Search found 112 matches

by plastiekk
Thu Mar 28, 2024 9:23 am
Forum: Ren'Py Questions and Announcements
Topic: Quest System Screen Problem
Replies: 5
Views: 255

Re: Quest System Screen Problem

... Hard to say if you don't show the label like jeffster mentioned before but as a suggestion: Your function check_quest_status() does not contain a return, so it's possible that the next function under it will be executed too. I got some weird result by forgetting to insert a return in renpy-pyth...
by plastiekk
Mon Mar 25, 2024 8:17 am
Forum: Ren'Py Questions and Announcements
Topic: app:compressReleaseAssets error
Replies: 1
Views: 156

Re: app:compressReleaseAssets error

FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ':app:compressReleaseAssets'. > A failure occurred while executing com.android.build.gradle.internal.tasks.CompressAssetsWorkAction > Required array size too large Maybe your game is too big for graddle to compres...
by plastiekk
Mon Mar 25, 2024 8:06 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved]Can we apply Shader on a whole layer?
Replies: 5
Views: 3065

Re: Can we apply Shader on a whole layer?

birctreel wrote: Wed Dec 06, 2023 8:06 am
plastiekk wrote: Fri Dec 01, 2023 11:03 am
birctreel wrote: Tue Nov 28, 2023 10:29 am ...
Amazing! Could you post a code example here because I have no clue about shaders but would like to try it out?
Sure! The code example I've already posted above. But if you need shader example, here it is:
Sorry for my late reply and thank you very much!
by plastiekk
Sat Dec 02, 2023 5:31 am
Forum: Ren'Py Questions and Announcements
Topic: Show faces in history?
Replies: 16
Views: 3555

Re: Show faces in history?

absolutely! i had to fix some things... This works like a charm, no need to change the code because you don't need to write eileen default like thought. Tested with Ren'Py 7.5.3 which uses Python 2. but I had to uncommend the 'new' config variable in gui.rpy ## Enable checks for invalid or unstable...
by plastiekk
Fri Dec 01, 2023 11:10 am
Forum: Ren'Py Questions and Announcements
Topic: Show faces in history?
Replies: 16
Views: 3555

Re: Show faces in history?

inkacorn wrote: Thu Nov 30, 2023 11:08 pm ...
Wow! Could you upload a little example so that users like me can try it out? I'm not firm with python classes but I can imagine that there is a solution not to always write default. Perhaps this can even be solved in the callback function. But I need to fiddle with it :D
by plastiekk
Fri Dec 01, 2023 11:03 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved]Can we apply Shader on a whole layer?
Replies: 5
Views: 3065

Re: Can we apply Shader on a whole layer?

birctreel wrote: Tue Nov 28, 2023 10:29 am ...
Amazing! Could you post a code example here because I have no clue about shaders but would like to try it out?
by plastiekk
Fri Dec 01, 2023 11:00 am
Forum: Ren'Py Questions and Announcements
Topic: What is input key K_SELECT?
Replies: 3
Views: 2436

Re: What is input key K_SELECT?

I found K_SELECT among the mappings of "dismiss" in https://www.renpy.org/doc/html/keymap.html but I could This refers to the "Select" button on a gamepad, or so i guess. If you scroll a bit down you'll see: # Button. button_ignore = [ 'mousedown_1' ], button_select = [ 'K_RETUR...
by plastiekk
Sat Nov 11, 2023 1:13 pm
Forum: Ren'Py Questions and Announcements
Topic: Permanent root screen for ingame content that stays when say/nvl text boxes disappear
Replies: 2
Views: 1232

Re: Permanent root screen for ingame content that stays when say/nvl text boxes disappear

I want to add a permanent frame to my game. I would try it with a function, depending on the condition of a variable displays the screen or not (there may be situations in which you don't want to display the image/frame). init python: def overlay_frame(): if show_myframe: renpy.show_screen("al...
by plastiekk
Tue Sep 19, 2023 3:38 am
Forum: Ren'Py Questions and Announcements
Topic: Sync server timeout error help
Replies: 6
Views: 940

Re: Sync server timeout error help

I'm still getting the Sync server timeout in Renpy, so it might be something else. Thanks for the help! If I find how to resolve this, I'll post it here. Too bad. I can think of another scenario (if it's not your firewall), I had a problem when I wanted to connect to the internet via an iphone hots...
by plastiekk
Mon Sep 18, 2023 10:51 am
Forum: Ren'Py Questions and Announcements
Topic: Sync server timeout error help
Replies: 6
Views: 940

Re: Sync server timeout error help

I tried again, and now I'm getting this: This rather indicates a problem with the name resolution (DNS) of your internet provider. However, you mentioned that you tried it on different computers, are you using the same provider? As a suggestion, change your dns server in the settings to 1.1.1.1 whi...
by plastiekk
Sun Sep 17, 2023 9:59 am
Forum: Ren'Py Questions and Announcements
Topic: Problems with custom screen
Replies: 5
Views: 480

Re: Problems with custom screen

here To be honest, I don't see why it moves all icons up to the left corner when reloading script. Yes, you have an xpos of -180 but the icon should then be displayed outside the screen. Did you try to save the game regularly before reloading the script (reload by changing your code)? How do your t...
by plastiekk
Sat Sep 16, 2023 11:37 am
Forum: Ren'Py Questions and Announcements
Topic: Problems with custom screen
Replies: 5
Views: 480

Re: Problems with custom screen

...I created are all in one corner but it's not what I defined. Just a thought, because you mention define. Try default. default my_var = 0.5 # instead of define Not this, im sorry. My english is not much good. I meant that the screen elements don't stay where they should be when the game reloads S...
by plastiekk
Fri Sep 15, 2023 4:02 am
Forum: Ren'Py Questions and Announcements
Topic: if statement help
Replies: 4
Views: 395

Re: if statement help

... Your line indentation is not correct, if I am not mistaken. Edit: Wait, what is if pick is False and sneak < 10? I would not show this selection at all if the conditions are not met. like: menu: "Try the front door of the store?" if pick is True and sneak >=10: jump store_breakin ... ...
by plastiekk
Fri Sep 15, 2023 3:42 am
Forum: Ren'Py Questions and Announcements
Topic: how to space quick menu image buttons?
Replies: 1
Views: 287

Re: how to space quick menu image buttons?

... Should work with a grid. Try: if quick_menu: hbox: style_prefix "quick" xalign 0.5 yalign 0.995 grid 7 1: # 7 buttons, 1 row spacing 10 # adjust to the spacing you want. imagebutton idle ("/gui/button/back.png") hover ("/gui/button/back.png") action Rollback() imag...
by plastiekk
Fri Sep 15, 2023 3:32 am
Forum: Ren'Py Questions and Announcements
Topic: if statement help
Replies: 4
Views: 395

Re: if statement help

... Your line indentation is not correct, if I am not mistaken. Try it like this: menu: "Try the front door of the store?": if pick: # the same like if pick == True if sneak >= 10: jump store_breakin else: # does a jump, if pick == False, to label more_skills jump more_skills ...