_pose_t...
- Wed May 25, 2022 10:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Arbitrary ATL on textbox show/hide transitions
- Replies: 10
- Views: 754
Re: Arbitrary ATL on textbox show/hide transitions
Bumping this thread to see if we can hopefully figure out a solution this time! I am not sure if i understand completly what you mean but why not try to add an image to the say screen? screen say(who, what): style_prefix "say" window: id "window" add "your_animated_image" at your_tranformation # <-...
- Wed Apr 06, 2022 10:05 am
- Forum: Development of Ren'Py
- Topic: Unable to return to release build after trying nightly
- Replies: 3
- Views: 1184
Re: Unable to return to release build after trying nightly
Weird!
"It's not a bug it's a feature." (Bill Gates)
"It's not a bug it's a feature." (Bill Gates)
- Tue Apr 05, 2022 7:18 am
- Forum: Development of Ren'Py
- Topic: Unable to return to release build after trying nightly
- Replies: 3
- Views: 1184
Re: Unable to return to release build after trying nightly
Did you run the update as administrator? If not, this could be the cause of the error message. See: https://answers.microsoft.com/en-us/windows/forum/all/how-to-fix-error-5-access-is-denied-in-windows-10/8a4069ea-4b0e-4517-9d7a-62c44b4d6e7d I think this is a Windows administrative problem, not a Ren...
- Tue Apr 05, 2022 6:57 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] How can I act upon a player's Text Input without needing an 'Enter' press?
- Replies: 3
- Views: 347
Re: How can I act upon a player's Text Input without needing an 'Enter' press?
Counter question: How should an input work without the Enter key? After all, you would then have to monitor the keyboard and when the predefined word size is reached, it has to be compared with the word to be searched for. Following this logic, a player could type randomly on the keyboard and, with ...