Search found 25 matches
- Mon Sep 19, 2011 4:24 am
- Forum: Ideas
- Topic: Miracle Days: YourLife VS TheReality
- Replies: 3
- Views: 1166
Re: Miracle Days: YourLife VS TheReality
http://miradays.wordpress.com/ a development blog for this game development ^^
- Sat Sep 10, 2011 4:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] Remove menu buttons during menu screen?
- Replies: 8
- Views: 1038
Re: [solved] Remove menu buttons during menu screen?
You use it like this: $ show_menu_buttons = True "The buttons are on." $ show_menu_buttons = False "The buttons are off." $ show_menu_buttons = True "The buttons are on again." It's not a configuration variable, or anything that modifies the general behavior. It's just...
- Sat Sep 10, 2011 3:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] Remove menu buttons during menu screen?
- Replies: 8
- Views: 1038
Re: Remove menu buttons during menu screen?
lol i'm serious -_-Aleema wrote:I find that very hard to believe. :3Airetta wrote:it doesn't workmanga_otaku wrote:Couldn't you just put $ show_menu_buttons = False in wherever you wanted the menu to be hidden and then set it back to True once you've done?
is it placed in script.rpy?
- Sat Sep 10, 2011 3:11 pm
- Forum: Ren'Py Questions and Announcements
- Topic: I need help with customizing DX heelp! >.<
- Replies: 12
- Views: 1283
Re: I need help with customizing DX heelp! >.<
Oh, no, you have you put it with a comma inside of the original config mouse. Right now, you're just refining the mouse, meaning it doesn't have a default position, which will break it. config.mouse = { 'default' : (("cursor.png", 0, 0), ("cursor.png", 0, 0)), 'say' : (("cu...
- Sat Sep 10, 2011 3:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: [solved] Remove menu buttons during menu screen?
- Replies: 8
- Views: 1038
Re: Remove menu buttons during menu screen?
it doesn't workmanga_otaku wrote:Couldn't you just put $ show_menu_buttons = False in wherever you wanted the menu to be hidden and then set it back to True once you've done?
- Sat Sep 10, 2011 2:52 am
- Forum: Ren'Py Questions and Announcements
- Topic: I need help with customizing DX heelp! >.<
- Replies: 12
- Views: 1283
Re: I need help with customizing DX heelp! >.<
Yes, that's possible. I haven't personally done anything like that, but the official documentation should help you. You probably just need to copy/paste the "default" definition and replace the word "default" with "menu" or "mainmenu" or whatever. Again, not ...
- Fri Sep 09, 2011 11:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: I need help with customizing DX heelp! >.<
- Replies: 12
- Views: 1283
Re: I need help with customizing DX heelp! >.<
can i use different cursors ? like example i want cursor1.png appear on menu and cursor2.png appear on anything except main menu?
- Wed Aug 31, 2011 2:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Code doesn't work
- Replies: 16
- Views: 2125
Re: Code doesn't work
eh?? lol i do -_-PyTom wrote:Do you have transitions set to none in the preferences?
thank you for your help -_- im such a fool
- Tue Aug 30, 2011 4:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Code doesn't work
- Replies: 16
- Views: 2125
Re: Code doesn't work
@PyTom: when i use an effect like "with fade", "with move" "with dissolve", "pause 2.0" etc, those codes doesnt work. so when you trying to play the game the characters who are supposed to appear with dissolve seemed appear like i never put a code like "w...
- Tue Aug 30, 2011 7:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: Code doesn't work
- Replies: 16
- Views: 2125
Re: Code doesn't work
@Blue Lemma: check your PM
@Gear: I think yes? ._.
@The CRxTR: it doesn't work either
@Gear: I think yes? ._.
@The CRxTR: it doesn't work either
- Mon Aug 29, 2011 12:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Code doesn't work
- Replies: 16
- Views: 2125
Re: Code doesn't work
comingThe CRxTR wrote:Yeah more better
You send the "script.rpy" that way we can know what is missing...
check your pm
- Mon Aug 29, 2011 5:59 am
- Forum: Ren'Py Questions and Announcements
- Topic: Code doesn't work
- Replies: 16
- Views: 2125
Re: Code doesn't work
scene opening01 with fade it doesn't work either :< image bg opening01 = "blahblah.png" it has been like that since beginning :< Are you trying to make the dissolve/fade take 5 seconds? Or do you want to pause 5 seconds after? Is there a character fading at the same time? err sorry i don'...
- Sat Aug 27, 2011 8:40 am
- Forum: Ren'Py Questions and Announcements
- Topic: Code doesn't work
- Replies: 16
- Views: 2125
Re: Code doesn't work
@eliont i think i haven't place that code yet o_O amI have to? i don't think pause is too long cause i copas it from tutorial (if i remember correctly) @blue lemma opening01 is exactly on the game's folder. the problem i get is the code to makes movement to character doesn't work (like when i place ...
- Sat Aug 27, 2011 3:57 am
- Forum: Ren'Py Questions and Announcements
- Topic: Conditional Menu
- Replies: 18
- Views: 2241
Re: Conditional Menu
hei, how to hide the menu temporary?
- Sat Aug 27, 2011 3:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: Code doesn't work
- Replies: 16
- Views: 2125
Code doesn't work
i have put these code to my game:
but when i test the game it doesn't work
can you help me maybe i have erase some code?
Code: Select all
scene opening01
with fade
pause 5.0
can you help me maybe i have erase some code?