Search found 10 matches

by justsam
Mon May 22, 2023 8:00 pm
Forum: Ren'Py Questions and Announcements
Topic: How to stop player from accidentally skiping ending animation? [Solved]
Replies: 3
Views: 148

Re: How to stop player from accidentally skiping ending animation?

Neither of those work, unfortunately. I guess I can just make the pause the length of the animation instead. I'm just worried about the user thinking it's broken if they can't skip for 30 seconds
by justsam
Mon May 22, 2023 5:18 pm
Forum: Ren'Py Questions and Announcements
Topic: How to stop player from accidentally skiping ending animation? [Solved]
Replies: 3
Views: 148

How to stop player from accidentally skiping ending animation? [Solved]

I realized it is really easy to accidentally skip the endings animations so I decided to make it so they couldn't skip the beginning of the animation but could skip after so they wouldn't think the game was broken. I used this code to do that: play movie "endings/ending1.webm" $ renpy.paus...
by justsam
Thu Apr 20, 2023 9:41 pm
Forum: Ren'Py Questions and Announcements
Topic: Help making image button that changes when clicked [SOLVED]
Replies: 2
Views: 282

Re: Help making image button that changes when clicked

I did something similar earlier and it didn't work, and I'm realizing it's because I forgot to capitalize False and True. I thought it just wasn't working because setscreenvariable could only be used with strings XD Thanks for help! I probably wouldn't have noticed any of that until days later, mayb...
by justsam
Thu Apr 20, 2023 7:58 pm
Forum: Ren'Py Questions and Announcements
Topic: How to make image button that only appears if a variable(outside the screen) is true [SOLVED]
Replies: 2
Views: 244

Re: How to make image button that only appears if a variable(outside the screen) is true

I thought I tried that and it didn't work, but I think I must've typed something wrong because now it works XD Thank you so much!
by justsam
Thu Apr 20, 2023 7:12 pm
Forum: Ren'Py Questions and Announcements
Topic: How to make image button that only appears if a variable(outside the screen) is true [SOLVED]
Replies: 2
Views: 244

How to make image button that only appears if a variable(outside the screen) is true [SOLVED]

I want to make it so that only the clues players have found appear in a journal screen I will program. However, I was wondering if this was even possible to do and how would I do it. I know you can use if/elif/else with image buttons when the variables are in the screen as well, but I can't figure o...
by justsam
Thu Apr 20, 2023 7:04 pm
Forum: Ren'Py Questions and Announcements
Topic: Help making image button that changes when clicked [SOLVED]
Replies: 2
Views: 282

Help making image button that changes when clicked [SOLVED]

I want to make it so that when image button 1 is clicked it disappears and image button 2 appears in its place. I've tried to do a few different actions on the image button but so far, this is the only one that doesn't have errors: label start: scene bg "the start" call screen test screen ...
by justsam
Fri Sep 16, 2022 11:21 am
Forum: Ren'Py Questions and Announcements
Topic: Menu that depends on true/false variables [Solved]
Replies: 2
Views: 329

Menu that depends on true/false variables [Solved]

I'm planning a murder mystery game. This is my second game on RenPy so I know how to do some things on it, but I was wondering if it was possible to have menu options only show up if a variable is true. For more context, I'm planning on making each clue boolean variable all set to false until the pl...
by justsam
Fri Dec 03, 2021 8:14 pm
Forum: Ren'Py Questions and Announcements
Topic: How to make a timed clicker [Solved]
Replies: 2
Views: 378

Re: How to make a timed clicker

if they're on ghost_idle3 and they don't click within a second, it'd jump to ghost2. But if they did click it within a second, it'd jump to ghost4. Try this: screen ghost_idle3(): vbox xalign .50 yalign .50: imagebutton auto "Ghost3_%s.png" action Jump ("ghost4") timer 1.0 actio...
by justsam
Fri Dec 03, 2021 5:21 pm
Forum: Ren'Py Questions and Announcements
Topic: How to make a timed clicker [Solved]
Replies: 2
Views: 378

How to make a timed clicker [Solved]

I wanted to make a mini clicker game inside my game so the game won't progress further until you complete the small clicker. I managed to make it (sorry if the code is longer and uglier than necessary I just started coding for RenPy this week), but I was wondering if there was a way to make it timed...