Search found 14715 matches

by PyTom
Sun Nov 18, 2018 9:00 pm
Forum: Ren'Py Questions and Announcements
Topic: TGA Files Causing Build to Fail
Replies: 5
Views: 150

Re: TGA Files Causing Build to Fail

No, I don't have any plans, and I don't know of any workarounds at the moment.
by PyTom
Sun Nov 18, 2018 11:37 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.1.3 Released
Replies: 1
Views: 85

Re: Ren'Py 7.1.3 Released

I took a mulligan on 7.1.2, and re-released it as 7.1.3. I had accidentally left in test code that would cause games to switch themselves to the Russian translation on an initial run, if one was available, as it is for the launcher and tutorial. Since it was a one-line change, I immediately made the...
by PyTom
Sat Nov 17, 2018 10:10 pm
Forum: Ren'Py Questions and Announcements
Topic: Web updater access to password protected sites
Replies: 11
Views: 213

Re: Web updater access to password protected sites

So, updater.UpdateVersion isn't meant to be used like this. It's meant to be used in screens, where the first call it it will generally return that no update is available, and then trigger an interaction restart, so the screen is updated and it's called again with current data. i'd suggest not using...
by PyTom
Sat Nov 17, 2018 8:39 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.1.3 Released
Replies: 1
Views: 85

Ren'Py 7.1.3 Released

I'm happy to announce Ren'Py 7.1.3. This is the third bug release for Ren'Py 7.1, which improves Ren'Py while fixing issues. There have also been a few feature additions. Some of the highlights are: Transforms that are used once in a screen can now be defined inline. Choice menus can now display as ...
by PyTom
Fri Nov 16, 2018 1:02 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.1.2 Prereleased
Replies: 8
Views: 379

Re: Ren'Py 7.1.2 Prereleased

I've made another prerelease, Ren'Py 7.1.2.1090. This fixes a bug that would likely cause a built game to error out (because script_version was being checked incorrectly.) It also fixes a bug that was triggered when showing certain layered images. Lastly, I merged a ton of translations. This release...
by PyTom
Tue Nov 13, 2018 2:20 am
Forum: Ren'Py Questions and Announcements
Topic: Keybinding Syntax: K_UP + K_LEFT?
Replies: 2
Views: 67

Re: Keybinding Syntax: K_UP + K_LEFT?

Ren'Py's key input handling doesn't support multiple keys. You'd probably want to sue a CDD to keep track of what keys have been pressed down, and then do some kind of logic on it.
by PyTom
Mon Nov 12, 2018 8:14 pm
Forum: Ren'Py Questions and Announcements
Topic: (Solved)Translation is not displayed
Replies: 3
Views: 135

Re: Translation is not displayed

The translation is applied before the who_prefix and what_prefix are applied. So you're going to want to translate:

Code: Select all

    old "孝之"
    new "Такаюки"
Or something similar.
by PyTom
Sun Nov 11, 2018 12:02 am
Forum: Ren'Py Questions and Announcements
Topic: Choppy transform (subpixel rendering not working?)
Replies: 2
Views: 108

Re: Choppy transform (subpixel rendering not working?)

Write: transform breathing: subpixel True ypos absolute(720) yanchor 1.0 ease 0.4 ypos absolute(723) ease 1.0 ypos absolute(720) repeat If you give it an integer argument, you're only going to get integers. If you give it absolute, you'll get pixel floats, which are needed for such small movements.
by PyTom
Sat Nov 10, 2018 10:42 pm
Forum: Ren'Py Questions and Announcements
Topic: TGA Files Causing Build to Fail
Replies: 5
Views: 150

Re: TGA Files Causing Build to Fail

I'm guessing there's a limit on the updater of 2GB or so. Targa's a terrible format, and targa animations seems like the worst thing possible. IIRC, it's not compressed at all, so you're just wasting user disk space. Please consider using .webm movies, or even compressing the pictures into .jpgs as ...
by PyTom
Sat Nov 10, 2018 9:49 pm
Forum: Ren'Py Questions and Announcements
Topic: What does "expression" do?
Replies: 3
Views: 97

Re: What does "expression" do?

So, normally when you do: jump foo It will jump to the label foo. However, there are times where you want to jump to a label that's been stored in a variable. For example, one that's beenm computed. Take something like: default day = 0 label day_loop: $ day += 1 "The dawn of day [day]." $ day_label ...
by PyTom
Fri Nov 09, 2018 11:53 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.1.2 Prereleased
Replies: 8
Views: 379

Ren'Py 7.1.2 Prereleased

This is currently a prerelease, so you'll have to decide if you want to release a game with code that is not yet fully tested. I'm happy to announce Ren'Py 7.1.2. This is the second bug release for Ren'Py 7.1, which improves Ren'Py while fixing issues. There have also been a few feature additions: ...
by PyTom
Thu Nov 08, 2018 8:32 pm
Forum: We are offering Paid Work
Topic: Ren'Py Postcard Commission
Replies: 5
Views: 293

Ren'Py Postcard Commission

So, as part of my Patreon , I look for artists to do commissions of Eileen, the Ren'Py mascot for my Patreon. The cards have to be draw at 3750x2250 or 2250x3750. I tend to like to give the work to people involved with visual novels. I'm looking to let out a decent number of these, and I'm generally...
by PyTom
Thu Nov 08, 2018 4:24 pm
Forum: General Discussion
Topic: What's with all the "forum spam"
Replies: 2
Views: 87

Re: What's with all the "forum spam"

It's a way of discouraging people who hand been offering to write academic documents for money from spamming the forum.
by PyTom
Tue Nov 06, 2018 11:30 pm
Forum: Ren'Py Questions and Announcements
Topic: Current Battery Level
Replies: 9
Views: 286

Re: Current Battery Level

A python block is fine, import is bad. init python: import pygame_sdl2 screen ancilliary(): python: battery_level = pygame_sdl2.power.get_power_info().percent zorder 1000 vbox: xalign 0.99 yalign 0.01 text "Battery:[battery_level]% color "#000" size 18 Is how I'd do it.
by PyTom
Sun Nov 04, 2018 7:31 pm
Forum: Ren'Py Questions and Announcements
Topic: Animation laggy
Replies: 4
Views: 135

Re: Animation laggy

It's 300 MB worth, generally of uncompressed data, which takes up 4 bytes per pixel. (So, 75 megapixels of images.)

Worse here is that Ren'Py can't predict this image, since it's being done in Python.