@Uncle Mugen
Unfortunately overflow doesn't seem to consider ren'py a game, so it won't record it.
@Tigerkiddie
FRAPS lags my screen... T.T, but thanks for the suggestion.
@squark
BBFE works like a miracle! Thank you!
Search found 94 matches
- Wed Aug 08, 2012 5:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to Make a Video Recording of Game Playthrough
- Replies: 8
- Views: 2126
- Wed Jul 25, 2012 7:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to Make a Video Recording of Game Playthrough
- Replies: 8
- Views: 2126
Re: How to Make a Video Recording of Game Playthrough
Thanks uncle mugen!
If anybody knows other programs, please tell me! (the more, the better XD)
If anybody knows other programs, please tell me! (the more, the better XD)
- Wed Jul 25, 2012 5:46 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to Make a Video Recording of Game Playthrough
- Replies: 8
- Views: 2126
How to Make a Video Recording of Game Playthrough
Not sure if this is the right section to ask, but I really want to know.
Is there any program that would let me record playthrough of the game made in ren'py (or any other game, but the one I want to record is made in renpy)?
Is there any program that would let me record playthrough of the game made in ren'py (or any other game, but the one I want to record is made in renpy)?
- Fri Mar 23, 2012 11:26 pm
- Forum: Creator Discussion
- Topic: NaNoReNo 2012
- Replies: 246
- Views: 29938
Re: NaNoReNo 2012
Just a question. Does NaNoRenO and IntRenAiMo have a site or something (other than lemmasoft forums)? As someone who didn't have the courage to participate, I just thought it would be nice to look at all the games that will be finished this month. ^^
- Fri Mar 23, 2012 8:47 am
- Forum: WiP: NaNoRenO
- Topic: Kitten Crusade [cat] [sim] [BETA] [2012]
- Replies: 45
- Views: 9033
Re: Kitten Crusade [cat] [sim] [BETA] [2012] HELP WANTED!
Um, well, I figured since I DID ask for the code, I should at least help out or something. I can't help with the story since I'm in the middle of a major writer's block myself, but... here's a little suggestion. I think you should disable save during fights. It's very convenient, yes, but it feels a...
- Thu Mar 08, 2012 8:16 am
- Forum: Asset Creation: Art
- Topic: Resizing sprites and Vector lineart help
- Replies: 8
- Views: 1547
Re: Resizing sprites and Vector lineart help
Now you've got me confused as well. I was pretty sure that Resolution in PS was the same as DPI...?
- Sat Mar 03, 2012 11:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Changing Quick Menu Style Ingame [Solved]
- Replies: 2
- Views: 688
Re: Changing Quick Menu Style Ingame
OOOOOOOO.ooooooooo
OMG, I totally forgot that. Thanks!!!!!!! It works like a charm!
My hero <3
OMG, I totally forgot that. Thanks!!!!!!! It works like a charm!
My hero <3
- Sat Mar 03, 2012 11:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Changing Quick Menu Style Ingame [Solved]
- Replies: 2
- Views: 688
Changing Quick Menu Style Ingame [Solved]
I changed the screen a bit to something like this to make a different style for the quick menu when changing between my two characters' POV. screen quick_menu: # Add an in-game quick menu. if POV = True: vbox: style_group "uiquick" xalign 1.0 yalign 0.97 textbutton _("Q.Save") ac...
- Sat Mar 03, 2012 11:44 am
- Forum: Asset Creation: Art
- Topic: Resizing sprites and Vector lineart help
- Replies: 8
- Views: 1547
Re: Resizing sprites and Vector lineart help
Hmm... it's still kinda a secret project for now, so I'd really rather not show anything yet. (And I probably won't until I've got it 50% done so it'll actually see completion.) And I don't have Illustrator (I think). At least, I've never used it before, but I'll go look it up. btw, If I vectorize t...
- Sat Mar 03, 2012 10:33 am
- Forum: Asset Creation: Art
- Topic: Resizing sprites and Vector lineart help
- Replies: 8
- Views: 1547
Resizing sprites and Vector lineart help
So uuuhhh... I've made my sprites in SAI at 1600x1900 res. What I do is save it as a PSD, open it in PS then save it as PNG to have transparent BG. And THEN, I resize that PNG with bicubic sharper to something with a height of 700. When I try to resize it first before saving as PNG, the results are ...
- Mon Feb 27, 2012 5:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Customizing Quick Menu Textalign not working? [half-solved]
- Replies: 2
- Views: 1029
Re: Customizing Quick Menu (Textalign not working?)
Gotcha. ^^ I haven't actually changed much, except, well... Anyway, here's the quick menu from screens.rpy screen quick_menu: # Add an in-game quick menu. vbox: style_group "quick" xalign 1.0 yalign 0.97 textbutton _("Q.Save") action QuickSave() textbutton _("Q.Load") a...
- Mon Feb 27, 2012 4:59 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Different Nameboxes for Different Characters
- Replies: 2
- Views: 508
Re: Different Nameboxes for Different Characters
I'm pretty sure I already tried that before... *tries again* Yup, doesn't work.
Any other ideas?
Any other ideas?
- Sun Feb 26, 2012 1:41 pm
- Forum: Asset Creation: Art
- Topic: (How to make) spinning click-to-continue?
- Replies: 1
- Views: 827
(How to make) spinning click-to-continue?
So I kinda wanted to make something like this http://img59.imageshack.us/img59/6055/redstarjc1.gif with the logo for my project, but I'm not sure how... I've got Photoshop, and I kinda bumbled my way through the Rotate 3D and Make Postcard whatchamacallits, but it didn't give the... err... 3D effect...
- Sun Feb 26, 2012 11:34 am
- Forum: Ren'Py Questions and Announcements
- Topic: Text on the screen
- Replies: 6
- Views: 1157
Re: Text on the screen
Well, like I said, use NVL-mode. Here's a link to the old wiki. It's still the same, I think. http://www.renpy.org/wiki/NVL I'm sorry, I'm no genius programmer, and I've never used NVL mode before, but I figure what you're trying to do is just assign a character, perhaps a narrator, to kind=nvl and ...
- Sun Feb 26, 2012 11:16 am
- Forum: Ren'Py Questions and Announcements
- Topic: Customizing Quick Menu Textalign not working? [half-solved]
- Replies: 2
- Views: 1029
Customizing Quick Menu Textalign not working? [half-solved]
So the quick menu buttons won't... right-align. I've tried the following codes in screens.rpy. None of them work. Attached is the resulting image. style.quick_button_text.text_align = 1.0 style.quick_button_text.xalign = 1.0 style.quick_button_text.xanchor = 1.0 style.quick_button_text.xpos = 1.0 Ho...