Search found 5 matches
- Wed Sep 16, 2020 1:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to dynamically changing quick menu text color with Character object?
- Replies: 0
- Views: 328
How to dynamically changing quick menu text color with Character object?
Hi, I am trying to define custom character objects that also control the style of the quick menu. I have tried various approaches and all don't work the way I am hoping. 1. I tried to follow the convention of namebox in screens.rpy and attempted adding the reference of the quick menu in config.chara...
- Fri Feb 04, 2011 11:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: Python & If Statements Help!
- Replies: 3
- Views: 602
Re: Python & If Statements Help!
No, I haven't, and now it works perfectly! Oh my gosh, thank you so much! I need to get better at this...
- Fri Feb 04, 2011 2:26 am
- Forum: Ren'Py Questions and Announcements
- Topic: Python & If Statements Help!
- Replies: 3
- Views: 602
Python & If Statements Help!
I'm trying to get an if statement to work, but the error keeps saying it's not defined..It worked before I added other if statements, and now it just doesn't...work. Here's the traceback: I'm sorry, but an uncaught exception occurred. NameError: name 'wolf' is not defined While running game code: - ...
- Sun Jan 30, 2011 11:45 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Python Help!
- Replies: 2
- Views: 474
Re: Python Help!
Oh my gosh! Thank you so much! I was going to rip my hair out because I couldn't find any answers. Thank you, thank you, thank you!!
- Sun Jan 30, 2011 11:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Python Help!
- Replies: 2
- Views: 474
Python Help!
Hi, I'm new at using Ren'Py, so I'm not that great and knowing about the codes... :( I'm planning to have a flagging system in the game I'm reading, and I've read that I need to use Python and if statements for that. I understand that pythons are $ and the >=, <=, +=, and -= keep track of the points...