Search found 24 matches
- Tue Jan 17, 2012 6:40 pm
- Forum: Completed Games
- Topic: Train of Afterlife (Mystery, Psychological, Horror)
- Replies: 36
- Views: 18923
Re: Train of Afterlife (Mystery, Psychological, Horror)
I played the demo to a certain degree (not all of it, because I had to go do something (dont know what it was ^^)). It's a very fine visual novel. It developes a deeper understanding about whats going on; there are questions to be answerd and -of course- the art is very neat (the idea to make a game...
- Tue Dec 27, 2011 1:34 pm
- Forum: Completed Games
- Topic: House 666 (horror, mystery)
- Replies: 18
- Views: 8844
Re: House 666 (horror, mystery)
Very nice story and nice main cast. Hope to read more about Edwards adventures. A bit questionable, though, is the last Nazi-Swastika in the credits. Like a signature. Ah well. What does the story have to do with nazis anyway? Did they create Rosy and her "pet" or what. You could have put ...
- Mon Dec 26, 2011 2:25 pm
- Forum: Completed Games
- Topic: House 666 (horror, mystery)
- Replies: 18
- Views: 8844
Re: House 666 (horror, mystery)
"Nur die Starken überleben, die Schwachen untergehen. Durch unsere Experimente, werden wir die Gesamtheit des Vaterlandes eine Tötungsmaschine zu machen." -> "Nur die Starken überleben, die Schwachen werden untergehen. Durch unsere Experimente wird unser gesamtes Vaterland zu einer Tö...
- Fri Dec 09, 2011 7:49 am
- Forum: Completed Games
- Topic: The Phantom Caller
- Replies: 22
- Views: 6525
Re: The Phantom Caller
When there are only two endings ........ who IS the phantom caller now ?! =/
And how did the handgun get under the bed?
Story got me hooked, even though I don't like Scarlett.
And how did the handgun get under the bed?
Story got me hooked, even though I don't like Scarlett.
- Wed Oct 12, 2011 7:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: Why doesnt the music work?
- Replies: 9
- Views: 1188
Re: Why doesnt the music work?
Tried that now, doesnt work either. I can play the file in my media player but for renpy it's as if it isnt even there. Yes I put it in the main game folder, too, but no chance. This is so annoying. I dont know what to do about it >.< edit: alright. this is highly embarrassing. making everyone wild ...
- Tue Oct 11, 2011 5:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Why doesnt the music work?
- Replies: 9
- Views: 1188
Re: Why doesnt the music work?
Did that too with multiple mp3 files. Does not work. I really don't know where the problem is, it's like renpy ignores the music statements just so.
hm =/
edit: yes I tried it with the file in the main game folder, too.
hm =/
edit: yes I tried it with the file in the main game folder, too.
- Tue Oct 11, 2011 5:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Why doesnt the music work?
- Replies: 9
- Views: 1188
Re: Why doesnt the music work?
Yes I'm sure about all that.
I checked it, actually, in that order.
The path is right, the mp3 isnt double and the volume is full.
I really dont know what's causing it. Any ideas? =/
I checked it, actually, in that order.
The path is right, the mp3 isnt double and the volume is full.
I really dont know what's causing it. Any ideas? =/
- Tue Oct 11, 2011 3:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Why doesnt the music work?
- Replies: 9
- Views: 1188
Why doesnt the music work?
Hi! First, i want to play some musik in my main game menu. I uncommented the line config.main_menu_music = "audio/AM.mp3" in options.rpy, but the music won't play. So I tested a bit. I put another mp3 in my folder and tryed it in the script via play music "audio/doof.mp3" That do...
- Tue Oct 11, 2011 6:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: Dynamic Background
- Replies: 10
- Views: 1625
Re: Dynamic Background
Hey, thats exactly what I was looking for =) Thank you! But would you explain some things for me? def Bginverse(): globals() ["invertedworld"] = not globals() ["invertedworld"] This defines the function Bginverse(). But what does globals() and why is it = not globals()? =o Could ...
- Sun Oct 09, 2011 5:43 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Dynamic Background
- Replies: 10
- Views: 1625
Re: Dynamic Background
Not everybody knows you can easily invert the colors with Photoshop or other software, so when you asked for a simple way to do it, I thought I'd suggest that. Good luck, in any case. Yes, and I appreciate it. Thank you =) Renpy has this built in feature to manipulate pictures, so I want to try to ...
- Sun Oct 09, 2011 3:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Cookbook Analog Clock Problem
- Replies: 3
- Views: 2091
Re: Cookbook Analog Clock Problem
Boah, I'm so stupid. It works, thanks. Man this is embarrassing ...
Anyway. Now that this is solved, I'll write here when there are new problem with what I'm planning concerning the clock =)
Anyway. Now that this is solved, I'll write here when there are new problem with what I'm planning concerning the clock =)
- Sun Oct 09, 2011 2:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Cookbook Analog Clock Problem
- Replies: 3
- Views: 2091
Cookbook Analog Clock Problem
Hi! I'm fiddling a bit with renpy lately again and now I'm trying something on base of the analog clock from the cookbook. So far, I implemented the clock like in the recipe. Works fine! Now I want it modified: The variable minute should increment until a cerain value and show the result with every ...
- Sun Oct 09, 2011 2:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Dynamic Background
- Replies: 10
- Views: 1625
Re: Dynamic Background
I'm sorry for the uhm ... misunderstanding. I know that I can do it like that, but I find it horribly annoying to have an extra image for every dramatic scene in my plot ^^ But I really appreciate your help because I actually did ask for an easier way to accomplish my inverted-picture-funtion ^^ Tha...
- Sun Oct 09, 2011 12:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Dynamic Background
- Replies: 10
- Views: 1625
Re: Dynamic Background
No, not the dialog window. I'm speaking of the background of the scene. The "location" in the game, for example. I looked into the turorial-game script and found image operations. In the tutorial-game the renpy-logos color is inverted via init: image logo invert = im.MatrixColor("logo...
- Sun Oct 09, 2011 12:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Dynamic Background
- Replies: 10
- Views: 1625
Dynamic Background
Hello! Is there a way to dynamically modify the current background-image, e.g. in a dialog? I think something like here is possible, I just don't know the "tag" for the background (not game menus). I'm trying to write some funktions to play with the background, e.g. inverse the color flash...