That option to show players if they've made a choice before is really smart!
Thanks for sharing these.
Search found 59 matches
- Thu Apr 04, 2024 11:34 am
- Forum: Ren'Py Cookbook
- Topic: Little used features choice menu
- Replies: 1
- Views: 566
- Sat Mar 09, 2024 3:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Make music continue from splashscreen
- Replies: 3
- Views: 256
Re: Make music continue from splashscreen
Awesome, that's good to know! Thank you so much! The next step: the song has an intro that doesn't loop, then a main part that plays on loop after its done. It's easy to set up in the queue when I'm handling it myself, but Ren'Py's automagic code keeps either playing the intro on infinite loop or in...
- Sat Mar 09, 2024 1:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Make music continue from splashscreen
- Replies: 3
- Views: 256
Make music continue from splashscreen
I have music that I start playing on the splashscreen and I want to keep playing through the main menu. Unfortunately, all music stops when the main menu comes up. I have define config.main_menu_stop_channels = ["sound","voice"] in my options.rpy file to make sure the music chann...
- Thu Feb 15, 2024 8:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Darken all but part of the screen
- Replies: 3
- Views: 590
Re: Darken all but part of the screen
Thanks for the response! I tried implementing it in a screen that I can call up, but the transparent highlight seems to erase all the darkness instead of part of it... screen highlight_area(highlight_size=(0.1,0.1),highlight_location=(0.5,0.5),dark_alpha=0.6): zorder 50 python: dark = Transform(Soli...
- Thu Feb 01, 2024 8:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Darken all but part of the screen
- Replies: 3
- Views: 590
Darken all but part of the screen
I want to highlight a section of the screen as part of a tutorial, preferably by darkening all the other areas. Darkening the screen has been easy, I have Frame(Solid("#000022EE")) and I add it to the screen at whatever alpha feels good. Carving out the space to *not* darken has been the c...
- Sat Jan 27, 2024 10:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Can't install libraries on 8.2
- Replies: 2
- Views: 1314
Re: Can't install libraries on 8.2
It works great now. Thanks a bunch!!
- Sat Jan 27, 2024 9:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Can't install libraries on 8.2
- Replies: 2
- Views: 1314
[SOLVED] Can't install libraries on 8.2
I tried downloading the new Ren'Py update and I can't get it to install or run extra libraries. It just gives me a 404 client error. ("Could not download file list: 404 Client Error: Not Found for url: http://update.renpy.org/8.2.0/rpu/web.files.rpu" for example) The two I've been trying t...
- Sat Sep 23, 2023 12:00 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Using a Character's Layeredimage in a Screen
- Replies: 2
- Views: 286
Re: Using a Character's Layeredimage in a Screen
Ah, right right!
I spent hours trying to figure out what was wrong yesterday when I knew you had to reference images in quotes the whole time. Guess that was a bit of a silly question.
I spent hours trying to figure out what was wrong yesterday when I knew you had to reference images in quotes the whole time. Guess that was a bit of a silly question.
- Fri Sep 22, 2023 4:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Using a Character's Layeredimage in a Screen
- Replies: 2
- Views: 286
[SOLVED] Using a Character's Layeredimage in a Screen
I want to show a handful of my characters at the bottom left of one of the screens in my game, and I was hoping to preserve the ability to change their expressions from within the label as the story continues with the screen showing. My best guess was to try to add the same layeredimage the characte...
- Tue Feb 07, 2023 6:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Google Cloud Build with Ren'Py
- Replies: 0
- Views: 1880
Google Cloud Build with Ren'Py
Does anyone have experience using Google Cloud Build with Ren'Py? I'm really struggling to figure out how to create the yaml file in a way that will result in a working build.
If there's a tutorial or resource out there I haven't found yet that you know of, I would love to hear about it.
If there's a tutorial or resource out there I haven't found yet that you know of, I would love to hear about it.
- Thu Jan 12, 2023 12:35 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Possible to run lint without statistics output?
- Replies: 2
- Views: 307
Re: Possible to run lint without statistics output?
It's so simple!
Thank you so much, this helps immensely.
Thank you so much, this helps immensely.
- Tue Jan 10, 2023 9:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Possible to run lint without statistics output?
- Replies: 2
- Views: 307
[SOLVED] Possible to run lint without statistics output?
I'm adding custom functions to Ren'Py's linter to act as unit tests. While I really like the statistics the linter outputs at the end on how many lines everyone says, but it has a tendency to clog the terminal when running tests. Does anyone know if it's possible to omit those statistics?
- Tue Jan 10, 2023 8:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Limitations of Python modules for unit testing?
- Replies: 3
- Views: 370
Re: Limitations of Python modules for unit testing?
The issue that immediately comes to mind is that this probably bundles the tests inside the final release, no? I'd expect so, since they're defined in .rpy files. Hmm... You can use build.classify to prevent your test folder from being included in the build. For example: init python: build.classify...
- Tue Jan 10, 2023 3:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Limitations of Python modules for unit testing?
- Replies: 3
- Views: 370
Re: Limitations of Python modules for unit testing?
For testing python code in rpy files, I like to use Ren'Py's lint features. You can add a test function to config.lint_hooks to have it run when you lint your scripts, and any print statements will be added to the output. I have a decorator that handles it in my code to make things easier: init -99 ...
- Fri Dec 16, 2022 4:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: jnius error
- Replies: 1
- Views: 265
Re: jnius error
If you put code in a function (in this case "i"), the code inside it won't run until the function is called.
Do you call i() in your script, and if so where/how do you do it?
Do you call i() in your script, and if so where/how do you do it?