Search found 339 matches

by Dollywitch
Wed May 30, 2012 11:48 pm
Forum: Works in Progress
Topic: ClichéTV: Indefinite Hiatus
Replies: 34
Views: 4175

Re: ClichéTV: Indefinite Hiatus

also, some of the PMs I've gotten from gear have been pretty crazy. You betrayed the project and joined in Moya screwing with the Dropbox files, and revealing data to people we hadn't decided to. Treason, I think is the word, and in most countries, you can be put to death. Granted, this is no countr...
by Dollywitch
Wed May 30, 2012 11:41 pm
Forum: Works in Progress
Topic: ClichéTV: Indefinite Hiatus
Replies: 34
Views: 4175

Re: ClichéTV: Indefinite Hiatus

This was not due to any "past members", it was Gear's decision alone and implicating past collaborators is both incorrect and unfair. Also, it should not be allowed on this forum. Going by what renpytom said in another thread- All negative comments about another user's behavior must be backed by a l...
by Dollywitch
Wed May 30, 2012 8:25 pm
Forum: Works in Progress
Topic: Mnemosyne [GxB][Danmaku/VN; Sci-Fi, Romance]
Replies: 103
Views: 13507

Re: Mnemosyne [GxB][Danmaku/VN; Sci-Fi, Romance]

^ Agree with Anarchy's suggestion totally. Though I would use a little of the original colour scheme. @Dollywitch Sorry for double posting '.' I wanted to reply to you separately because you mostly agreed with Anarchy. Like I said above, I'm not sure how that would work? I'd really love some more i...
by Dollywitch
Tue May 29, 2012 4:44 pm
Forum: Works in Progress
Topic: Mnemosyne [GxB][Danmaku/VN; Sci-Fi, Romance]
Replies: 103
Views: 13507

Re: Mnemosyne [GxB][Danmaku/VN; Sci-Fi, Romance]

^ Agree with Anarchy's suggestion totally. Though I would use a little of the original colour scheme.

Again it's your decision and I know you're a little sensitive about it.
by Dollywitch
Mon May 28, 2012 2:52 pm
Forum: General Discussion
Topic: Good 3D game-making engine that easy to use?
Replies: 14
Views: 1818

Re: Good 3D game-making engine that easy to use?

Any 3D is difficult to do. The physics and level design will be just more complex. However things like animation can become easier especially if you're doing cartoony graphics. Animating sprites is a bit of a nightmare. But with 2D games you can go with 8 bit style graphics and it'll work out fine. ...
by Dollywitch
Fri May 25, 2012 11:21 pm
Forum: Works in Progress
Topic: Mnemosyne [GxB][Danmaku/VN; Sci-Fi, Romance]
Replies: 103
Views: 13507

Re: Mnemosyne [GxB][Danmaku/VN; Sci-Fi, Romance]

I like how it looks in the avatar. It's a nice drawing but I'm not sure it should be the character's signature look/pose.
by Dollywitch
Thu May 24, 2012 9:20 pm
Forum: Ideas
Topic: [Demo!] The World is Made of Paper
Replies: 76
Views: 11581

Re: [Demo!] The World is Made of Paper

Looks interesting but I still couldn't tell you what it's actually "about" :) Art style is kinda nice. It does give the feeling that they evolved from bored doodles a writer did with their pen while working out characters.
by Dollywitch
Thu May 24, 2012 4:05 pm
Forum: Creator Discussion
Topic: Joining A Team Versus Working Solo
Replies: 30
Views: 2269

Re: Joining A Team Versus Working Solo

By "any means" has some pretty frightening implications. There should be some basic decency, no matter what position you're in.
by Dollywitch
Thu May 24, 2012 3:50 pm
Forum: Creator Discussion
Topic: Joining A Team Versus Working Solo
Replies: 30
Views: 2269

Re: Joining A Team Versus Working Solo

Being some kind of a minority too doesn't mean you over-ride the say of someone else with different life experiences. It is about being respectful about each other in general, but you just can't go about it in as airy fairy a way as Applegate suggests, you need to be aware of everyone's circumstance...
by Dollywitch
Thu May 24, 2012 2:42 pm
Forum: Creator Discussion
Topic: Joining A Team Versus Working Solo
Replies: 30
Views: 2269

Re: Joining A Team Versus Working Solo

Applegate wrote:I missed it because he didn't say it.
Hijiri wrote:willing to accept when you are wrong about something without resorting to playing the discrimination card
what

Also you're just appealing the majority. Numbers don't decide who's in the right, even in project groups.
by Dollywitch
Thu May 24, 2012 10:55 am
Forum: Creator Discussion
Topic: Joining A Team Versus Working Solo
Replies: 30
Views: 2269

Re: Joining A Team Versus Working Solo

I think it depends on culture whether respect is a common right or earned, but when working in a team you cannot blindly expect to be given the respect you want. Earning respect as a leader is important for anyone who wants to lead a group who do NOT have to put up with you. It's different if you a...
by Dollywitch
Thu May 24, 2012 9:44 am
Forum: Creator Discussion
Topic: Joining A Team Versus Working Solo
Replies: 30
Views: 2269

Re: Joining A Team Versus Working Solo

Being any kind of team leader is a nightmare, because when people fail to communicate they will blame you for everything. People will not appreciate what you do and if things go wrong you'll end up taking the fall. For me it drove me into a very dark place, stress made me have a nervous breakdown a...
by Dollywitch
Thu May 24, 2012 9:41 am
Forum: Works in Progress
Topic: Mnemosyne [GxB][Danmaku/VN; Sci-Fi, Romance]
Replies: 103
Views: 13507

Re: Mnemosyne [GxB][Danmaku/VN; Sci-Fi, Romance]

You just need to keep working at it. The original art is nice but the design itself is kind of basic. I would definitely keep it as official artwork somewhere. The new artwork expands the design a bit but doesn't quite have the charm of the original.
by Dollywitch
Wed May 23, 2012 11:59 pm
Forum: Works in Progress
Topic: Mnemosyne [GxB][Danmaku/VN; Sci-Fi, Romance]
Replies: 103
Views: 13507

Re: Mnemosyne [GxB][Danmaku/VN; Sci-Fi, Romance]

I think you should go with the original design, but add the outfit and pigtails of the newer one. And the same colouring style.

I kind of liked the wide eyes on the older art. It just looked spacier and suited the voice somehow.
by Dollywitch
Wed May 23, 2012 9:12 pm
Forum: Old Threads (– September 2014)
Topic: Composer available, (Read last post if you PM'd me)
Replies: 15
Views: 2069

Re: Composer available, (Read last post if you PM'd me)

Open again, to some degree. Things have been a mess lately I'm afraid.