Search found 177 matches
- Wed Aug 17, 2011 9:59 pm
- Forum: Creator Discussion
- Topic: What is "Commercial"?
- Replies: 63
- Views: 10338
Re: What is "Commercial"?
One thing is sure: our team had nothing to do with this user account. Hi guys, Just wanted to let you know that Sakevisual's Ripples is now available on Facebook, as a fully playable online game (Facebook app), that you can add to your profile. ... If you'd like to know more about the engine that r...
- Wed Aug 17, 2011 8:48 pm
- Forum: Creator Discussion
- Topic: What is "Commercial"?
- Replies: 63
- Views: 10338
Re: What is "Commercial"?
I would have serious doubts about the credibility of all of them if jakemorrow is indeed their sockpuppet. No need for doubts, this isn't their first time sockpuppeting. They did the same thing before when publicizing their services in this thread with the user boki46, who also identified himself o...
- Sat Dec 11, 2010 11:17 pm
- Forum: General Discussion
- Topic: PyTom birthday!
- Replies: 32
- Views: 3183
Re: PyTom birthday!
Happy birthday:
- Sat Dec 11, 2010 11:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: A confusing problem with Python instance variable
- Replies: 2
- Views: 784
Re: A confusing problem with Python instance variable
The problem with: self.Variable=Variable Is that every instance will be linked to the Variable dictionary. Every change you do to Variable would reflect on every instance. The following line: self.Variable = [] Solved your problem because it initialized every instance with a different empty dictiona...
- Thu Dec 02, 2010 7:16 pm
- Forum: Ideas
- Topic: [WIP?] Starlit Dreams (B/GxB/G)
- Replies: 141
- Views: 17357
Re: [WIP] Starlit Dreams (B/GxB/G) - [Demo Now Available!]
It means you initiated a recursive function, which never ended, resulting in an error.
This function calls itself, without ever reaching the return statement. It produces the following error:
"maximum recursion depth exceeded"
Code: Select all
def a():
b = a()
return b
"maximum recursion depth exceeded"
- Thu Dec 02, 2010 7:08 pm
- Forum: Old Threads (– September 2014)
- Topic: Opening and/or commercial videos for your VNs
- Replies: 46
- Views: 3921
Re: FREE Opening and/or commercial videos for your VNs, By m
Yes, CS3 was released in 2007.
- Thu Dec 02, 2010 6:44 pm
- Forum: Old Threads (– September 2014)
- Topic: Opening and/or commercial videos for your VNs
- Replies: 46
- Views: 3921
Re: FREE Opening and/or commercial videos for your VNs, By m
Don't remember. It was more then 5 years ago, but it was capable of doing such movies.
- Thu Dec 02, 2010 6:33 pm
- Forum: Old Threads (– September 2014)
- Topic: Opening and/or commercial videos for your VNs
- Replies: 46
- Views: 3921
Re: FREE Opening and/or commercial videos for your VNs, By m
Premiere can do everything shown in the first post. It shouldn't require any plug-ins (though I haven't worked with CS3).
- Tue Nov 23, 2010 9:22 am
- Forum: Ren'Py Questions and Announcements
- Topic: Storing variables and such
- Replies: 8
- Views: 1124
Re: Storing variables and such
Add colon after 'True':
Code: Select all
"So. I walked to the rooftop."
$ Sneak = True
if Sneak = True:
"Mah, Its not bad to stay here for a while...{p}The wind is so refreshing today huh?"
- Sun Nov 21, 2010 8:43 pm
- Forum: General Discussion
- Topic: GxB Forum Separation (was: Post to Topic Ratio)
- Replies: 69
- Views: 7374
Re: GxB Forum Separation (was: Post to Topic Ratio)
Although I agree with you both on the necessity of quality feedback, I'm not sure the lack of it on LSF is a problem. Most users here don't want critique, and those who do can post in other, more "professional" forums. If LSF is meant to encourage people to create quality VNs, than we can ...
- Wed Nov 17, 2010 7:57 pm
- Forum: Ideas
- Topic: Altered Dimensions! A reality bending, multi-VN, Story!
- Replies: 3
- Views: 845
- Wed Oct 27, 2010 5:12 pm
- Forum: Completed Games
- Topic: Chaos Gateway (Xbox 360)
- Replies: 18
- Views: 5056
Re: Chaos Gateway (Xbox 360)
It does, many thanks.Gantz wrote:I am in talks about porting the game to IPAD and I think that would probably be a better market/platform to release on. So if it does go ahead it will hopefully be out in around 1-2 months I believe so I can give some data on that market too if it interests you fortaat
- Wed Oct 27, 2010 4:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Python modules
- Replies: 13
- Views: 2809
Re: Python modules
Thanks for sharing.
- Wed Oct 27, 2010 11:13 am
- Forum: Ren'Py Questions and Announcements
- Topic: Python modules
- Replies: 13
- Views: 2809
Re: Python modules
If I remember correctly, urllib2 doesn't import httplib, you should do the import statement yourself. What version of python are you using? What you reported is very weird since although it should produce a client error and log file, it shouldn't crash. Did it get to the print statement? Once you ge...
- Wed Oct 27, 2010 8:47 am
- Forum: Ren'Py Questions and Announcements
- Topic: Python modules
- Replies: 13
- Views: 2809
Re: Python modules
Could you post the error? Does the error occur when you import the module, or when you use its functions? Regardless, a dirty but effective solution would be: python: import urllib2 try: urllib2.funtion urllib2.psuedo_code except: print "Try again later when you have internet connection" T...