Wow that's really cool! Funny thing is I already made an ATL and brute forced my way lol but this will certainly help, thanks a lot!
Also just to confirm that all those 3 codes you posted are the same and does the same thing right?
Search found 4 matches
- Thu Nov 23, 2023 8:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: Hello is there a way to add sounds to ticking timer?
- Replies: 6
- Views: 6376
- Thu Nov 23, 2023 5:46 am
- Forum: Ren'Py Questions and Announcements
- Topic: Hello is there a way to add sounds to ticking timer?
- Replies: 6
- Views: 6376
Re: Hello is there a way to add sounds to ticking timer?
You don't need showif if you don't use any events inside an ATL transform that's part of the image. Some countdown screen, I hope it helps understanding what you want. screen countdown(s): default seconds = s if seconds == 0: text "BOOM!" at center timer 1.0 action Hide() else: text "...
- Tue Nov 21, 2023 7:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: Hello is there a way to add sounds to ticking timer?
- Replies: 6
- Views: 6376
Re: Hello is there a way to add sounds to ticking timer?
@m_from_space
hi! sorry I haven't turned on the notification so I didn't realize you replied!
Thank you for your help! I haven't tried it yet but will do as soon as I can and I'll report back, thank you!
hi! sorry I haven't turned on the notification so I didn't realize you replied!
Thank you for your help! I haven't tried it yet but will do as soon as I can and I'll report back, thank you!
- Sun Nov 19, 2023 11:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Hello is there a way to add sounds to ticking timer?
- Replies: 6
- Views: 6376
Hello is there a way to add sounds to ticking timer?
Hi there, I'm making a warioware styled game and so far so good, I've managed to display images along timer countdown using showif statements, but having trouble with adding sounds to the timer. So basically I'm using the default renpy timer that utilizes screens, and I want to play a sound each tim...