Search found 4 matches
- Sat May 25, 2024 9:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: Problem with Label Call
- Replies: 2
- Views: 307
Re: Problem with Label Call
Update: I changed the order of the buttons in the screen, and now it works correctly. It jumps to the FRC3_1 label without resetting to the white screen. Can anyone explain why changing the order of the buttons fixed the issue? I changed: screen FR_3_12: zorder -10 add "freeroam/FR-3-12.png&quo...
- Sat May 25, 2024 7:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: Problem with Label Call
- Replies: 2
- Views: 307
Problem with Label Call
I'm encountering a problem with my game where the "Freeroam3" route doesn't work as expected. The game starts with a white screen and a menu with two options: "Freeroam2" and "Freeroam3". The "Freeroam2" route works perfectly. When I select "Freeroam2&quo...
- Wed Jan 03, 2024 5:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Image Tag
- Replies: 4
- Views: 34987
Re: Image Tag
Thank you, that solves it!
- Wed Jan 03, 2024 11:28 am
- Forum: Ren'Py Questions and Announcements
- Topic: Image Tag
- Replies: 4
- Views: 34987
Image Tag
Hey everyone, I'm working on a visual novel and wondering if there's a way to make images interactive. Specifically, when a player clicks on an image displayed using an image tag in a dialogue, I want to trigger an action, like increasing the image size. mc "Come on, after me.{image=smile.png}&...