Search found 5 matches

by nyeowmi
Mon Jan 30, 2023 7:26 pm
Forum: Ren'Py Questions and Announcements
Topic: Limiting Character Movement During Dialogue
Replies: 1
Views: 338

Limiting Character Movement During Dialogue

This is what I want to achieve: https://i.imgur.com/oevYmi2.gifv However, it was a pain in the ass to code because I had to give a specific xpos for each character image, like so: kai "You've created a new Ren'Py game." kai "Once you add a story, pictures, and music, you can release i...
by nyeowmi
Tue Nov 29, 2022 12:24 am
Forum: Ren'Py Questions and Announcements
Topic: First-person blinking effect?
Replies: 11
Views: 10574

Re: First-person blinking effect?

Sorry to like reawaken this topic since it's pretty much dead but I figured out a smoother way of making the blink transition work? https://i.imgur.com/vaWjk3D.gif Basically took treladon's idea and made it complicated loool but what I did was have three images instead of one: eye closed , eye half ...
by nyeowmi
Thu Nov 24, 2022 4:57 am
Forum: Ren'Py Questions and Announcements
Topic: Lip Flap Using Layered Images - Lip Flap Text Syncing Help
Replies: 2
Views: 757

Re: Lip Flap Using Layered Images - Lip Flap Text Syncing Help

Did you ever figure out the answer to this? I'd be really curious to hear the answer!
by nyeowmi
Wed Nov 02, 2022 9:45 pm
Forum: Ren'Py Questions and Announcements
Topic: How to Use Persistent Variables When it Comes to PC Names
Replies: 5
Views: 534

Re: How to Use Persistent Variables When it Comes to PC Names

I would suggest instead of remembering just a name, create something like a profile for the player. A player can select the previous profile or a new one. For example, you can do something like the following: default persistent.players = [] default persistent.new_profile_id = 0 default player_profi...
by nyeowmi
Wed Nov 02, 2022 12:27 pm
Forum: Ren'Py Questions and Announcements
Topic: How to Use Persistent Variables When it Comes to PC Names
Replies: 5
Views: 534

How to Use Persistent Variables When it Comes to PC Names

Hi! So, I'm very new to Ren'py and want to achieve a certain thing but I'm quite unsure how? I've only seen people use persistent variables when it comes to flagging certain endings (ie, player has received a certain ending, persistent variable is switched to true, game remembers you had achieved th...