Search found 69 matches
- Wed Dec 29, 2010 5:47 pm
- Forum: Old Threads (– September 2014)
- Topic: Need artists for a Visual Novel
- Replies: 48
- Views: 4840
Re: Need artists for a Visual Novel
I've seen a lot of projects where no money being paid is involved, that's what a team is all about. Also, the japanese names are all legitimate, although they may be a little rare. I'm going to be really straight with you. You're silly if you think that projects randomly exist that aren't done by a...
- Wed Dec 29, 2010 6:43 am
- Forum: Old Threads (– September 2014)
- Topic: Need artists for a Visual Novel
- Replies: 48
- Views: 4840
Re: Need artists for a Visual Novel
Well, a word of advice...no one comes here looking for artists that are "really bad". It's natural to want good artists. Unfortunately, mainstream "good" (which I suppose I'd call commercial quality) costs money. I don't think I can take on a project this large, myself, though. (...
- Wed Dec 29, 2010 5:35 am
- Forum: Old Threads (– September 2014)
- Topic: Need artists for a Visual Novel
- Replies: 48
- Views: 4840
Re: Need artists for a Visual Novel
What's your budget like?I need top quality art, the stuff you'd see in a commercial VN.
- Sat Dec 25, 2010 3:18 am
- Forum: Old Threads (– September 2014)
- Topic: [UPDATED] Okonomiyaki's Free/Cheap Work.
- Replies: 10
- Views: 1555
Re: [UPDATED] Okonomiyaki's Free/Cheap Work.
Thanks. I want to improve, though.
- Thu Dec 23, 2010 6:54 pm
- Forum: Old Threads (– September 2014)
- Topic: [UPDATED] Okonomiyaki's Free/Cheap Work.
- Replies: 10
- Views: 1555
Re: [EDIT] Okonomiyaki's Free/Cheap Work. [Artist4Writer?]
Updating with new items I've done. Trying a bit of a refined painterly look to practice painterly stuff.
- Tue Dec 21, 2010 10:46 pm
- Forum: General Discussion
- Topic: Free Japanese Lessons.
- Replies: 2
- Views: 641
- Tue Dec 21, 2010 10:13 pm
- Forum: General Discussion
- Topic: Free Japanese Lessons.
- Replies: 2
- Views: 641
Free Japanese Lessons.
So, after thinking about it, I figure I have a little bit of time to give out some free Japanese lessons. I can teach pretty extensively, from beginners to pretty far advanced people. I prefer to teach advanced because it's more fun (yay, learning straight from manga), but I don't mind teaching near...
- Tue Dec 21, 2010 8:47 pm
- Forum: Ideas
- Topic: Bells & Spires - New VN Horror/Suspense Game WIP
- Replies: 35
- Views: 7860
Re: Bells & Spires - New VN Horror/Suspense Game WIP
Thanks for the tip with the katakana - I spent a little while trying to work out what would sound the best and came up with putting the -ru in. -a is much better, thanks! The reason I don't do for the straight full Japanese is because I have a gripe with it. I see so many western developers making ...
- Sat Dec 18, 2010 1:56 pm
- Forum: Other Story-based Games
- Topic: Shira Oka demo
- Replies: 52
- Views: 10548
Re: Shira Oka demo
Did they pay people through the entire five years? Development could well have stopped for months at a time (i.e. finished art, scripts, and music sitting around but nobody putting anything together), so it's impossible to say. When a project languishes for so long, you kinda suspect that there may...
- Fri Dec 17, 2010 8:23 pm
- Forum: Other Story-based Games
- Topic: Shira Oka demo
- Replies: 52
- Views: 10548
Re: Shira Oka demo
That's what really gets me about this game. Five years of paying people and assuming that they had the spare cash of two full-time good paying jobs over that time at their disposal considering their marketing tactics... It's almost like they were so focused on getting animation, an OP video (that is...
- Thu Dec 16, 2010 10:10 pm
- Forum: Creator Discussion
- Topic: Project Organization
- Replies: 6
- Views: 927
Re: Project Organization
What I do is save the "beginning stuff" in a file by itself. Usually VNs have a beginning that always happens, no matter what route you go down, so that would be that file. Then, I stop at the breakaway point, or where the scenes will start to differ depending on route, and then save each ...
- Wed Dec 15, 2010 1:17 pm
- Forum: Other Story-based Games
- Topic: Shira Oka demo
- Replies: 52
- Views: 10548
Re: Shira Oka demo
Nngh. After playing that demo, I would rather buy a second Animamundi for the crazy prices it's going for than buy that. For that price, it's extremely poorly done, and that's all I can say.
- Wed Dec 15, 2010 1:07 pm
- Forum: Ideas
- Topic: Sorayume no Kaze B x G Traditional Style VN [WIP]
- Replies: 34
- Views: 5337
Re: Sorayume no Kaze B x G Traditional Style VN [WIP]
To be honest? I would most prefer "illusory dream", or either of the ones that yu-eriyama gave, though I think that the word "fabricated" takes away a bit of the romance-y feeling of the word, or even just "dream". There's really no "fancy" or "extra lite...
- Wed Dec 15, 2010 1:00 pm
- Forum: Ideas
- Topic: The Chronicle: Elements of Time
- Replies: 63
- Views: 6448
Re: The Chronicle: Elements of Time
Do me a huge favor, and keep drawing clothing. While there are anatomy problems, I feel like I am going to come back in 2 years and you're going to be working on clothes designs with Squeenix or something. xD <3 Keep going omg.
- Wed Dec 15, 2010 12:57 pm
- Forum: Ideas
- Topic: Sorayume no Kaze B x G Traditional Style VN [WIP]
- Replies: 34
- Views: 5337
Re: Sorayume no Kaze B x G Traditional Style VN [WIP]
Feel free to PM me if you want, you're not banned from doing so. The fact is, skydream is not a correct translation. It's not. Period.
Wrong translation and "wrong" in general are two different concepts. Don't mistake the two.
Wrong translation and "wrong" in general are two different concepts. Don't mistake the two.