Search found 4 matches
- Sun Apr 14, 2024 4:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Only including a folder in Steam builds
- Replies: 0
- Views: 471
Only including a folder in Steam builds
Hello, I've read the documentation on builds but it's pretty confusing. I'm adding a steam workshop upload app to my game which naturally I only want on Steam. We target three builds, steam, market, and Android, so ideally the folder would be either only included in the steam builds or it would be o...
- Tue Dec 19, 2023 4:41 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Handling an error
- Replies: 4
- Views: 34589
Re: Handling an error
https://www.renpy.org/doc/html/config.html#var-config.exception_handler Also, you can compare your saves' version to the current config.version or list of incompatible versions and identify yourself whether that save is compatible or not. define config.version = "2.0" define incompatible_...
- Mon Dec 18, 2023 8:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Handling an error
- Replies: 4
- Views: 34589
Re: Handling an error
Oh, I don't want to fix the "Couldn't find a place to stop rolling back" (Unless it's posible) since the script did in fact change between versions. I just want to tell something else to the player besides a big exception screen.
- Mon Dec 18, 2023 6:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Handling an error
- Replies: 4
- Views: 34589
[SOLVED] Handling an error
My script changed, so now sometimes players will get the exception: "Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?" when loading a save file, I would like to handle this error by telling them that their save fils is incompatible and sending ...