Search found 141 matches

by CaseyLoufek
Tue Aug 27, 2013 6:35 pm
Forum: Ren'Py Questions and Announcements
Topic: Persistent dialogue choices?
Replies: 7
Views: 1255

Re: Persistent dialogue choices?

I hate to add yet another voice but I think I understand the issue here. Based on your description it sounds like your setting variables as you go but not at start. What happens is that you set something true at somepoint. The game will now considered it true until it is changed by playing the game ...
by CaseyLoufek
Tue Jul 30, 2013 4:00 pm
Forum: Works in Progress
Topic: My Little Dictator [War][Romance]
Replies: 44
Views: 14987

Re: My Little Dictator [War][Romance]

I also wonder if for you turning someone into a girl makes them a laughing-stock? Because I find it cute (okay, Hitler would probably disagree) *so that kind of makes me think that the game does endorse fascism* Um, no, does turning someone into a girl make them a laughing stock in your opinion? Th...
by CaseyLoufek
Tue Jul 30, 2013 2:27 pm
Forum: Ren'Py Questions and Announcements
Topic: is it possible to have an array of characters?
Replies: 9
Views: 1279

Re: is it possible to have an array of characters?

Nobody is offended by the use of fuschia centered text?
by CaseyLoufek
Tue Jul 30, 2013 2:07 pm
Forum: Works in Progress
Topic: My Little Dictator [War][Romance]
Replies: 44
Views: 14987

Re: My Little Dictator [War][Romance]

Besides, the game I want to make is a game of Hitler. Thought so, just don't really understand why. The only thing you seem to gain is displeasure of people whose families suffered from Hitler / Stalin (doesn't seem like here are any but still) Personally I find the idea of ANY sort of censorship f...
by CaseyLoufek
Wed Jul 17, 2013 6:32 pm
Forum: Ren'Py Questions and Announcements
Topic: Examples of advanced scripts?
Replies: 7
Views: 3636

Re: Examples of advanced scripts?

A lot of really specific tricks are, well, really specific. Trying to explain how to bring them in to another game is more trouble than it's worth and you don't really want people totally cloning you even if you aren't making money. I think there is a pretty good amount of sharing, often it seems li...
by CaseyLoufek
Wed Jul 17, 2013 4:21 am
Forum: Ren'Py Questions and Announcements
Topic: Examples of advanced scripts?
Replies: 7
Views: 3636

Re: Examples of advanced scripts?

The Cookbook section here contains pretty advanced code in some cases. I'd start there.
by CaseyLoufek
Thu Jun 20, 2013 5:33 pm
Forum: Development of Ren'Py
Topic: Ren'Py + Spring RTS = VN/RTS like "Advanced Wars"
Replies: 8
Views: 2801

Re: Ren'Py + Spring RTS = VN/RTS like "Advanced Wars"

Okay, I'm impressed. I'll have to keep this in mind for a future project.
by CaseyLoufek
Fri Jun 14, 2013 5:17 pm
Forum: Ren'Py Questions and Announcements
Topic: Shrinking the size of the actual game [SOLVED]
Replies: 7
Views: 889

Re: Shrinking the size of the actual game

Do you have your original PSDs stored in the directory? A zip file you misplaced? That's a lot of data. Check every directory and sort by size.
by CaseyLoufek
Fri Jun 14, 2013 4:47 am
Forum: Ren'Py Cookbook
Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
Replies: 274
Views: 87464

Re: RPG Battle Engine - Alpha 7.5, downloads in first post

0 would probably be the friendliest.

Edit: You know you're a programmer when the difference between Zero and None is important.
by CaseyLoufek
Fri Jun 14, 2013 3:10 am
Forum: Ren'Py Cookbook
Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
Replies: 274
Views: 87464

Re: RPG Battle Engine - Alpha 7.5, downloads in first post

Jake wrote: Secondly, if you call GetStat to fetch a stat which the fighter doesn't actually possess, then that will return a None.
That would do it. I assumed the result would be an error. So the Attack winds up setting combatResist to None but doesn't complain when doing so. Makes sense now. :)
by CaseyLoufek
Fri Jun 14, 2013 12:49 am
Forum: Ren'Py Cookbook
Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
Replies: 274
Views: 87464

Re: RPG Battle Engine - Alpha 7.5, downloads in first post

It works fine with the filter and I don't mind being able to get Scenary. I do want to be able to damage the scenary but I hadn't programmed that yet and what's more the errors I was getting seem logically impossible. The values being multiplied couldn't be NoneTypes and certainly shouldn't be diffe...
by CaseyLoufek
Thu Jun 13, 2013 4:28 pm
Forum: Ren'Py Cookbook
Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
Replies: 274
Views: 87464

Re: RPG Battle Engine - Alpha 7.5, downloads in first post

It works but unlike my previous method seems to be pulling Scenary which I hadn't yet designed to interact with my combat rules. At least I think that's what's happening. Now I'm getting Float * NoneType errors for this: combatDamage = (self.AttackDamage *damageRate)-((self.AttackDamage *damageRate ...
by CaseyLoufek
Thu Jun 13, 2013 3:58 pm
Forum: Ren'Py Cookbook
Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
Replies: 274
Views: 87464

Re: RPG Battle Engine - Alpha 7.5, downloads in first post

Wow I totally missed that too, even when I went in and tried to check the PathBattlefield.GetPositionsInRadius() for bugs. Thank you.
by CaseyLoufek
Thu Jun 13, 2013 4:47 am
Forum: Anime, Games, and Japan
Topic: your fetish?
Replies: 356
Views: 65346

Re: your fetish?

Hmm the possibilities.

Wilbur Whateley-style prosthetic tentacles. The Lovecraftian version of those moving cat ears :)
by CaseyLoufek
Thu Jun 13, 2013 4:23 am
Forum: Personal Art Threads
Topic: Character digital shading
Replies: 6
Views: 1389

Re: Character digital shading

You don't seem to have highlights to balance the shading and the shading on her skin is too light. Other than that the shading seems to be on the right track. Mostly I'd say just keep going. The crook of her arm and her neck need some shading. Just keep looking and thinking "where do I need to ...