Search found 13 matches
- Wed Dec 06, 2023 8:48 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Normal NVL Menu in NVL Text Box Frame
- Replies: 1
- Views: 615
Re: Normal NVL Menu in NVL Text Box Frame
YESSS!! I was helped in the discord! Thank you SO MUCH Mr Robot and AxelKong! So the code is now: screen nvl: frame: xpos 1390 ypos 0 top_padding 10 bottom_padding 10 left_padding 10 right_padding 10 has side "c r": area (0, 0, 510, 1080) viewport id "vp": draggable True yadjustm...
- Tue Dec 05, 2023 6:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Normal NVL Menu in NVL Text Box Frame
- Replies: 1
- Views: 615
[SOLVED] Normal NVL Menu in NVL Text Box Frame
Hi, I have a NVL Text Box in my game, as following this tutorial: So NVL text does show inside a framebox. It works and is scrollable! https://i.imgur.com/RIJ3dYM.png However, as it can be seen in the screenshot, the nvl menu choices appear in the center of the screen, and do not appear inside the f...
- Mon Mar 03, 2014 5:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Code Folds in Ren'Py? [Resolved]
- Replies: 10
- Views: 2599
Re: Code Folds in Ren'Py? [Resolved]
Will this be added in the foreseeable future? It's been a year of this topic... I know that the codefolds are not really a big deal, but... you know... you miss them when you have gotten accustomed to them on Scite >_<
- Mon Mar 03, 2014 4:03 pm
- Forum: Ren'Py Cookbook
- Topic: Unofficial Launcher Skin Directory [Abandoned]
- Replies: 4
- Views: 4058
Re: Unofficial Launcher Skin Directory [Under Construction]
------------------------------------------------------- ORIGINAL POST: These skins doesn't work anymore with the new Renpy Editor :( It gives the following error: I'm sorry, but an uncaught exception occurred. While running game code: File "game/front_page.rpy", line 248, in script File &q...
- Sat Sep 01, 2012 7:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.14 Released
- Replies: 107
- Views: 15165
Re: Ren'Py 6.14 Released
I also have Blane Doyle and WispoWill problem. Back in 6.14.0 I couldn't download editra from the launcher. Now in 6.14.1 it's fixed, but editra keeps not working, showing the error during 3 seconds, then closing and staying in memory. I also use Windows XP.
- Fri May 16, 2008 5:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: A bug in timed menus (ui.timer)
- Replies: 0
- Views: 741
A bug in timed menus (ui.timer)
In NVL Mode, this just don't work. Is there any form to fix that? Could be fixed in the next relaxe? $ ui.timer(10.0, ui.jumps("menu2_v2")) menu: "Choice 1 fast": hide countdown2 e "You chosed 'Choice 1' fast" jump menu2_end "Choice 2 fast": hide countdown2 e ...
- Fri May 02, 2008 10:03 am
- Forum: Ren'Py Questions and Announcements
- Topic: A Problem with the ui.timer (Timed Menus)
- Replies: 3
- Views: 1185
Re: A Problem with the ui.timer (Timed Menus)
I'm using 6.6.1 too. Did you use the nvl menu? If i don't use the the script works. In NVL mode it doesn't work... Is there any form to fix that?
Code: Select all
$ menu = nvl_menu
- Thu May 01, 2008 2:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: A Problem with the ui.timer (Timed Menus)
- Replies: 3
- Views: 1185
A Problem with the ui.timer (Timed Menus)
Well...I just copied the second script on http://www.renpy.org/wiki/renpy/doc/cookbook/Timed_menus and it just don't work. I'm using NVL Mode. $ ui.timer(10.0, ui.jumps("menu2_v2")) menu: "Choice 1 fast": hide countdown2 e "You chosed 'Choice 1' fast" jump menu2_end &qu...
- Thu May 01, 2008 2:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Limit of time to take decisions
- Replies: 2
- Views: 883
Re: Limit of time to take decisions
Thank you very much. That's just what I was looking for.
- Thu May 01, 2008 10:13 am
- Forum: Ren'Py Questions and Announcements
- Topic: Limit of time to take decisions
- Replies: 2
- Views: 883
Limit of time to take decisions
Is there any way of putting a menu with a limit of time to take the decisions? For example, if a monster appears and you do not react on time, something happens.
Again, sorry for my bad english. I have used a translator.
Again, sorry for my bad english. I have used a translator.
- Sat Jun 16, 2007 6:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Question: How to stop the text a few seconds
- Replies: 6
- Views: 2083
- Mon Apr 02, 2007 5:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Question: How to stop the text a few seconds
- Replies: 6
- Views: 2083
English text: Thank you very much you both. ^^ I tried your code, PyTom, it works, but it is not as I was waiting, two texts appear, and can skip the text.-_- I have used it both in NVL mode and in Normal mode. The same happens exactly... Well...I will have to wait to the new version... mokenju1, al...
- Sun Apr 01, 2007 8:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: Question: How to stop the text a few seconds
- Replies: 6
- Views: 2083
Question: How to stop the text a few seconds
Well...I'm spanish so sorry for my bad english. ^^U My question is this: Is there any way of stopping the text a few seconds, without having to click? Something like that: n " I am... {INTERRUPT FOR 3 SECONDS} crazy " This is the spanish text.I used an online translator for the english tex...