Search found 3 matches
- Mon Oct 31, 2022 3:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ran into a problem using custom warpers in Ren'Py 8.0.3
- Replies: 1
- Views: 24
Ran into a problem using custom warpers in Ren'Py 8.0.3
I tried to make a custom warper for my ATL code and gave them a clever name. @renpy.atl_warper def mywarper(t): # tweaning goes brrr This resulted in a runtime error. After I choose an existing name like linear or easein_cubic the problem was solved. @renpy.atl_warper def easein_cubic(t): # tweaning...
- Mon Oct 31, 2022 3:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Programatically added hotspots on an image map
- Replies: 3
- Views: 39
Re: Programatically added hotspots on an image map
Thank you, the getattr(store, name) looks fancy.
What about currying? Isn't that fit here well?
Also, I'm open to a screen-bases solution too.
What about currying? Isn't that fit here well?
Also, I'm open to a screen-bases solution too.
- Mon Oct 31, 2022 7:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: Programatically added hotspots on an image map
- Replies: 3
- Views: 39
Programatically added hotspots on an image map
I am looking forward to a better way to describe and add hotspots to an image map. I have a screen that defines for a basic Point&Click behavior, where I can add a location python object as a parameter. This object defines every aspect of the screen so I can reuse this screen all over my game. Here ...