Search found 4 matches
- Sat Jul 07, 2012 2:51 am
- Forum: Ren'Py Questions and Announcements
- Topic: Solved! - Turning a Textbox into a Quick Menu image map.
- Replies: 16
- Views: 5314
Re: Trouble with turning a Textbox into a Quick Menu image m
No problem! As for the next part, just using a piece of the default code for the say screen # This file is in the public domain. Feel free to modify it as a basis # for your own screens. ############################################################################## # Say # # Screen that's used to d...
- Fri Jun 29, 2012 12:00 pm
- Forum: Asset Creation: Writing
- Topic: Writing Tip: STUCK on a Story?
- Replies: 7
- Views: 2670
Re: Writing Tip: STUCK on a Story?
Thank you for this. Its starting to loosen up the gears in my head and getting the ideas flowing.
- Mon Oct 10, 2011 3:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: Dynamic menus
- Replies: 2
- Views: 454
Re: Dynamic menus
It is an if statement.
Code: Select all
menu:
"use apple" if appleNotUsed: # as long as appleNotUsed is true the apple will appear, if its false and the apple has been used this choice wont appear
jump use
"don't use": # this will appear in menu
jump continue
- Tue Oct 04, 2011 12:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: Hidden Stat Percentage?
- Replies: 3
- Views: 419
Re: Hidden Stat Percentage?
For the bar I have no clue but for the different choices do you mean you want to have it so that if A is apathetic toward the character or the character was apathetic one choice would appear but if A is emotional toward the character or the character emotional a totally different choice would be unl...