Search found 54 matches

by Raikiri
Sun Mar 30, 2008 6:14 pm
Forum: Creator Discussion
Topic: Do you create a VN for your or others satisfaction?
Replies: 20
Views: 2641

Re: Do you create a VN for your or others satisfaction?

I think it's a balance. The bottom reason for writing for me is because it feels great to give life to my "brainchildren"; the characters I've created, the events they experience and the story I want to tell. But I can't write anything without thinking about how another person would react to it, and...
by Raikiri
Wed Feb 20, 2008 5:13 am
Forum: Creator Discussion
Topic: Generic: It's what's for dinner!
Replies: 22
Views: 2926

Re: Generic: It's what's for dinner!

I used a similar metaphore once, but anyway: A generic DS is always good, much like a pizza. You can probably get it wrong, but not really. And I like pizzas. And many other people like them, too. Much like a pizza, I always acknowledge a *good* DS, but even the best one is limited by its own stere...
by Raikiri
Thu Feb 07, 2008 7:04 am
Forum: Creator Discussion
Topic: Why visual novel?
Replies: 22
Views: 2529

Re: Why visual novel?

Because it's potentially a more captivating experiance compared to reading books. Now, I love books. I've been reading fantasy novels (things like David Eddings and Robert Jordan) since I was about 10 or 11 years old, and I still visit the library regularly for new reading material, be they fantasy ...
by Raikiri
Thu Jan 31, 2008 6:22 am
Forum: Ren'Py Questions and Announcements
Topic: Mediawiki Upgrade
Replies: 11
Views: 1947

Re: Mediawiki Upgrade

One thing that bugs me: The link to the forums seems broken, I think it should be "lemmasoft.renai.us/forums" rather than "lemmasoft.renai.us/forum"
by Raikiri
Tue Jan 29, 2008 12:36 pm
Forum: General Discussion
Topic: What got you into VN?
Replies: 32
Views: 4456

Re: What got you into VN?

Why, hentai of course. More specifically, it was games like True Love, Season of Sakura and Nocturnal Illusion (can't remember in which order I played them) as well as a couple of other JAST games that got me interested initially. Couple of years later, I watched the Fate/Stay Night anime. One thing...
by Raikiri
Sat Jan 05, 2008 8:47 am
Forum: Ren'Py Questions and Announcements
Topic: Main menu music
Replies: 9
Views: 2177

Re: Main menu music

Are you sure the line doesn't start with an #?

IIRC, many of the lines in options.rpy are commented out by default, you have to uncomment it for it to work.
by Raikiri
Fri Jan 04, 2008 12:16 pm
Forum: Creator Discussion
Topic: The elusive VN fight scene
Replies: 29
Views: 5073

Re: The elusive VN fight scene

monele wrote:There, fight from Ataraxia :
http://www.dailymotion.com/leokhorn/vid ... videogames
Now THAT's how you portray anime-style battles in a VN, folks!

Impressive, I had not seen any of the battles from HA before. Thanks, Monele.
by Raikiri
Fri Jan 04, 2008 5:42 am
Forum: Creator Discussion
Topic: The elusive VN fight scene
Replies: 29
Views: 5073

Re: The elusive VN fight scene

Fate/Stay Night has really good action scenes imo... and they are thoroughly described in text since it uses a NVL mode. A lot of other VNs go with only dialogues and never any description... (not fighting VNs though ^^). Anyway... Fate does it with very nice action stills, animated through the VN ...
by Raikiri
Sun Dec 30, 2007 9:29 pm
Forum: Ren'Py Questions and Announcements
Topic: How do I find the specific line on my script?
Replies: 10
Views: 1764

Re: How do I find the specific line on my script?

OK, I went through it and fixed a few errors in the script, mostly indention mismatches and a couple of cases where you forgot to use a backslash in front a quotation mark, e.g "Then tell me if I"m crazy." ## Produces an error instead of "Then tell me if I\"m crazy." ## No errors, crisis adverted! h...
by Raikiri
Sun Dec 30, 2007 10:03 am
Forum: Ren'Py Questions and Announcements
Topic: How do I find the specific line on my script?
Replies: 10
Views: 1764

Re: How do I find the specific line on my script?

Uploading the script file is good idea, there are several members here (myself included) who would be willing to help you out. Getting syntax right can be a major pain in the ass if you're new to programming, not to mention deciphering cryptic error messages... :P Also, I'd really recommend making a...
by Raikiri
Fri Dec 21, 2007 3:23 am
Forum: Ren'Py Questions and Announcements
Topic: 6.5.0+ Release Plans / New Themes and Layouts
Replies: 16
Views: 2391

Re: 6.5.0+ Release Plans / New Themes and Layouts

PyTom wrote:- Hyperlinks can hit real websites.
I can see this one being used for much evil... :twisted:
by Raikiri
Tue Sep 25, 2007 3:44 pm
Forum: Ideas
Topic: The Lightbringer
Replies: 9
Views: 1607

Re: The Lightbringer

(My guess was that since Catholic priests are not allowed to have sex, such a thing only happens in either confused stories written by foreigners who don't understand that, or Wicked Porn where the priest is breaking his vows. Of course, priests in other sects are allowed to marry, so once you lose...
by Raikiri
Tue Sep 25, 2007 12:33 pm
Forum: Ideas
Topic: The Lightbringer
Replies: 9
Views: 1607

Re: The Lightbringer

After some quick research on catholicism and other parts of Christianity (research I should have done weeks ago, really), I came to the conclusion that making Istvan a member of a specific Christian church wasn't such a hot idea, after all. So henceforth, he'll just be a "Christian priest" as oppose...
by Raikiri
Tue Sep 25, 2007 3:05 am
Forum: Ideas
Topic: The Lightbringer
Replies: 9
Views: 1607

The Lightbringer

Back in June, I was casually listening to Dream Theater's "In the Presence of Enemies" when suddenly, a most brilliant idea struck me: "What about a visual novel about a young, modern-day, east-European priest who, using black magic and amateurish swordsmanship, allies with Satan to stop the final b...
by Raikiri
Fri Sep 07, 2007 12:37 pm
Forum: Ren'Py Questions and Announcements
Topic: Make a save force a quit, and delete save upon loading
Replies: 13
Views: 1667

Re: Make a save force a quit, and delete save upon loading

Also I think rollback should be disabled. Again I must ask how do you do it. I don't know if it is a good idea to disable rollback altogether; the player might always want to go back a few pages to re-read something he missed, or didn't quite grasp the first time. I know I do it all the time, mysel...