Search found 137 matches
- Sat Aug 31, 2024 7:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Music Player UI screen help
- Replies: 15
- Views: 1868
Re: Music Player UI screen help
Still stuck on this issue. The screen does not refresh when a song ends. What can I do to get it to refresh once the next song plays? screen UI_Icon_MusicPlayer(): $ track_name = audios.get(get_playing(mr), "") $ renpy.restart_interaction imagemap: xalign 0.01 yalign 0.01 ground "/ima...
- Sat Aug 31, 2024 6:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Preferences Menu Options for UI Stats Screens [Solved]
- Replies: 3
- Views: 72
Re: Preferences Menu Options for UI Stats Screens [Solved]
@m_from_space @jeffster Thank both of you helping out and replying so quickly @jeffster Your way of is what I was looking for. I even created a variant of it to showcase it's use when you have various stats on the screen but don't want it too crowded, hence being able to hide them when needed. Thank...
- Sat Aug 31, 2024 3:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Preferences Menu Options for UI Stats Screens [Solved]
- Replies: 3
- Views: 72
Preferences Menu Options for UI Stats Screens [Solved]
Is there a better way of having the options for hiding and showing UI Screens through the Preferences menu? What I was trying to do was give players an option to Hide/Show their stats screen without it having to stick around in the UI all the time. I've attached some screenshots to help better expla...
- Sun Jun 09, 2024 3:29 pm
- Forum: Asset Creation: Music, Sound, and Movies
- Topic: Public Domain (CC0) Sound Effects / SFX - No Copyright
- Replies: 0
- Views: 1030
Public Domain (CC0) Sound Effects / SFX - No Copyright
Hello, here's a source dedicated to free sound effects that are under Public Domain (CC0) . Source 1: user FOSSarts on FreeSound . Source 2 : SoundBible https://soundbible.com/ has some sound effects under Public Domain (CC0) All Sound effects under User FOSSarts are Public Domain. There will be mor...
- Mon Feb 05, 2024 3:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: Music Player UI screen help
- Replies: 15
- Views: 1868
Re: Music Player UI screen help
Question, is it a bug or is it my placement of coding renpy.restart_interaction that causes the track names not to refresh right? I'm using the latest Renpy now at version 8.2.0 . When I commented out the fade out code, it works smoother and the track names refresh without error so far when using th...
- Sat Feb 03, 2024 10:56 am
- Forum: General Discussion
- Topic: Source Code Editors for Renpy
- Replies: 0
- Views: 2003
Source Code Editors for Renpy
OS: Linux Mint version 21.3 I was using Atom for the longest but unfortunately, it's no longer maintained and is discontinued. I've just tried out Pulsar a bit earlier but so far I'm not liking it as much as I liked Atom. Does any one use it and knows how to tweak it for Ren'py? Does any have any ex...
- Sat Feb 03, 2024 10:01 am
- Forum: General Discussion
- Topic: Developing characters
- Replies: 5
- Views: 6868
Re: Developing characters
I guess for me it depends on the type of work I want to do. For most of my works I take inspiration from life, which includes people, other forms of art such as music and even world events. I haven't fully got around to it, but I would like to read autobiographies and works that represented people a...
- Wed Jan 24, 2024 1:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: Simplestic Weekday system [8.1.3]
- Replies: 0
- Views: 1018
Simplestic Weekday system [8.1.3]
Renpy 8.1.3 I've tried using this one as an example, only to be meet with some kind of Attribute error. "AttributeError: Can't set attribute" https://lemmasoft.renai.us/forums/viewtopic.php?p=543712#p543712 What I want is a very simple weekday system, without other stuff like time, time of...
- Wed Dec 06, 2023 5:49 am
- Forum: Ren'Py Questions and Announcements
- Topic: Weapons using Dice Rolls for it's outcomes
- Replies: 1
- Views: 5045
Weapons using Dice Rolls for it's outcomes
Renpy version 8.1.3 I'm trying to create a system in which weapons have their own output based on probability like that of D&D. The way I was doing it ended up looking like Spaghetti code. This is a simplified version of it so far. init: default Player_Health = 5 init python: def Knife_Attack_1(...
- Sat Nov 25, 2023 9:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Creating a Slider for Text Size in Preferences
- Replies: 2
- Views: 4222
Creating a Slider for Text Size in Preferences
Renpy version 8.1.3 I've been trying to get a working slider option for text size. So far it's set for dialogue of the game but I'm having trouble making it work. The current state of it is that it does not select any other size nor does the slider appear correctly. Screens.rpy: hbox: style_prefix &...
- Thu May 18, 2023 4:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Music Player UI screen help
- Replies: 15
- Views: 1868
Re: Music Player UI screen help
Thank you. I found it odd that using Play Music bgm_6 did not work even though it seems like the same thing without being more specific.
Code: Select all
play music bgm_6
- Thu May 18, 2023 11:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: Music Player UI screen help
- Replies: 15
- Views: 1868
Re: Music Player UI screen help
If i have music added to the Music Room, how does one set it to unlock somewhere in a label? What are the ways I can get a always_unlocked==False song to unlock, I've been struggling with this for the past 20 something minutes. Music_Room.rpy script mr.add("/audio/bgms/bgm_6.ogg", always_u...
- Thu May 18, 2023 11:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: Music Player UI screen help
- Replies: 15
- Views: 1868
- Tue May 02, 2023 2:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Music Player UI screen help
- Replies: 15
- Views: 1868
Re: Music Player UI screen help
If i'm trying to use the function mr.RandomPlay, what is the equivalent of Function(mr.RandomPlay) for a One-line python statement? Ive tried the following but it does not work. This code is what I'm trying to run in another label for a shop. $ Function(mr.RandomPlay()) neither does this work $ acti...
- Mon May 01, 2023 3:43 pm
- Forum: Development of Ren'Py
- Topic: Ren'py Pre-release 8.1.0 create project bug
- Replies: 1
- Views: 1753
Ren'py Pre-release 8.1.0 create project bug
Version: Pre-release 8.1.0.23050101
Creating a project results in this bug as pictured
Creating a project results in this bug as pictured