Search found 8 matches
- Sat Oct 29, 2022 5:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: Clicked hotspots on transparent images
- Replies: 3
- Views: 327
Re: Clicked hotspots on transparent images
The alpha property used by imagemaps is set on True by default, but you can set it to False. Thank you. This option is good, but it turns my hard-shaped buttons into rectangulars. Thats not good. I've decided just to put some color filling with low opacity on my idle/hover images, so renpy's alpha ...
- Fri Oct 28, 2022 7:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Clicked hotspots on transparent images
- Replies: 3
- Views: 327
Clicked hotspots on transparent images
Well, I've got another question. I've got screen with an imagemap, which has ground and hover images. Ground and hover images are mostly transparent. I need to set some transparent area of that images as a hotspot. Or some kind of button. But, as I see, RenPy disallow that because it recognises as h...
- Fri Oct 28, 2022 7:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Can I implement ConditionSwitch into ground of Imagemap?
- Replies: 2
- Views: 273
Re: Can I implement ConditionSwitch into ground of Imagemap?
That worked! Thank you!
- Fri Oct 28, 2022 6:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved]Can I implement ConditionSwitch into ground of Imagemap?
- Replies: 2
- Views: 273
[Solved]Can I implement ConditionSwitch into ground of Imagemap?
This. I have image statement with ConditionSwitch: image something = ConditionSwitch( "x == 1","images/thing_1.jpg", "x == 2","images/thing_2.jpg", "x == 3","images/thing_3.jpg", "x == 4","images/thing_4.jpg", ) And I ha...
- Fri Aug 05, 2022 4:31 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]After installing JDK game build does not support old saves
- Replies: 1
- Views: 266
Re: [Solved]After installing JDK game build does not support old saves
Overcommed that issue. Problem was not in JDK, it was in Ren'Py versions incompatibility. I've got Ubuntu20 virtual machine on my Windows10 system and I've got a Ren'Py on both systems, both addressing one folder with game code. Somehow Ubuntu updated Ren'Py version from 7.4.6 to 7.5.1 and I didnt n...
- Wed Aug 03, 2022 2:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED]After installing JDK game build does not support old saves
- Replies: 1
- Views: 266
[SOLVED]After installing JDK game build does not support old saves
Hello! I've got a problem. My Ren'Py version is 7.4.6 and I've got a stable build for my game. But recently i've updated my JDK for Android build. After that Ren'Py somehow broke save/load system in a game, and I can't load my old save games. I've got this right after click specific save file in a &...
- Sun May 22, 2022 9:56 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Some global variables problem
- Replies: 2
- Views: 355
Re: Some global variables problem
Screen actions are use restart interaction internally, so using SetVariable() action will show the new value Yes, I'm using SetVariable() in Screens, but here I've changed variables in python func, not in Screen. It worked! renpy.restart_interaction() updates variable in the given Screen in real ti...
- Sat May 21, 2022 10:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Some global variables problem
- Replies: 2
- Views: 355
[Solved] Some global variables problem
Hello! I've making a point&click minigame for my novel. I'm using slightly updated through inheritance SpriteManager. And I need to get counter on the screen, where I can count sprites left on screen. I've got that label in game.rpy: label minigame: $ items = dict( item1 = ((995, 1206), (428, 47...