Search found 5 matches

by Shiwa
Sat Oct 09, 2021 10:58 pm
Forum: Ren'Py Questions and Announcements
Topic: dialogs depending on previous choices
Replies: 6
Views: 527

Re: dialogs depending on previous choices

Wow, thank you so much! I was very interested in using this in my game, but I don't really understand how these variables work, so I can't put it into practice well. Could any of you explain to me? Generally, variables track the state of your game world. That includes the choices the player made. A...
by Shiwa
Sat Oct 09, 2021 10:51 pm
Forum: Ren'Py Questions and Announcements
Topic: ATL image DOESN'T APPEAR ='C
Replies: 2
Views: 354

ATL image DOESN'T APPEAR ='C

can anybody help me? ='C I've been trying to use ATL for half an hour to implement a kind of animation that I'd like to happen at the beginning of my game, but it just DOESN'T APPEAR =') there's no error warning, I just click on start and the game jumps to the "avisinho" label I've already...
by Shiwa
Thu Oct 07, 2021 3:34 pm
Forum: Ren'Py Questions and Announcements
Topic: dialogs depending on previous choices
Replies: 6
Views: 527

Re: dialogs depending on previous choices

Wow, thank you so much!
I was very interested in using this in my game, but I don't really understand how these variables work, so I can't put it into practice well.
Could any of you explain to me?
by Shiwa
Tue Oct 05, 2021 8:44 pm
Forum: Ren'Py Questions and Announcements
Topic: dialogs depending on previous choices
Replies: 6
Views: 527

Re: dialogs depending on previous choices

Update: I already did it XD I found this post on reddit that explained how to do it: https://www.reddit.com/r/RenPy/comments/gh6f3w/having_trouble_having_dialogue_altering_based_on/ I will leave the link here and this topic open as it may help others, just as some other old topics here have helped m...
by Shiwa
Tue Oct 05, 2021 8:20 pm
Forum: Ren'Py Questions and Announcements
Topic: dialogs depending on previous choices
Replies: 6
Views: 527

dialogs depending on previous choices

Hello! I would like to know if it is possible to show or hide dialogs depending on previous choices Let's imagine that at the beginning of the game you have two choices, being it "I will open the card" and "I will not open the card", and only at the end of the game is the content...