Search found 18 matches
- Thu Jun 30, 2011 10:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Simple Inventory
- Replies: 9
- Views: 1244
Re: Simple Inventory
Lists? I'm the queen of Lists! def display_items_overlay(): if showitems: inventory_show = "Inventory: " for i in range(0, len(items)): item_name = items[i].title() if i > 0: inventory_show += ", " inventory_show += item_name ui.frame() ui.text(inventory_show) config.overlay_fun...
- Thu Jun 30, 2011 10:19 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Item only Inventory
- Replies: 3
- Views: 654
Item only Inventory
Is there a cookbook for a "item only" inventory system? You know, like when I pick up an item, I just pick it up without needing to buy it etc. I tried looking at the wiki page for money and item inventory stuff, I tried working my way around it... and I couldn't get the codes right
- Thu Jun 30, 2011 10:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Newbie needs help~ Text align
- Replies: 1
- Views: 371
Newbie needs help~ Text align
Hmmm I managed to add the side menu but my centre text appear on the left for some reason like this:
How can I put this text in the middle again? Another thing is, this text appears in a typewriter effect.
How can I put this text in the middle again? Another thing is, this text appears in a typewriter effect.
- Sun May 01, 2011 9:52 pm
- Forum: Completed Games
- Topic: Crime Investigation
- Replies: 44
- Views: 23143
Re: Crime Investigation
I will play this when I get home
- Thu Mar 10, 2011 9:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: Right-padding help.
- Replies: 2
- Views: 508
Re: Right-padding help.
Yeah, that. And I don't want the padding to interrupt my middle dialogues or narration or whatever you call it.
- Mon Mar 07, 2011 7:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Right-padding help.
- Replies: 2
- Views: 508
Right-padding help.
As soon as I wrote this: init python: style.window.right_padding = 150 show_button_game_menu = True def button_game_menu(): if show_button_game_menu: # to save typing ccinc = renpy.curried_call_in_new_context ui.vbox(xpos=0.99, ypos=0.98, xanchor='right', yanchor='bottom') ui.textbutton("Save&q...
- Mon Mar 07, 2011 8:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: How do I make an inventory? A mystery game genre question!
- Replies: 2
- Views: 617
Re: How do I make an inventory? A mystery game genre questio
hmmmm.... okay, that's great but I also wanted some inventory feature. Y'know like when you click it, the window appears and shows the items you have etc. over the screen that you are already at. Y'know like a full screen overlay? How do I do that??? Like, I wrote this and I'm 100% that it'll not wo...
- Sat Feb 19, 2011 4:32 am
- Forum: Ren'Py Questions and Announcements
- Topic: how to put music in the main menu?
- Replies: 2
- Views: 466
- Fri Feb 18, 2011 11:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How do I make an inventory? A mystery game genre question!
- Replies: 2
- Views: 617
How do I make an inventory? A mystery game genre question!
I mean, the one that's like mystery games where you pick up items and use them for later and you have an inventory menu that you can see. I don't need money system at all. I can't seem to find them at all here in tutorials and forums... and even google failed me. Also, I need a recipe to make the bu...
- Fri Feb 18, 2011 9:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: how to put music in the main menu?
- Replies: 2
- Views: 466
how to put music in the main menu?
How do I place a music for the main menu?
- Fri Feb 18, 2011 3:58 pm
- Forum: Ren'Py Questions and Announcements
- Topic: ui imagebutton help.
- Replies: 4
- Views: 608
Re: ui imagebutton help.
Yayyy \^o^/ It worked!! I used Alera's technique first and it worked! xD
Thanks so much guys!
@ Alera: Why is it so hard to understand all this?
Thanks so much guys!
@ Alera: Why is it so hard to understand all this?
- Fri Feb 18, 2011 2:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: ui imagebutton help.
- Replies: 4
- Views: 608
ui imagebutton help.
A serious n00b is serious. I'm just starting out on renpy and I'm bombarded with error codes even after painfully digesting all that new foreign language that renpy uses and that python thingo that makes me go nuts. I'm still not getting a hang of it even though I'm literally doing all nighters to u...
- Thu Feb 17, 2011 9:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: On usage of ShowingSwitch
- Replies: 12
- Views: 2891
Re: On usage of ShowingSwitch
Ahh yes~ ^^ I would love to play yours once it's finished!
And thanks so much! The problem is wiped off! Ahaha my bad for doing a silly mistake ^^; thanks you once again! I really do appreciate it! xD
And thanks so much! The problem is wiped off! Ahaha my bad for doing a silly mistake ^^; thanks you once again! I really do appreciate it! xD
- Thu Feb 17, 2011 8:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: On usage of ShowingSwitch
- Replies: 12
- Views: 2891
Re: On usage of ShowingSwitch
Ahaha, yeah what a coincidence. ^^ But it's okay, at least my Robin is not a musician,,, she's a computer hacker. Your WIPs look really awesome! I'm really amazed how you make those menu so creatively!! Also, the stories you have are gorgeous! and really creative!! Anyways, thanks so much!! I really...
- Thu Feb 17, 2011 9:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: On usage of ShowingSwitch
- Replies: 12
- Views: 2891
Re: On usage of ShowingSwitch
I tried the first, with defining sprites, and it shows two images when I want to show only one next to the message box. Since I want to show only side-images with these two characters without using the full sprites, it's now working. As for the ConditionSwitch, how could it be used to show the side...