Search found 5 matches

by kallistThe
Mon Mar 04, 2024 7:19 am
Forum: Ren'Py Questions and Announcements
Topic: Layered parallax above characters
Replies: 0
Views: 509

Layered parallax above characters

Here https://lemmasoft.renai.us/forums/viewtopic.php?p=565800#p565800 I've found awesome layered parallax code. I've used new version of code from this page: https://renpyfordummies.blogspot.com/2018/08/blog-post.html . There was some fix for previous code version that allows to show parallax under ...
by kallistThe
Thu Feb 29, 2024 3:15 pm
Forum: Ren'Py Cookbook
Topic: Layered Parallax Code
Replies: 21
Views: 18806

Re: Layered Parallax Code

Hi guys! Thank you for parallax code! I'm using modified parallax listed here http://renpyfordummies.blogspot.com/2018/08/blog-post.html But it still has a problem that all parallax layers are above all other content. So my characters hide under parallax images. https://i.ibb.co/XYRyJXv/test-paralla...
by kallistThe
Mon Feb 05, 2024 5:53 pm
Forum: Ren'Py Questions and Announcements
Topic: Usage of invoke_in_new_context function
Replies: 5
Views: 470

Re: Usage of invoke_in_new_context function

Oh, I see, thank you! Now try to understand where I should paste return statement.

By the way, after I use invoke_in_new_context function function, Ren'Py hides all screens. How can I show them in that new context?
Image
by kallistThe
Mon Feb 05, 2024 7:25 am
Forum: Ren'Py Questions and Announcements
Topic: Usage of invoke_in_new_context function
Replies: 5
Views: 470

Re: Usage of invoke_in_new_context function

m_from_space wrote: Mon Feb 05, 2024 6:42 am If you call something, you have to return from it. Are you returning from ch6_idle?
No... Where should I use return? Inside renpy code after label ch6_idle?
by kallistThe
Mon Feb 05, 2024 6:03 am
Forum: Ren'Py Questions and Announcements
Topic: Usage of invoke_in_new_context function
Replies: 5
Views: 470

Usage of invoke_in_new_context function

I develope a kind of text quest using Ren'Py engine. There are a lot of mini games. One of them offers player to react properly to some events. https://i.ibb.co/DRzxxP9/az-quest-1.jpg There is a timer that periodically triggers some event. The player sees event text in Ren'Py basic spaech placement ...