Search found 16 matches
- Sun Dec 11, 2022 11:58 am
- Forum: I am a Programmer, Director, or Other
- Topic: [close][paid]Experienced programmer
- Replies: 1
- Views: 673
Re: [open][paid]Experienced programmer
Very fair. Very efficient. Pleasure to work with people when things go that smooth, gladly again.
- Mon Oct 03, 2022 12:34 pm
- Forum: I am a Programmer, Director, or Other
- Topic: [PAID] Ren'py/Python Programmer for Hire
- Replies: 1
- Views: 1021
Re: [PAID] Ren'py/Python Programmer for Hire
Fixed a UI issue in my project. Friendly, engaged, pleasant to work with. Would recommend.
- Wed Sep 28, 2022 3:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] ADV-Dialogue on top of NVL?
- Replies: 6
- Views: 1452
Re: ADV-Dialogue on top of NVL?
This is the perfect solution for what I have been looking for and has worked with everything I needed so far, but now I started to work on menu in the project and when using menu (nvl=True): it still shows the line above the choices, but not the choices. I have changed the screen nvl(dialogue, items...
- Tue Sep 27, 2022 12:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: just setting variable to True only affects - see code
- Replies: 8
- Views: 762
Re: just setting variable to True only affects - see code
IDK, everything is working fine for me: https://i.imgur.com/FkcP2qA.gif This lead to trying it again and then creating a new project to test it, as I had just used a test.rpy (hence the "label test4:") file to jump to and commenting everything in the functions file and whatever else may h...
- Tue Sep 27, 2022 10:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: just setting variable to True only affects - see code
- Replies: 8
- Views: 762
Re: just setting variable to True only affects - see code
In short, it is becaue you used define if you change it to defaukt there, issue should disappear. A longer explanation: when you create varaibles using define RenPy considers them unchangeable and does not check if they are changed if they are still in cache somewhere. So changes are not always vis...
- Tue Sep 27, 2022 4:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: just setting variable to True only affects - see code
- Replies: 8
- Views: 762
Re: just setting variable to True only affects - see code
The basic premise is define - things that don't change, default - things that will change Thanks. I had read that already, but early on when I was just starting to learn, so I wasn't too sure what changing exactly meant within all the new information, and while still not fully sure, it's getting be...
- Tue Sep 27, 2022 2:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: just setting variable to True only affects - see code
- Replies: 8
- Views: 762
Re: just setting variable to True only affects - see code
Thanks. The label thing is very good to know, as I had taken that from a guide I followed in my very first Renpy steps. The default I would guess means instead of "define" for variables using "default" ?
- Mon Sep 26, 2022 4:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: just setting variable to True only affects - see code
- Replies: 8
- Views: 762
just setting variable to True only affects - see code
Apologies, didn't know what the correct terms are to describe it correctly in the subject. After "tfperson.var1b = True", when opening the "the_openscreen" screen "[tfperson.Output]" is showing what intended right away, but advancing the dialogue doesn't seem to have an...
- Sat Sep 24, 2022 1:58 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Python & Renpy = PHP & CSS ?
- Replies: 2
- Views: 517
Re: Python & Renpy = PHP & CSS ?
Perfect, with that I know what to play around with and what to look into for it. Thanks!
- Sat Sep 24, 2022 11:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: Python & Renpy = PHP & CSS ?
- Replies: 2
- Views: 517
Python & Renpy = PHP & CSS ?
Hoping what I used in the subject is correct and makes sense, while I haven't managed to find anything on it, which could be due to my lack of knowing what to sensibly search for, I am still assuming no, but could still be that it is actually obvious. So, what I am interested in is whether it would ...
- Sat Sep 24, 2022 7:08 am
- Forum: Ren'Py Questions and Announcements
- Topic: TypeError: can only concatenate str (not "bool") to str
- Replies: 7
- Views: 1120
Re: TypeError: can only concatenate str (not "bool") to str
Thanks enaielei and Ocelot, things are bit more clear now. "Well, you're on the right track on this one. OOP/Classes are meant for things like this." That's encouraging, thanks. I have started to learn Python from courses and such on the side, but mainly I learn from actively doing, even i...
- Fri Sep 23, 2022 4:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: TypeError: can only concatenate str (not "bool") to str
- Replies: 7
- Views: 1120
Re: TypeError: can only concatenate str (not "bool") to str
You just need to modify a bit the ternary operation that I did. Googled it as well and if I understand it correctly then ternary operation essentially means using if else. What I don't understand is. Well. I tried this code here as well: @property def Output(self): var1 = "Var1Att" if sel...
- Fri Sep 23, 2022 2:06 pm
- Forum: Ren'Py Questions and Announcements
- Topic: TypeError: can only concatenate str (not "bool") to str
- Replies: 7
- Views: 1120
Re: TypeError: can only concatenate str (not "bool") to str
... Concatenations are prone to errors, you need to make sure that the values you're concatenating are all strings, if not you need to use str() function (e.g. "string" + str(True)). Using string interpolation is much preferred and much safer. Thanks. I changed the Output code, but the re...
- Fri Sep 23, 2022 12:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: TypeError: can only concatenate str (not "bool") to str
- Replies: 7
- Views: 1120
TypeError: can only concatenate str (not "bool") to str
The way this is intended to work is to have function that displays a list of attributes that are all set to "unknown" at first and which can be individually unlocked throughout the story. I already had another solution that worked, on the principle of having a "var3=[]" added and...
- Sat Sep 10, 2022 3:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to replace one line of dialogue with another
- Replies: 0
- Views: 584
How to replace one line of dialogue with another
What I was trying to achieve and managed to, is to have the nvl textbox open and showing on the right side all the time, but also using adv from time to time without the nvl textbox disappearing. But there is still a small issue with the solution I found: define narrator = nvl_narrator define a = Ch...