Search found 58 matches

by Another_Tom
Sun Mar 17, 2024 5:36 am
Forum: Creator Discussion
Topic: I lost code for a minigame and can't find it ANYWHERE!
Replies: 5
Views: 1002

Re: I lost code for a minigame and can't find it ANYWHERE!

I will eventually need to have it keep track of if the person failed or not, so I can have different dialogue for the outcome. And I thought you wanted to point out that it's not a square at all, because 50 pixels are missing :lol: Joking asside, how about this then? define e = Character("Eile...
by Another_Tom
Sun Mar 03, 2024 7:25 am
Forum: Creator Discussion
Topic: I lost code for a minigame and can't find it ANYWHERE!
Replies: 5
Views: 1002

Re: I lost code for a minigame and can't find it ANYWHERE!

Yes, I have. Some games come close but aren't the exact one I was looking for. Any of the click and point games that are listed are too complex... Shouldn't be too hard to code, maybe this helps/gives you an idea? define e = Character("Eileen") # define your images image background_clicke...
by Another_Tom
Wed Feb 21, 2024 11:42 am
Forum: Ren'Py Questions and Announcements
Topic: vpunch annoying white borders
Replies: 3
Views: 298

Re: vpunch annoying white borders

I also noticed these white stripes and the only thing that works is an ATL transform that uses xzoom +x_pixel. this zooms the image over the edge and then back to the original position.
In your case you should use yzoom +[y_pixel] which expands the image vertically.
by Another_Tom
Sun Feb 18, 2024 7:38 am
Forum: General Discussion
Topic: Please do not respond to the Spambots
Replies: 84
Views: 92951

Re: Please do not respond to the Spambots

Recently, spam messages regarding damsels and top-notch datings have been popping up again. It looks like older accounts are also affected, possibly password hacked (?) links for moderators/admins viewtopic.php?t=67934 viewtopic.php?t=67952 viewtopic.php?t=67937 viewtopic.php?t=67935 last two posts ...
by Another_Tom
Sun Feb 18, 2024 7:13 am
Forum: Ren'Py Cookbook
Topic: button "Continue game"
Replies: 11
Views: 11172

Re: button "Continue game"

I just use this I don't understand why the text button is constantly highlighted. I was having this problem too. It turns out, FileLoad sets the button as selected if newest=True, which it is by default. FileLoad is usually used for loading a file from a Load Game screen. I guess it would normally ...
by Another_Tom
Sun Jan 14, 2024 11:49 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Implementation of Inventory Functionality, but Facing Reset Issue upon Program Reconnection
Replies: 9
Views: 10587

Re: Implementation of Inventory Functionality, but Facing Reset Issue upon Program Reconnection

However, this approach maintains the inventory even when loading other save files, making it challenging to consider this issue resolved. It still feels like a maze. Any insights would be greatly appreciated That's why I don't use classes, you need to store that list/var somehow that renpy will sav...
by Another_Tom
Sun Jan 14, 2024 11:06 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Implementation of Inventory Functionality, but Facing Reset Issue upon Program Reconnection
Replies: 9
Views: 10587

Re: Implementation of Inventory Functionality, but Facing Reset Issue upon Program Reconnection

To ensure that no clues have been collected when the game starts, I left it empty. Could this be the cause? If you've defaulted that list it should be cleared at the first time running the game but not on loading. And I'm sorry, I just saw it now, you don't return from the function add_clue(item) a...
by Another_Tom
Sun Jan 14, 2024 9:03 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Implementation of Inventory Functionality, but Facing Reset Issue upon Program Reconnection
Replies: 9
Views: 10587

Re: Implementation of Inventory Functionality, but Facing Reset Issue upon Program Reconnection

My implemented code seemed to be working fine, but when I restart the game program and load the save data, all the items that were added to the inventory disappear. How can I solve this issue? I don't actually write classes, so I'm not very familiar with them, but at first glance I'm surprised at l...
by Another_Tom
Tue Jan 09, 2024 12:35 pm
Forum: Creator Discussion
Topic: Recommendations for hosting game for public access?
Replies: 1
Views: 35591

Re: Recommendations for hosting game for public access?

I want to host my project and have it available for free and fast download to the public. Are there any better hosters other than Mega.nz? The game is about 2gb, but I might need a lot of bandwidth/transfer. The 2tb transfer from Mega per month wont be enough, and I don't think 8tb will be either. ...
by Another_Tom
Sun Jan 07, 2024 9:00 am
Forum: Ren'Py Questions and Announcements
Topic: Problem with image output in games
Replies: 2
Views: 37212

Re: Problem with image output in games

PurrGirl wrote: Sat Jan 06, 2024 8:15 pm Can anyone help me solve this problem?
Not sure what is going on at your system. Are you on windows? Did you update your graphics card drivers?
by Another_Tom
Sun Jan 07, 2024 8:43 am
Forum: Ren'Py Questions and Announcements
Topic: age prompt
Replies: 3
Views: 34204

Re: age prompt

i made this age prompt, but the game doesn't run! why? There's just a syntax error in label age_verification_prompt. Check this line: "Are you 18 years old or older?": # <- indicates to be a menu item, just delete the : it and it should work. I would also recommend to default the age_prom...
by Another_Tom
Wed Nov 22, 2023 8:22 am
Forum: Ren'Py Questions and Announcements
Topic: Screen transition without also transitioning used screens? [solved]
Replies: 8
Views: 2672

Re: Screen transition without also transitioning used screens?

... If I've understood you correctly, you want to have a "Footer" in all menus. You could add the elements from the screen footer() to the screen navigation(). (To be found in screens.rpy) screen navigation(): vbox: style_prefix "navigation" xpos gui.navigation_xpos yalign 0.5 s...
by Another_Tom
Mon Nov 13, 2023 10:50 am
Forum: Creator Discussion
Topic: Ai writing VNs?
Replies: 20
Views: 25604

Re: Ai writing VNs?

... At first, it's surprising how well this ai seems to work, but when you dig a little deeper and ask for ways to be creative, you quickly fall by the wayside. Not too long ago, I asked the chat-ai if she could create a fictional name for me that she would give to an undiscovered planet. The answe...
by Another_Tom
Mon Nov 13, 2023 10:30 am
Forum: We are a Free Project looking for Partners
Topic: [CLOSED][UNPAID][RENPY] Looking for Programmers for Winter VN Jam 2023
Replies: 1
Views: 1318

Re: [OPEN][UNPAID][RENPY] Looking for Programmers for Winter VN Jam 2023

Hi craboozled, I have read through your linked Google document and as open positions you need 2 programmers to implement your UI. A few screenshots or sketches of said UI would be an advantage. This makes it easier for coders to decide whether they want to participate or not, because they usually do...
by Another_Tom
Wed Nov 08, 2023 11:08 am
Forum: Ren'Py Questions and Announcements
Topic: Passing a label name to another label as a parameter? [solved]
Replies: 6
Views: 2920

Re: Passing a label name to another label as a parameter?

here's what I've got: label chapterintro(chapter,startlabel): stop music show screen chapter_titlecard(chapter) with fade jump startlabel Would you like to use jump or call? "expression" should work in both cases: label chapterintro(chapter,startlabel): stop music show screen chapter_titl...