Search found 122 matches

by thelastsecret
Wed Dec 13, 2023 7:09 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] RollForward action
Replies: 4
Views: 5871

Re: RollForward action

When you play the game, it constantly does little saves in certain points. You can then load those saves to restore game to some previous state. That what rollback does. [...] If your goal is to dismiss a say statement, you just need to end current interaction. Which can be done with Return() actio...
by thelastsecret
Wed Dec 13, 2023 12:37 pm
Forum: Ren'Py Questions and Announcements
Topic: Have an animation repeat and gradually slow down?
Replies: 3
Views: 5174

Re: Have an animation repeat and gradually slow down?

I don't want to keep being presumptuous, but even if you need the effect a lot, that does not mean that you will need a lot of different variants of it. So think about whether 1, 2 or maybe 3 well designed shake effects will be sufficient for your game. I would still be surprised if they are not. Th...
by thelastsecret
Wed Dec 13, 2023 4:24 am
Forum: Ren'Py Questions and Announcements
Topic: Have an animation repeat and gradually slow down?
Replies: 3
Views: 5174

Re: Have an animation repeat and gradually slow down?

I see two possibilities: 1. The easy & ugly one: just do not use repeat, but copy-paste and adjust to your liking. 2. The maybe more elegant, but way more complicated one: define a variable shakiness that multiplies with rate, and change it over time while the screen is running, e.g., by using a...
by thelastsecret
Wed Dec 13, 2023 3:41 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] RollForward action
Replies: 4
Views: 5871

[Solved] RollForward action

I would like to add a screen with the RollForward action that basically allows to skip to the next say screen: screen manually_continue: textbutton "Continue!!!": action [RollForward()] However, if that part of the game has not been played yet, rolling forward is disabled. Is there any way...
by thelastsecret
Tue Dec 05, 2023 4:16 pm
Forum: Ren'Py Questions and Announcements
Topic: Is there any way to have the textbox follow the speaking character.
Replies: 2
Views: 3537

Re: Is there any way to have the textbox follow the speaking character.

In the newest version of Ren'Py there are speech bubbles! I haven't tried them out, but maybe you can use them?
by thelastsecret
Sun Dec 03, 2023 5:41 pm
Forum: Ren'Py Questions and Announcements
Topic: Adding checkpoints for rollback
Replies: 2
Views: 4519

Re: Adding checkpoints for rollback

Sorry, but that's not what I want: I want the player to roll back to the last pause, then have the option to roll back further or not. I do NOT want to prevent them from rolling back further!
by thelastsecret
Sat Dec 02, 2023 8:36 pm
Forum: Ren'Py Questions and Announcements
Topic: Adding checkpoints for rollback
Replies: 2
Views: 4519

Adding checkpoints for rollback

I have a fairly long cut scene in my next game. It's based on commands like pause 20, and in between text is spoken and animations happen. It's possible to skip it. (I've added a screen for that.) When you want to go back, however, you can only roll back before the scene, since rollback goes back to...
by thelastsecret
Sat Dec 02, 2023 10:05 am
Forum: Ren'Py Questions and Announcements
Topic: Showing lyrics for the title song
Replies: 1
Views: 727

Showing lyrics for the title song

https://preview.redd.it/mkwew2ezov3c1.png?width=2736&format=png&auto=webp&s=11d6a72187f3d92a044e9587a60a7a7cc99958ad Animating the title screen isn't that trivial. Usually, there's a background image, the menu itself, and that's it. In my VN "School's out forever", the idea wa...
by thelastsecret
Fri Nov 17, 2023 12:10 pm
Forum: Completed Games
Topic: Sweet Science [scifi],[romance],[funny]
Replies: 3
Views: 3037

Re: Sweet Science [scifi,romance,funny]

RizVN wrote: Thu Nov 16, 2023 10:23 am Congratulations on finishing the game!
Thank you! :)
by thelastsecret
Thu Nov 16, 2023 2:13 am
Forum: Completed Games
Topic: Sweet Science [scifi],[romance],[funny]
Replies: 3
Views: 3037

Sweet Science [scifi],[romance],[funny]

Sweet Science – The Girls of Silversee Castle https://img.itch.zone/aW1hZ2UvMjMxNjg2Ny8xMzcyNjcxMS5wbmc=/original/mKWkYG.png A beautiful visual novel that entails all what we love: quirky characters, hilarious slice of life, cool science fiction, nostalgic retro-vibes and cute romance with nerdy gi...
by thelastsecret
Thu Nov 16, 2023 1:56 am
Forum: Creator Discussion
Topic: Ai writing VNs?
Replies: 20
Views: 41786

Re: Ai writing VNs?

Leonardo da Vinci wrote that one way to get an idea for a painting is to take a sponge, soak it in paint and then throw it against the canvas. The spot it left would act as the starting point that ignited the creative process. Reminds me on how AI image generation starts with some random noise on t...
by thelastsecret
Thu Nov 16, 2023 1:55 am
Forum: Creator Discussion
Topic: Ai writing VNs?
Replies: 20
Views: 41786

Re: Ai writing VNs?

It's not exactly blindingly original. Anybody with a reasonable amount of experience with the tools and the genre could have made this in 15 minutes. Yes, of course, for everybody on this Forum this is trivial. But now imagine you have no coding experience whatsoever. Ren'Py makes it easy for you a...
by thelastsecret
Tue Nov 14, 2023 12:24 am
Forum: Creator Discussion
Topic: Ai writing VNs?
Replies: 20
Views: 41786

Re: Ai writing VNs?

Wow, it's interesting how positive the comments are on this! Comparing with how much backslash AI art usually gets, this surprises me. Although – this is Lemma Soft, a place on the internet where people are probably more reflected on average... I'm not sure about a lack of creativity of AI though. I...
by thelastsecret
Sun Nov 12, 2023 3:36 pm
Forum: Creator Discussion
Topic: Ai writing VNs?
Replies: 20
Views: 41786

Ai writing VNs?

Today, I've played around with ChatGPT and asked it to write the beginning of a (pretty generic) VN. Here's the reply: Certainly! Ren'Py is a popular visual novel engine, and I can help you get started with a simple scene using Ren'Py script. In this snippet, we'll set the stage for a high school ro...
by thelastsecret
Wed Oct 25, 2023 6:25 pm
Forum: Ren'Py Questions and Announcements
Topic: How to detect if game is running on touch device in web browser?
Replies: 4
Views: 2503

Re: How to detect if game is running on touch device in web browser?

Thank you, but unfortunately, this does not really work. The reason has been meanwhile pointed out by robcolton on reddit: Safari on iPad presents itself as a Mac by default, so the “touch” variant isn’t active. They added a fix for this in the next RenPy release by changing the detection algorithm....