Just an update from me, Youngster Joey, the most top percentage colouring artist you will ever meet! (I'm lying.)
I've recently finished colouring Sakuya's sprite. That is all.
OVER AND OUT!
Search found 12 matches
- Mon Feb 14, 2011 8:01 pm
- Forum: Ideas
- Topic: Turnip in Love
- Replies: 135
- Views: 17828
- Mon Feb 14, 2011 7:54 pm
- Forum: Ideas
- Topic: rageQQ : a nerdy otome game [COMPLETED]
- Replies: 45
- Views: 10174
Re: rageQQ : a nerdy otome game [WIP]
Lekhaka wrote:Emo line as Zerg: "Sacrifice me..."
Flirting line as Terran: "Where does it hurt?"
H-Scene line as Protoss: "The merging is complete."
Oh god, that's terrible.Deji wrote:PS:
- *Knock Knock*
- Who's there?
- Zerg Rush!!~~
I'm practically terran up here.
- Sat Feb 05, 2011 12:53 pm
- Forum: Ideas
- Topic: [WIP] MetaGame
- Replies: 8
- Views: 1193
Re: [WIP] MetaGame
Thanks for the advice and support everyone! Mostly I'm just working on transfering what I have of the script onto my computer. Nothing really interesting going on, but I'll try and keep you all updated!
- Wed Feb 02, 2011 7:08 pm
- Forum: Ideas
- Topic: [WIP] MetaGame
- Replies: 8
- Views: 1193
Re: [WIP] MetaGame
Sorry if it wasn't clear, but yeah, the main character is Terry. The premise is something along those lines, but I'm not too sure how to explain the plot, since it's kind of going all over the place, hahaha XD
Thanks for the support Alice!
Thanks for the support Alice!
- Wed Feb 02, 2011 6:40 pm
- Forum: Ideas
- Topic: [WIP] MetaGame
- Replies: 8
- Views: 1193
[WIP] MetaGame
Well, I figure I might as well make a thread about my current VN progress. It's my first independant project, so I'm excited, but kind of nervous at the same time. Anyway, without further ado, I'd like to introduce... MetaGame "I've lived my entire life inside an otome game, and no, that's not ...
- Wed Feb 02, 2011 3:44 pm
- Forum: Ideas
- Topic: Turnip in Love
- Replies: 135
- Views: 17828
Re: Turnip in Love [recruiting...(maybe?)]
Glad to be a part of the team everyone!
Yuuki, don't put yourself down like that! Your drawings looked fine on their own.
Yuuki, don't put yourself down like that! Your drawings looked fine on their own.
- Tue Jan 25, 2011 7:24 pm
- Forum: Skill Development
- Topic: charmwitch
- Replies: 33
- Views: 4587
Re: charmwitch
Wow, your art is fantastic! I love how varied the body structures of your women are and you have such good use of colour!
- Mon Jan 24, 2011 1:14 am
- Forum: Skill Development
- Topic: Sprite Process Work
- Replies: 17
- Views: 6748
Re: Sprite Process Work
Ahhh. I see, thanks very much for your help!
Generally I end up merging lineart and colour layers once I think I've finished with them though... hopefully that will be enough!
Generally I end up merging lineart and colour layers once I think I've finished with them though... hopefully that will be enough!
- Mon Jan 24, 2011 1:07 am
- Forum: Old Threads (– September 2014)
- Topic: Searching for coloring artist
- Replies: 3
- Views: 720
Re: Searching for coloring artist
Do you have any examples of the lineart? I really enjoy colouring, but some colouring techniques don't work for certain artstyles...
- Mon Jan 24, 2011 1:05 am
- Forum: Skill Development
- Topic: Sprite Process Work
- Replies: 17
- Views: 6748
Re: Sprite Process Work
Woah. What do you do to get around this then? Do you have any techniques? What is Sai's layer limit anyway?
- Sun Jan 23, 2011 6:31 pm
- Forum: Skill Development
- Topic: Sprite Process Work
- Replies: 17
- Views: 6748
Sprite Process Work
I didn't really see a thread for this, but ummm... I was just wondering how everyone else went about making sprites for their visual novels. This is my first time working on a visual novel on my own, and when it comes to sprites, I think working on so many layers is making me nervous, hahaha! So I'm...
Re: Guestbook
Name: Youngster Joey Age: 10 Location: Johto Region Interests: Rattatas Hahaha, no, I'm just joshing you. I'm Youngster Joey, I am not 10, and I joined because... Well, I've been lurking around for some time, so I figured I might as well joined. I've never independantly made a VN, so I'm also trying...