Search found 25 matches

by Airetta
Mon Sep 19, 2011 4:24 am
Forum: Ideas
Topic: Miracle Days: YourLife VS TheReality
Replies: 3
Views: 982

Re: Miracle Days: YourLife VS TheReality

http://miradays.wordpress.com/ a development blog for this game development ^^
by Airetta
Sat Sep 10, 2011 4:55 pm
Forum: Ren'Py Questions and Announcements
Topic: [solved] Remove menu buttons during menu screen?
Replies: 8
Views: 771

Re: [solved] Remove menu buttons during menu screen?

You use it like this: $ show_menu_buttons = True "The buttons are on." $ show_menu_buttons = False "The buttons are off." $ show_menu_buttons = True "The buttons are on again." It's not a configuration variable, or anything that modifies the general behavior. It's just a variable that's checked to ...
by Airetta
Sat Sep 10, 2011 3:14 pm
Forum: Ren'Py Questions and Announcements
Topic: [solved] Remove menu buttons during menu screen?
Replies: 8
Views: 771

Re: Remove menu buttons during menu screen?

Aleema wrote:
Airetta wrote:
manga_otaku wrote:Couldn't you just put $ show_menu_buttons = False in wherever you wanted the menu to be hidden and then set it back to True once you've done?
it doesn't work
I find that very hard to believe. :3
lol i'm serious -_-

is it placed in script.rpy?
by Airetta
Sat Sep 10, 2011 3:11 pm
Forum: Ren'Py Questions and Announcements
Topic: I need help with customizing DX heelp! >.<
Replies: 12
Views: 998

Re: I need help with customizing DX heelp! >.<

Oh, no, you have you put it with a comma inside of the original config mouse. Right now, you're just refining the mouse, meaning it doesn't have a default position, which will break it. config.mouse = { 'default' : (("cursor.png", 0, 0), ("cursor.png", 0, 0)), 'say' : (("cursor.png", 0, 0), ("curso...
by Airetta
Sat Sep 10, 2011 3:06 am
Forum: Ren'Py Questions and Announcements
Topic: [solved] Remove menu buttons during menu screen?
Replies: 8
Views: 771

Re: Remove menu buttons during menu screen?

manga_otaku wrote:Couldn't you just put $ show_menu_buttons = False in wherever you wanted the menu to be hidden and then set it back to True once you've done?
it doesn't work
by Airetta
Sat Sep 10, 2011 2:52 am
Forum: Ren'Py Questions and Announcements
Topic: I need help with customizing DX heelp! >.<
Replies: 12
Views: 998

Re: I need help with customizing DX heelp! >.<

Yes, that's possible. I haven't personally done anything like that, but the official documentation should help you. You probably just need to copy/paste the "default" definition and replace the word "default" with "menu" or "mainmenu" or whatever. Again, not sure ... I've never done anything screen...
by Airetta
Fri Sep 09, 2011 11:38 am
Forum: Ren'Py Questions and Announcements
Topic: I need help with customizing DX heelp! >.<
Replies: 12
Views: 998

Re: I need help with customizing DX heelp! >.<

can i use different cursors ? like example i want cursor1.png appear on menu and cursor2.png appear on anything except main menu?
by Airetta
Wed Aug 31, 2011 2:04 pm
Forum: Ren'Py Questions and Announcements
Topic: Code doesn't work
Replies: 16
Views: 1553

Re: Code doesn't work

PyTom wrote:Do you have transitions set to none in the preferences?
eh?? lol i do -_-

thank you for your help -_- im such a fool
by Airetta
Tue Aug 30, 2011 4:50 pm
Forum: Ren'Py Questions and Announcements
Topic: Code doesn't work
Replies: 16
Views: 1553

Re: Code doesn't work

@PyTom: when i use an effect like "with fade", "with move" "with dissolve", "pause 2.0" etc, those codes doesnt work. so when you trying to play the game the characters who are supposed to appear with dissolve seemed appear like i never put a code like "with fade" etc @Gear: yeah, when i put "with" ...
by Airetta
Tue Aug 30, 2011 7:53 am
Forum: Ren'Py Questions and Announcements
Topic: Code doesn't work
Replies: 16
Views: 1553

Re: Code doesn't work

@Blue Lemma: check your PM :D
@Gear: I think yes? ._.
@The CRxTR: it doesn't work either :(
by Airetta
Mon Aug 29, 2011 12:29 pm
Forum: Ren'Py Questions and Announcements
Topic: Code doesn't work
Replies: 16
Views: 1553

Re: Code doesn't work

The CRxTR wrote:Yeah more better

You send the "script.rpy" that way we can know what is missing...
coming :D

check your pm
by Airetta
Mon Aug 29, 2011 5:59 am
Forum: Ren'Py Questions and Announcements
Topic: Code doesn't work
Replies: 16
Views: 1553

Re: Code doesn't work

scene opening01 with fade it doesn't work either :< image bg opening01 = "blahblah.png" it has been like that since beginning :< Are you trying to make the dissolve/fade take 5 seconds? Or do you want to pause 5 seconds after? Is there a character fading at the same time? err sorry i don't really u...
by Airetta
Sat Aug 27, 2011 8:40 am
Forum: Ren'Py Questions and Announcements
Topic: Code doesn't work
Replies: 16
Views: 1553

Re: Code doesn't work

@eliont i think i haven't place that code yet o_O amI have to? i don't think pause is too long cause i copas it from tutorial (if i remember correctly) @blue lemma opening01 is exactly on the game's folder. the problem i get is the code to makes movement to character doesn't work (like when i place ...
by Airetta
Sat Aug 27, 2011 3:57 am
Forum: Ren'Py Questions and Announcements
Topic: Conditional Menu
Replies: 18
Views: 1769

Re: Conditional Menu

hei, how to hide the menu temporary?
by Airetta
Sat Aug 27, 2011 3:38 am
Forum: Ren'Py Questions and Announcements
Topic: Code doesn't work
Replies: 16
Views: 1553

Code doesn't work

i have put these code to my game:

Code: Select all

    scene opening01
    with fade
    pause 5.0
but when i test the game it doesn't work

can you help me maybe i have erase some code?