Search found 122 matches
- Wed Dec 13, 2023 7:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] RollForward action
- Replies: 4
- Views: 5871
Re: RollForward action
When you play the game, it constantly does little saves in certain points. You can then load those saves to restore game to some previous state. That what rollback does. [...] If your goal is to dismiss a say statement, you just need to end current interaction. Which can be done with Return() actio...
- Wed Dec 13, 2023 12:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Have an animation repeat and gradually slow down?
- Replies: 3
- Views: 5174
Re: Have an animation repeat and gradually slow down?
I don't want to keep being presumptuous, but even if you need the effect a lot, that does not mean that you will need a lot of different variants of it. So think about whether 1, 2 or maybe 3 well designed shake effects will be sufficient for your game. I would still be surprised if they are not. Th...
- Wed Dec 13, 2023 4:24 am
- Forum: Ren'Py Questions and Announcements
- Topic: Have an animation repeat and gradually slow down?
- Replies: 3
- Views: 5174
Re: Have an animation repeat and gradually slow down?
I see two possibilities: 1. The easy & ugly one: just do not use repeat, but copy-paste and adjust to your liking. 2. The maybe more elegant, but way more complicated one: define a variable shakiness that multiplies with rate, and change it over time while the screen is running, e.g., by using a...
- Wed Dec 13, 2023 3:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] RollForward action
- Replies: 4
- Views: 5871
[Solved] RollForward action
I would like to add a screen with the RollForward action that basically allows to skip to the next say screen: screen manually_continue: textbutton "Continue!!!": action [RollForward()] However, if that part of the game has not been played yet, rolling forward is disabled. Is there any way...
- Tue Dec 05, 2023 4:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Is there any way to have the textbox follow the speaking character.
- Replies: 2
- Views: 3537
Re: Is there any way to have the textbox follow the speaking character.
In the newest version of Ren'Py there are speech bubbles! I haven't tried them out, but maybe you can use them?
- Sun Dec 03, 2023 5:41 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Adding checkpoints for rollback
- Replies: 2
- Views: 4519
Re: Adding checkpoints for rollback
Sorry, but that's not what I want: I want the player to roll back to the last pause, then have the option to roll back further or not. I do NOT want to prevent them from rolling back further!
- Sat Dec 02, 2023 8:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Adding checkpoints for rollback
- Replies: 2
- Views: 4519
Adding checkpoints for rollback
I have a fairly long cut scene in my next game. It's based on commands like pause 20, and in between text is spoken and animations happen. It's possible to skip it. (I've added a screen for that.) When you want to go back, however, you can only roll back before the scene, since rollback goes back to...
- Sat Dec 02, 2023 10:05 am
- Forum: Ren'Py Questions and Announcements
- Topic: Showing lyrics for the title song
- Replies: 1
- Views: 727
Showing lyrics for the title song
https://preview.redd.it/mkwew2ezov3c1.png?width=2736&format=png&auto=webp&s=11d6a72187f3d92a044e9587a60a7a7cc99958ad Animating the title screen isn't that trivial. Usually, there's a background image, the menu itself, and that's it. In my VN "School's out forever", the idea wa...
- Fri Nov 17, 2023 12:10 pm
- Forum: Completed Games
- Topic: Sweet Science [scifi],[romance],[funny]
- Replies: 3
- Views: 3037
- Thu Nov 16, 2023 2:13 am
- Forum: Completed Games
- Topic: Sweet Science [scifi],[romance],[funny]
- Replies: 3
- Views: 3037
Sweet Science [scifi],[romance],[funny]
Sweet Science – The Girls of Silversee Castle https://img.itch.zone/aW1hZ2UvMjMxNjg2Ny8xMzcyNjcxMS5wbmc=/original/mKWkYG.png A beautiful visual novel that entails all what we love: quirky characters, hilarious slice of life, cool science fiction, nostalgic retro-vibes and cute romance with nerdy gi...
- Thu Nov 16, 2023 1:56 am
- Forum: Creator Discussion
- Topic: Ai writing VNs?
- Replies: 20
- Views: 41786
Re: Ai writing VNs?
Leonardo da Vinci wrote that one way to get an idea for a painting is to take a sponge, soak it in paint and then throw it against the canvas. The spot it left would act as the starting point that ignited the creative process. Reminds me on how AI image generation starts with some random noise on t...
- Thu Nov 16, 2023 1:55 am
- Forum: Creator Discussion
- Topic: Ai writing VNs?
- Replies: 20
- Views: 41786
Re: Ai writing VNs?
It's not exactly blindingly original. Anybody with a reasonable amount of experience with the tools and the genre could have made this in 15 minutes. Yes, of course, for everybody on this Forum this is trivial. But now imagine you have no coding experience whatsoever. Ren'Py makes it easy for you a...
- Tue Nov 14, 2023 12:24 am
- Forum: Creator Discussion
- Topic: Ai writing VNs?
- Replies: 20
- Views: 41786
Re: Ai writing VNs?
Wow, it's interesting how positive the comments are on this! Comparing with how much backslash AI art usually gets, this surprises me. Although – this is Lemma Soft, a place on the internet where people are probably more reflected on average... I'm not sure about a lack of creativity of AI though. I...
- Sun Nov 12, 2023 3:36 pm
- Forum: Creator Discussion
- Topic: Ai writing VNs?
- Replies: 20
- Views: 41786
Ai writing VNs?
Today, I've played around with ChatGPT and asked it to write the beginning of a (pretty generic) VN. Here's the reply: Certainly! Ren'Py is a popular visual novel engine, and I can help you get started with a simple scene using Ren'Py script. In this snippet, we'll set the stage for a high school ro...
- Wed Oct 25, 2023 6:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to detect if game is running on touch device in web browser?
- Replies: 4
- Views: 2503
Re: How to detect if game is running on touch device in web browser?
Thank you, but unfortunately, this does not really work. The reason has been meanwhile pointed out by robcolton on reddit: Safari on iPad presents itself as a Mac by default, so the “touch” variant isn’t active. They added a fix for this in the next RenPy release by changing the detection algorithm....