Search found 133 matches

by lsf22
Thu Aug 18, 2022 5:55 pm
Forum: Ren'Py Questions and Announcements
Topic: Renpy 8.0.2 VP9 framerate issues
Replies: 14
Views: 1730

Re: Renpy 8.0.2 VP9 framerate issues

I mean, I'd like you to produce a game that has only the files in question, to make sure it's not some other portion of the game that's causing the problem. Assuming it's video playback that's doing it, I have created a short Renpy game build of it with some animations. Hopefully I don't need to cr...
by lsf22
Wed Aug 17, 2022 8:43 pm
Forum: Ren'Py Questions and Announcements
Topic: Renpy 8.0.2 VP9 framerate issues
Replies: 14
Views: 1730

Re: Renpy 8.0.2 VP9 framerate issues

The game is not small. I noticed because I have made 2 versions of the same animation. One was made with VP8 encoding and the other with a VP9 encoding. The VP8 encoded version plays seemingly plays fine unlike the VP9 version which has a very noticeable frame rate lag.
by lsf22
Wed Aug 17, 2022 11:41 am
Forum: Ren'Py Questions and Announcements
Topic: Renpy 8.0.2 VP9 framerate issues
Replies: 14
Views: 1730

Renpy 8.0.2 VP9 framerate issues

Renpy version: 8.0.2.22081402 VP9 encoded webm animations are not playing correctly in Renpy. It is not the webm vp9 encoded animations fault as it has been tested with another program and it plays fine. A same animation but encoded with VP8 works correctly. Why does VP9 a more recent and supposed i...
by lsf22
Sun Aug 07, 2022 11:51 pm
Forum: Ren'Py Questions and Announcements
Topic: displaying large moviesprites (optization tips?)
Replies: 1
Views: 575

Re: displaying large moviesprites (optization tips?)

Is this ever going to addressed? Even with the latest Renpy 8.0.1, I am experiencing this problem with VP9 encoded animations.
viewtopic.php?f=8&t=65123 - VP9 issue
by lsf22
Sun Aug 07, 2022 3:38 am
Forum: Ren'Py Questions and Announcements
Topic: Named Character results in key error
Replies: 11
Views: 489

Re: Named Character results in key error

Okay I think I got it to work now. The game and the gallery replays work now by being able to view them and see the default name for the mc in the replay gallery dialogue.
by lsf22
Sun Aug 07, 2022 3:31 am
Forum: Ren'Py Questions and Announcements
Topic: Named Character results in key error
Replies: 11
Views: 489

Re: Named Character results in key error

Remove the [ and ] in your define mc. If you marked the Character dynamic then treat the name as a python expression. In short, either of these two would work in making the name dynamic. # Always "default" your variable then change the value later on inside your label etc. default main_ch...
by lsf22
Sun Aug 07, 2022 3:30 am
Forum: Ren'Py Questions and Announcements
Topic: Named Character results in key error
Replies: 11
Views: 489

Re: Named Character results in key error

If this is the only place where main_character_name is defined, then the error is expected: replays do not execute thelabel start, so the main_character_name variable is never set. Accessing nonexisting variable is an error. Does it it need it's own label where I define the Main Character (Mc)? If ...
by lsf22
Sun Aug 07, 2022 3:09 am
Forum: Ren'Py Questions and Announcements
Topic: Named Character results in key error
Replies: 11
Views: 489

Re: Named Character results in key error

In the instance that I tested I used a default name instead of inputting one for the character. I've messed around with it and this is what it looks like now. I ended up taking off the excluding arguments after it still failed. # script file define Mc = Character("[main_character_name]", c...
by lsf22
Sun Aug 07, 2022 2:48 am
Forum: Ren'Py Questions and Announcements
Topic: Named Character results in key error
Replies: 11
Views: 489

Re: Named Character results in key error

Well it doesn't make sense. Do you use this variable elsewhere? Did you properly reload the game? Can you post the error message? I'm sorry, but an uncaught exception occurred. While running game code: File "game/script.rpy", line 95, in script "You are [main_character_name], a wande...
by lsf22
Sun Aug 07, 2022 2:21 am
Forum: Ren'Py Questions and Announcements
Topic: Named Character results in key error
Replies: 11
Views: 489

Re: Named Character results in key error

Try: define MainC = Character("[main_character_name]", color="#590000", dynamic=True) and "Your character has been named [main_character_name]." "MainC" is an object, that cannot be displayed as a string. I went ahead and made those changes but I still get a ...
by lsf22
Sun Aug 07, 2022 2:04 am
Forum: Ren'Py Questions and Announcements
Topic: Named Character results in key error
Replies: 11
Views: 489

Named Character results in key error

Ren'py version: 8.0.1 I have a named/blank slate character that runs fine in the game but when it comes to gallery replays I get the " Key Error " stemming from the name. my script file looks like this: define MainC = Character("[main_character_name]", color="#590000") ...
by lsf22
Fri Aug 05, 2022 12:26 am
Forum: Ren'Py Questions and Announcements
Topic: Issue with VP9 Webm animations Renpy 8.0.1
Replies: 0
Views: 842

Issue with VP9 Webm animations Renpy 8.0.1

Renpy 8.0.1.22070801 (linux) I have 2 animations that are about 1 second in length. One is encoded with VP8 and the other with VP9 . The VP8 version plays well but the VP9 version has low frame rates. They both are of the same animation content, but why is this happening for the VP9 version? Isn't t...
by lsf22
Tue Aug 02, 2022 9:13 pm
Forum: Ren'Py Questions and Announcements
Topic: Non Intrusive tutorial page coding
Replies: 1
Views: 259

Non Intrusive tutorial page coding

I've been working on a tutorial section in my game where it is non intrusive and can be launched from the menu. Problem is that when using the replay action it needs to actually be seen first before a person can view the tutorials. I want it to play on demand without having to have already seen it. ...
by lsf22
Tue Aug 02, 2022 12:07 am
Forum: Ren'Py Questions and Announcements
Topic: Variable code for implementing food, water and game overs
Replies: 10
Views: 437

Re: Variable code for implementing food, water and game overs

Now after playing around with the code a bit, it did raise a question. Since my game has numerous scripts such as player_stats.rpy, dungeon_1.rpy castle_1.rpy town.rpy etc. Note: I do have 2 game overs for it, with Game Over 1 being death from dehydration and Game Over 2 being death from starvation ...