Search found 106 matches

by kuroi
Fri Feb 03, 2017 4:50 pm
Forum: We are a Commercial Project looking for Partners
Topic: seeking writer for 18+ sword and sorcery game
Replies: 3
Views: 2023

seeking writer for 18+ sword and sorcery game

Kuroi Games is looking for a narrative designer/writer for an 18+ sword and sorcery style action rpg/ visual novel hybrid.   While almost all of the programming side of things is finished, we are still in the early stages of narrative development which will allow a large amount of freedom in terms o...
by kuroi
Thu Mar 21, 2013 5:04 pm
Forum: Anime, Games, and Japan
Topic: Who's playing Diablo3 instead of working on their game?
Replies: 2
Views: 1152

Who's playing Diablo3 instead of working on their game?

Lately Diablo 3 is my favorite thing to play instead of working on my VN like I really should be.
Does anyone else in the community play D3? If so, I'd love to play with some of you guys~ I'm Kuroi#1708 if anyone would like to add me or you can just post your name here and I'll add you~
by kuroi
Sat Nov 12, 2011 5:06 pm
Forum: Old Threads (– September 2014)
Topic: Looking for someone to read a few lines
Replies: 15
Views: 1429

Re: Looking for someone to read a few lines

Still need someone to do it? I could have one of my girls give it a read for you.
by kuroi
Fri Jun 24, 2011 2:31 pm
Forum: General Discussion
Topic: Anime Expo Visual Novel Developer Meetup!
Replies: 26
Views: 4108

Re: Anime Expo Visual Novel Developer Meetup!

Awesome!! I'll be there for sure~
by kuroi
Wed Apr 06, 2011 3:24 pm
Forum: Ren'Py Questions and Announcements
Topic: video transparency
Replies: 4
Views: 1728

Re: video transparency

I wonder if it would work to use the AlphaMask function with movie files as it's input using the easy_displayable... I bet this will explode when I try it... init: image movie = Movie(size=(352, 240)) image movie_mask = Movie(size=(352, 240)) image transparent_movie = im.AlphaMask(easy_displayable (...
by kuroi
Wed Apr 06, 2011 11:59 am
Forum: Ren'Py Questions and Announcements
Topic: video transparency
Replies: 4
Views: 1728

video transparency

Within the Renpy engine, is it possible to create a video that includes transparency? For example, if I didn't know ahead of time what background would need to show up against an animation of a character, could I use a video for the animation and still have the area around the character be transpare...
by kuroi
Wed Mar 30, 2011 4:54 pm
Forum: Creator Discussion
Topic: Dealing with Writers (What works and what doesn't)
Replies: 9
Views: 997

Dealing with Writers (What works and what doesn't)

I've been making games for some time now. Actually, I've been making games for a lot longer than you'd imagine looking at the number of completed games I've put out. Lately, I and the rest of the Kuroi games crew have been looking very critically at the difficulties we face in putting out games and ...
by kuroi
Fri Feb 04, 2011 1:45 pm
Forum: Development of Ren'Py
Topic: Ren'Py 6.12.0 Pre-Released
Replies: 73
Views: 12522

Re: Ren'Py 6.12.0 Pre-Released

Thanks so much, PyTom! I made a test project with just the video and put it up at: http://www.kuroigames.com/temp/test%20project-win32.zip I hope you can at least tell me if the problem is something I'm doing or if it's something within the Renpy code. I'm kinda new to this whole video creation thin...
by kuroi
Fri Feb 04, 2011 12:45 pm
Forum: Development of Ren'Py
Topic: Ren'Py 6.12.0 Pre-Released
Replies: 73
Views: 12522

Re: Ren'Py 6.12.0 Pre-Released

Thanks for the upload! I'm always amazed at how fast you deal with updating for bug fixes!

Unfortunately, I have one more bug to report. =( I just tested the 6.12.0c and it still seems to have the same stuttering while playing video as before.
by kuroi
Thu Feb 03, 2011 1:47 pm
Forum: Development of Ren'Py
Topic: Ren'Py 6.12.0 Pre-Released
Replies: 73
Views: 12522

Re: Ren'Py 6.12.0 Pre-Released

I did a few tests and as far as I can tell, the movies played okay in version 6.10.2 but didn't work in 6.11 Maybe no one used any movies of this type with 6.11?
by kuroi
Thu Feb 03, 2011 12:32 pm
Forum: Development of Ren'Py
Topic: Ren'Py 6.12.0 Pre-Released
Replies: 73
Views: 12522

Re: Ren'Py 6.12.0 Pre-Released

Has anyone else noticed the movies in their game being jumpy in 6.12.0? The video in mine are now very jumpy when they play. I encoded them using virtual dub using the Xvid codec.
by kuroi
Tue Jan 25, 2011 5:35 pm
Forum: Ren'Py Questions and Announcements
Topic: condition switch that dissolves
Replies: 0
Views: 457

condition switch that dissolves

Hello out there in Renpy land~ I'm trying to create a ConditionSwitch dynamic displayable which dissolves one image to another rather than simply replacing the old image instantly. Does anyone have any ideas that might point me in the right direction as far as how I'd accomplish this? Thanks in adva...
by kuroi
Fri Jan 07, 2011 6:01 pm
Forum: Development of Ren'Py
Topic: Feature request - Solid colors in Alpha Masks
Replies: 1
Views: 723

Feature request - Solid colors in Alpha Masks

I'm amazed! I think this is just about the first time I've ever found something that I wanted Renpy to do which it can't. I was trying to make some clouds on top of a sky background and really wanted to use a solid color as the image part with a simple trans map. This seemed like it would be a much ...
by kuroi
Fri Nov 12, 2010 12:59 pm
Forum: Creator Discussion
Topic: Should you be allowed to Rollback after decisions?
Replies: 44
Views: 4534

Re: Should you be allowed to Rollback after decisions?

I'm of the opinion that if rollback would eliminate the challenge from decision making in a game, then maybe the decision making in a game is not complex enough. What about putting in several decisions which control the choice of which path you go on and then you take an average from those decisions...
by kuroi
Tue Nov 09, 2010 9:18 pm
Forum: Development of Ren'Py
Topic: Ren'Py Gripes
Replies: 556
Views: 511470

Re: Ren'Py Gripes

I have a gripe! Renpy is just too damn awesome. It makes my life too much easier. Not having to code a game engine from scratch just saves me more time than I know what to do with.