Search found 4 matches

by oxykoma
Sun Feb 27, 2011 7:02 am
Forum: Ren'Py Questions and Announcements
Topic: how to call the load screen?
Replies: 7
Views: 989

Re: how to call the load screen?

version 6.9.3c
there is no screens.rpy file in a folder.
More than that, it will not appear by creating a new game.

Now, I should update my renpy. But it will take a lot of time. Anyway, "thank you" from alone russian user.
by oxykoma
Sun Feb 27, 2011 6:37 am
Forum: Ren'Py Questions and Announcements
Topic: how to call the load screen?
Replies: 7
Views: 989

Re: how to call the load screen?

# is the current root scene black with flashout "..." "Something hot went through my neck. " "I do not feel anything ...." jump root_end1 label root_end1: play sound "endsound.ogg" show screen load # it should be here label root2: # is the other root "it...
by oxykoma
Sun Feb 27, 2011 6:17 am
Forum: Ren'Py Questions and Announcements
Topic: how to call the load screen?
Replies: 7
Views: 989

Re: how to call the load screen?

Anima wrote:

Code: Select all

show screen load
should work. But there may be unintended side effects.
game shows a black screen with this:

Undefined images
screen load
by oxykoma
Sun Feb 27, 2011 5:41 am
Forum: Ren'Py Questions and Announcements
Topic: how to call the load screen?
Replies: 7
Views: 989

how to call the load screen?

Hello.
How can I call up the load screen directly from the body of the game script?

For example

Code: Select all

e "bad root"
e "But don't worry, try to select another answer"
# and here I need to call the load screen
can be debated, but my google English is not pretty good