Search found 11 matches

by GetOutOfMyLab
Mon Apr 22, 2024 4:27 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py Downloader Config and Saves
Replies: 1
Views: 270

Re: Ren'Py Downloader Config and Saves

I'm cautiously optimistic that I got this working. Seems that in the main game, I had to explicitly set define config.save = True (since the Downloader app sets it to False). I also made sure the package name was the same so that it would update the old version of the app. Saves appear to be loadabl...
by GetOutOfMyLab
Mon Apr 22, 2024 1:00 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py Downloader Config and Saves
Replies: 1
Views: 270

Ren'Py Downloader Config and Saves

Hello, I'm trying to get a better understanding of how the downloader for mobile is supposed to work. My first run through of this, it installed along side my previous version of the game (one that did not have the functionality implemented). It also did not have access to saves of that game after d...
by GetOutOfMyLab
Sat Mar 16, 2024 10:16 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py Downloader
Replies: 2
Views: 246

Re: Ren'Py Downloader

Ah, I wasn't even aware there was an Updater. Found that bit of documentation now. That's great.

Thanks!
by GetOutOfMyLab
Fri Mar 15, 2024 10:50 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py Downloader
Replies: 2
Views: 246

Ren'Py Downloader

I'm playing around with the Ren'Py Downloader since the project I'm working on is approaching the 2 GB limit for Android. First off, the documentation seems to focus on mobile, but is there any reason something like this couldn't be used for PC/Mac builds as a way for players to be able to update th...
by GetOutOfMyLab
Thu Apr 14, 2022 6:25 pm
Forum: Ren'Py Questions and Announcements
Topic: Is it possible to get the current label?
Replies: 12
Views: 4575

Re: Is it possible to get the current label?

Awesome, thank you so much! It looks like that solution doesn't let Renpy know which label you are on if you load back a save that is midway through a label/scene though, probably because the label change function doesn't get called when you load a save? Speaking of which, is that a similar callbac...
by GetOutOfMyLab
Mon Apr 04, 2022 2:54 pm
Forum: Ren'Py Questions and Announcements
Topic: Show modal screen while in a screen
Replies: 6
Views: 453

Re: Show modal screen while in a screen

The solution thanks to jDD on discord:

Code: Select all

screenA():

    if not name_set:
        timer .1 action Show("ScreenB")

and someone else just showed me a different way, which I like better:

Code: Select all

screenA():
    on 'show' action If(name_set is False, Show("ScreenB"), NullAction())
by GetOutOfMyLab
Mon Apr 04, 2022 11:02 am
Forum: Ren'Py Questions and Announcements
Topic: Show modal screen while in a screen
Replies: 6
Views: 453

Re: Show modal screen while in a screen

Perhaps I'm going at this wrong. Maybe I could just do something like this:

Code: Select all

if not name_set:    
    window:

        style "entry_window"
        
        text prompt
        input id "entry"
by GetOutOfMyLab
Mon Apr 04, 2022 10:50 am
Forum: Ren'Py Questions and Announcements
Topic: Show modal screen while in a screen
Replies: 6
Views: 453

Re: Show modal screen while in a screen

With use entry_screen, I noticed that the imagebuttons on the first screen are interactable under the modal. Doing some more research, it doesn't seem to be the way to go. I tested by having that modal open up through an imagebutton action and it worked as expected. Now, if I can only find a way to ...
by GetOutOfMyLab
Sun Apr 03, 2022 10:01 pm
Forum: Ren'Py Questions and Announcements
Topic: Show modal screen while in a screen
Replies: 6
Views: 453

Re: Show modal screen while in a screen

Ok, that won't work. By using "use entry_screen", calling the Hide("entry_screen") action doesn't seem to work.
by GetOutOfMyLab
Sun Apr 03, 2022 9:16 pm
Forum: Ren'Py Questions and Announcements
Topic: Show modal screen while in a screen
Replies: 6
Views: 453

Re: Show modal screen while in a screen

I think I may have solved it. In the first screen, I can do this:

Code: Select all

if not name_set:
    use entry_screen
The entry_screen appears over the other screen as expected. Not sure if this is the best solution, so will still accept others if provided.
by GetOutOfMyLab
Sun Apr 03, 2022 8:11 pm
Forum: Ren'Py Questions and Announcements
Topic: Show modal screen while in a screen
Replies: 6
Views: 453

Show modal screen while in a screen

So here's what I'm trying to do. Players will reach a part where a screen is called. It's basically a background picture of a computer screen with some imagebuttons and other items strategically placed. I have a boolean variable that is default to False. When the above screen is called I want the va...