Search found 6 matches

by Exodus13
Fri May 13, 2022 6:00 pm
Forum: Welcome!
Topic: Guestbook
Replies: 5441
Views: 1456522

Re: Guestbook

I'm Exodus, I hail from India. So far I love it here. People are so nice and respond to doubts without judgement. :D
by Exodus13
Fri May 13, 2022 5:51 pm
Forum: Ren'Py Questions and Announcements
Topic: Alignment got messed up after I changed the background of my frame.
Replies: 2
Views: 418

Alignment got messed up after I changed the background of my frame.

define gui.confirm_frame_borders = Borders(752, 233, 0, 20) The standard quit prompt did not look good enough for me, so I made a new frame and added it. I changed the dimensions of the frame to account for the new change in frame. However, both the text (yes/no) and the image are now out of bounds...
by Exodus13
Fri May 13, 2022 3:24 pm
Forum: Ren'Py Questions and Announcements
Topic: Lock buttons after an option is selected
Replies: 4
Views: 252

Re: Lock buttons after an option is selected

Yes, it does. Thanks. It works.
by Exodus13
Fri May 13, 2022 2:13 pm
Forum: Ren'Py Questions and Announcements
Topic: Lock buttons after an option is selected
Replies: 4
Views: 252

Re: Lock buttons after an option is selected

To give a detailed explanation of what happens:
The new game button is an image, which once pressed changes out the background for another one and changes the music. So while the new background is being displayed, I want the user to not be able to press any buttons.
by Exodus13
Fri May 13, 2022 10:54 am
Forum: Ren'Py Questions and Announcements
Topic: Lock buttons after an option is selected
Replies: 4
Views: 252

Lock buttons after an option is selected

In my Renpy game, I have this 3 second animation that plays once you click the 'new game' button. I was wondering if there was a way to prevent the pressing of the button once the new game option has been selected. Any help is appreciated. :)