Search found 277 matches
- Fri Dec 30, 2011 4:47 am
- Forum: Other Story-based Games
- Topic: Graduation
- Replies: 23
- Views: 3713
Re: Graduation
The game itself is pretty cheap, but the shipping fee is expensive (costs more or even doubles than the game itself)... not to mention the import taxes (T__T) in your country, u don't usually pay taxes for import unless the item alone cost more than 50$. At least that's what happen with anime figur...
- Sun Dec 18, 2011 9:20 pm
- Forum: Creator Discussion
- Topic: What's fun in a stat-raising sim?
- Replies: 21
- Views: 6407
Re: What's fun in a stat-raising sim?
While I have no idea how many people will notice or care, one thing I'm doing for the queen sim I'm working on is that each 'skill level' has a bit of fluff text attached to it. So as you progress in learning about Thing X, you get more information about Thing X according to how far along the progr...
- Sun Dec 18, 2011 8:59 pm
- Forum: Works in Progress
- Topic: Long Live The Queen (sim)
- Replies: 67
- Views: 12868
Re: Long Live The Queen (sim)
Hanako should just give up and submit to our demands >:D !!jack_norton wrote:Lol I love how Hanako explicitly said this is going to be a cheap-and-short game and everyone ask about an endless amount of features
- Sun Dec 18, 2011 8:57 pm
- Forum: General Discussion
- Topic: Goodbye From Lemma - Thank you for 9 years of VNs
- Replies: 59
- Views: 7888
Re: Goodbye From Lemma - Thank you for 9 years of VNs
Off course he can ^^
And I hope by reading all of this, he can become a bit more happier ... . ^^;
I just wish that he simply resign instead of leaving the forum T__T
And I hope by reading all of this, he can become a bit more happier ... . ^^;
I just wish that he simply resign instead of leaving the forum T__T
- Thu Dec 15, 2011 8:02 pm
- Forum: Works in Progress
- Topic: Long Live The Queen (sim)
- Replies: 67
- Views: 12868
Re: Long Live The Queen (sim)
I don't think the bars are *big* enough for frames or textures, and I can't make them bigger when I need to fit so many in. Gradients are easy enough, and I threw a little bit of decoration into what blank space I had, but I'm not sure it makes much difference. Actually, my GUI skill is also bad lo...
- Thu Dec 15, 2011 7:30 pm
- Forum: Creator Discussion
- Topic: The Help with Foreign language Thread
- Replies: 11
- Views: 1520
Re: The Help with Foreign language Thread
I can't find a word for the "god killer" thing (I only know how to say "killing a god" lmao). >_<; Haha, at least you know something! I'm totally clueless lol XD @HikkiPanda Hmm, I'm not too good with things like that but perhaps try something like 神殺剣 (shinsatsu-ken) or 神殺し (kami-koroshi) or 神之死 (...
- Thu Dec 15, 2011 12:57 am
- Forum: Ideas
- Topic: Dragon Souls ( Fantasy, sci-fi, and GxG)
- Replies: 41
- Views: 11111
Re: Dragon Souls (GxG, Yuri)
mmm ... I personally think that it's a better idea to keep your progress in both your blog and lemmasoft. Especially if you're going commercial, since you can still get additional follower for your blog from lemmasoft. I mean, look at Papillon and Jack Norton, they have their own blog and forum but ...
- Thu Dec 15, 2011 12:40 am
- Forum: Works in Progress
- Topic: Long Live The Queen (sim)
- Replies: 67
- Views: 12868
Re: Long Live The Queen (sim)
Ugh! ... a princess maker type game, this is ... so tempting >.<. Any rough estimation when you will finish this? Just a suggestion, how about adding more decoration to the stat screen :D? It's a bit plain I think. I have no problem with the other screen though, they're super georgeous >.< !!! And t...
- Wed Dec 14, 2011 9:24 pm
- Forum: Creator Discussion
- Topic: The Help with Foreign language Thread
- Replies: 11
- Views: 1520
Re: The Help with Foreign language Thread
Any idea what is the japanese for a katana named "god killer"? It doesn't have to be the exact translation as long as it carries the similar meaning. Thanks in advance
!
Edit: @Morhighan: how about using Aidoru for Idol? They're pretty common in anime
Edit: @Morhighan: how about using Aidoru for Idol? They're pretty common in anime
- Sat Dec 10, 2011 8:17 pm
- Forum: Creator Discussion
- Topic: GxB Superpowers questionnaire >_>
- Replies: 22
- Views: 1752
Re: GxB Superpowers questionnaire >_>
Part I 1. what are the superpowers you'd most like to have? (pick 2) Hmmm ... I wish I can pick more than two x__X .... my priorities will be thunder and super speed. If I can pick 4, I will add water based power and stealth/cloak ability into the list :P 2. In a game ( or book or movie etc), what ...
- Thu Dec 08, 2011 9:31 am
- Forum: Creator Discussion
- Topic: What is success for a VN?
- Replies: 32
- Views: 3747
Re: What is success for a VN?
@strum : you mean nukige
?
- Tue Dec 06, 2011 9:48 pm
- Forum: Ideas
- Topic: Puella Magi Ibuki Magica (Madoka fangame, updated 11/21)
- Replies: 55
- Views: 8511
Re: Puella Magi Ibuki Magica (Madoka fangame, updated 11/21)
just curious, what kind of style are you looking for for the sprites
?
- Tue Dec 06, 2011 7:24 pm
- Forum: Ideas
- Topic: Every Sunrise [BxG][KN] Sequel to Ripples
- Replies: 28
- Views: 4899
Re: Every Sunrise [BxG][KN] Sequel to Ripples
I wonder how long Deji needs to draw this amazing artwork ^^
- Sun Dec 04, 2011 7:49 pm
- Forum: Works in Progress
- Topic: Rising Angels [GxG](Now with 100% more demo)
- Replies: 234
- Views: 39946
Re: Rising Angels (Gx... both?) [KN]
mmm .. this time it works fine, both the main site and the previous link ... maybe it's my internet >.<, sorry for the confusion ^^;
- Sun Dec 04, 2011 12:16 pm
- Forum: Works in Progress
- Topic: Rising Angels [GxG](Now with 100% more demo)
- Replies: 234
- Views: 39946
Re: Rising Angels (Gx... both?) [KN]
I still prefer VN, but it's up to you ^^;
oh, and I can't access your site. It's not responding o.o;
oh, and I can't access your site. It's not responding o.o;