Search found 40 matches

by plastiekk
Wed Oct 26, 2022 10:52 am
Forum: Ren'Py Questions and Announcements
Topic: Modifying image Gallery for use with movies
Replies: 6
Views: 352

Re: Modifying image Gallery for use with movies

umineko wrote:
Wed Oct 26, 2022 2:29 am
That worked, thanks a lot for your help :D
You're welcome. But to be honest, I think that a permanent loop is very annoying after a while, so I wouldn't want to use this method in my game unless I have a really epic music. :)
by plastiekk
Wed Oct 26, 2022 2:12 am
Forum: Ren'Py Questions and Announcements
Topic: Modifying image Gallery for use with movies
Replies: 6
Views: 352

Re: Modifying image Gallery for use with movies

umineko wrote:
Tue Oct 25, 2022 4:55 am
...
I have edited my post above.
by plastiekk
Tue Oct 25, 2022 9:01 am
Forum: Ren'Py Questions and Announcements
Topic: Modifying image Gallery for use with movies
Replies: 6
Views: 352

Re: Modifying image Gallery for use with movies

EDIT: I forgot to insert a quote and it works also with a playlist but will reset every time you visited the video gallery Regarding your solution, it works well, but I'm not able to get the music playing again once the player leaves the screen. Hi there, we should better not touch the 00gallery.rpy...
by plastiekk
Thu Oct 20, 2022 10:22 am
Forum: Ren'Py Questions and Announcements
Topic: I want to turn off the sound when I return to the main menu using the quick menu.
Replies: 1
Views: 280

Re: I want to turn off the sound when I return to the main menu using the quick menu.

imagebutton: idle "grp/parts/Mquit_idle.png" hover "grp/parts/Mquit_hover.png" activate_sound "sound/se/se_02.ogg" hover_sound "sound/se/se_01.ogg" action [$ renpy.sound.stop(channel=0), Preference("auto-forward", "disable"), MainMenu()] Your action should look like this: action [Function(renpy.sou...
by plastiekk
Thu Oct 20, 2022 10:12 am
Forum: Ren'Py Questions and Announcements
Topic: Modifying image Gallery for use with movies
Replies: 6
Views: 352

Re: Modifying image Gallery for use with movies

The buttons will play the video as usual, but I want to find a way to mute the music/all other sounds whenever a movie is playing, since it has it's own music. Perhaps, is there a way to do that, or run functions whenever a button is clicked? I don't know how your buttons are created but the action...
by plastiekk
Thu Oct 13, 2022 2:43 am
Forum: Ren'Py Questions and Announcements
Topic: Apk name for different projects bug
Replies: 4
Views: 274

Re: Apk name for different projects bug

Just a guess, did you forget to change the name in options.rpy before building game2?
by plastiekk
Sun Sep 04, 2022 11:22 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Playing a movie displayable at multiple speeds (or framerates?)
Replies: 8
Views: 412

Re: Playing a movie displayable at multiple speeds (or framerates?)

Yeah, I experimented for a while after asking this and decided to stick with image animations too. I love the .webp format ^.^ By the way, some people complain that you can't audio-sync image animations. But this is in fact not true. Here is a small example that lets our hero train (animation-loop)...
by plastiekk
Sat Sep 03, 2022 9:45 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Playing a movie displayable at multiple speeds (or framerates?)
Replies: 8
Views: 412

Re: Playing a movie displayable at multiple speeds (or framerates?)

Not too long ago I experimented with the same considerations and did not come to any useful result. My solution was to convert the images (animations) to .webp format, as it is a very good space-saving alternative to transparent .png images and is supported by renpy. https://developers.google.com/sp...
by plastiekk
Sat Aug 13, 2022 9:33 am
Forum: Ren'Py Questions and Announcements
Topic: How do I show another screen from within an if/then statement in a screen?
Replies: 2
Views: 289

Re: How do I show another screen from within an if/then statement in a screen?

You could try it with timers like this: else: timer 0.01 repeat False action Show("wrong", transition=Dissolve(0.3)) # replace this with your text "wrong!" line screen wrong(): # and add another screen text "Wrong!" xalign 0.9 yalign 0.5 timer 1.0 repeat False action Hide ('wrong', transition=Dissol...
by plastiekk
Fri Jul 29, 2022 8:28 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved]How to reset the Gamepad/Controller to default values? RenPy 7.4.11.2266
Replies: 0
Views: 226

[Solved]How to reset the Gamepad/Controller to default values? RenPy 7.4.11.2266

Hi there, the default settings of the RenPy gamepad did not work correctly, but it was a big mistake of me to try to calibrate it in the Help /Gamepad menu. The Dpad worked before (left, right, up, down) and also some buttons, but after my new calibration it does not work at all! Even outside of a R...
by plastiekk
Thu Jun 16, 2022 10:27 am
Forum: Ren'Py Questions and Announcements
Topic: Can't update a global variable from a screen action?
Replies: 4
Views: 223

Re: Can't update a global variable from a screen action?

II can confirm my function gets called, and it *thinks* it updates the global variable, but the change is never seen outside the function. It seems your variable "g_pose_test" isn't defined and Renpy ignores the global statement so this var is just used in the function. try to add: default g_pose_t...
by plastiekk
Wed May 25, 2022 10:10 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Arbitrary ATL on textbox show/hide transitions
Replies: 10
Views: 754

Re: Arbitrary ATL on textbox show/hide transitions

Bumping this thread to see if we can hopefully figure out a solution this time! I am not sure if i understand completly what you mean but why not try to add an image to the say screen? screen say(who, what): style_prefix "say" window: id "window" add "your_animated_image" at your_tranformation # <-...
by plastiekk
Wed Apr 06, 2022 10:05 am
Forum: Development of Ren'Py
Topic: Unable to return to release build after trying nightly
Replies: 3
Views: 1184

Re: Unable to return to release build after trying nightly

Weird!
"It's not a bug it's a feature." (Bill Gates)
by plastiekk
Tue Apr 05, 2022 7:18 am
Forum: Development of Ren'Py
Topic: Unable to return to release build after trying nightly
Replies: 3
Views: 1184

Re: Unable to return to release build after trying nightly

Did you run the update as administrator? If not, this could be the cause of the error message. See: https://answers.microsoft.com/en-us/windows/forum/all/how-to-fix-error-5-access-is-denied-in-windows-10/8a4069ea-4b0e-4517-9d7a-62c44b4d6e7d I think this is a Windows administrative problem, not a Ren...
by plastiekk
Tue Apr 05, 2022 6:57 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] How can I act upon a player's Text Input without needing an 'Enter' press?
Replies: 3
Views: 347

Re: How can I act upon a player's Text Input without needing an 'Enter' press?

Counter question: How should an input work without the Enter key? After all, you would then have to monitor the keyboard and when the predefined word size is reached, it has to be compared with the word to be searched for. Following this logic, a player could type randomly on the keyboard and, with ...