Search found 3 matches

by rag_exe21
Sat Sep 16, 2023 5:48 pm
Forum: Ren'Py Questions and Announcements
Topic: Problems with custom screen
Replies: 5
Views: 503

Re: Problems with custom screen

here screen ui: zorder 100 key "x" action ToggleScreen("developer_mode") if energy <= 35: add "images/gameUI/field_elements/damage.png": at health_low add "gui/ui_frame.png": ypos 10 at uimove vbox: spacing 20 at uimove2 text "{font=fonts/HTF.ttf}H$:[gold...
by rag_exe21
Sat Sep 16, 2023 10:59 am
Forum: Ren'Py Questions and Announcements
Topic: Problems with custom screen
Replies: 5
Views: 503

Re: Problems with custom screen

...I created are all in one corner but it's not what I defined. Just a thought, because you mention define. Try default. default my_var = 0.5 # instead of define Not this, im sorry. My english is not much good. I meant that the screen elements don't stay where they should be when the game reloads
by rag_exe21
Sun Sep 10, 2023 5:08 pm
Forum: Ren'Py Questions and Announcements
Topic: Problems with custom screen
Replies: 5
Views: 503

Problems with custom screen

I'm working on a visual novel, but I run into an annoying problem, when I restart the game using shift + r or open the game and it reloads from where it left off, the screen elements I created are all in one corner but it's not what I defined. What could be causing this?