Search found 224 matches

by Celianna
Sun Jan 01, 2012 9:17 am
Forum: Creator Discussion
Topic: How do you decide what fonts to use in your VN?
Replies: 34
Views: 10377

Re: How do you decide what fonts to use in your VN?

As a general rule, if a work is short, then up the spice with fancy things. I totally disagree with that 100%. Do not EVER use fancy fonts, a work should be readable, it shouldn't be cluttered with pretty little fonts where you can't even tell the difference between a B and a D. You should always u...
by Celianna
Sat Dec 31, 2011 5:07 pm
Forum: Creator Discussion
Topic: Creator's Corner Changes
Replies: 14
Views: 27320

Re: Creator's Corner Changes

Just a suggestion, instead of putting all old WIPs into an archive, why not just put them in Player Chat, since the majority was already like that? Saves people having to make another thread.
by Celianna
Sat Dec 31, 2011 3:56 pm
Forum: Works in Progress
Topic: Tailor Tales [GxB] [100% free]
Replies: 30
Views: 14070

Re: Tailor Tales [GxB] [RPG] [100% free]

I'll start off the discussion with the latest update: a very early test of the AM system cAhZimz152A AM stands for Affection Mode, you are able to 'touch' a bachelor during this mode. You are able to go into AM after a successful date of the uncensored version. There's 12 different moves you can sel...
by Celianna
Sat Dec 31, 2011 3:55 pm
Forum: Works in Progress
Topic: Tailor Tales [GxB] [100% free]
Replies: 30
Views: 14070

Tailor Tales [GxB] [100% free]

Tailor Tales has undergone a revision, and its new thread on Lemmasoft can be found here.

Alternatively, you can find out information on the official blog, or try out the beta on itch.io.
by Celianna
Sat Dec 31, 2011 10:53 am
Forum: General Discussion
Topic: Discussion of Demographics of Forum Members
Replies: 99
Views: 8825

Re: Demographics of Forum Members

^You'd be surprised how many girls there are on rpgmaker sites. Most of the artists are girls ... it's like universal or something.

Gender: F
Country: The Netherlands
Primary language: Dutch
by Celianna
Fri Dec 30, 2011 11:42 am
Forum: Ideas
Topic: Tailor Tales [GxB] [100% free]
Replies: 127
Views: 19189

Re: Tailor Tales [GxB] [100% free]

cAhZimz152A A very early test of the affection mode system, in which you can 'touch' the bachelor. It's missing dialogue, a working portrait, and finished backgrounds, but for the rest is pretty much works. It took a lot of pre-planning to figure out how to get such a thing even working in RPG Make...
by Celianna
Fri Dec 30, 2011 6:42 am
Forum: Creator Discussion
Topic: What time of year to start game? In game.
Replies: 7
Views: 818

Re: What time of year to start game? In game.

There's no law that says you can't just make it up on the spot. As long as you don't mention a country, then the player really couldn't care less about the school times.

Or just make up your own country, problem solved!
by Celianna
Fri Dec 30, 2011 6:35 am
Forum: Creator Discussion
Topic: Asking for opinions about a heroine....
Replies: 55
Views: 5232

Re: Asking for opinions about a heroine....

-The child will play a major role. He is not just some sort of baggage. Why add another load of work like his sprites, what he says and stuff if he's just a sort of non-existent major character? You have no idea how many people do this; create unimportant stock characters that hog up screentime. Bu...
by Celianna
Thu Dec 29, 2011 4:42 pm
Forum: Creator Discussion
Topic: Asking for opinions about a heroine....
Replies: 55
Views: 5232

Re: Asking for opinions about a heroine....

I personally wouldn't like it. I hate kids, so to me I'd turn the other way automatically. But also because you're adding baggage to a GxB game. You know the reason why almost no one's parents are shown in-game? Because they're character baggage. They don't want to write about them, despite them bei...
by Celianna
Thu Dec 29, 2011 4:35 pm
Forum: Creator Discussion
Topic: Bunch of help needed (RPG style VN)
Replies: 14
Views: 1973

Re: Bunch of help needed (RPG style VN)

Just pointing out if you want to make a RPG, perhaps using one of the RPG Maker engines (current one is RPG Maker VX, with RPG Maker VX Ace soon to be released) would suit you much more, since the RPG elements are already build into it and it's extremely easy to set up a game like that. It's also ve...
by Celianna
Wed Dec 28, 2011 11:30 am
Forum: Old Threads (– September 2014)
Topic: Composer Accepting Limited Requests For Emotional Music
Replies: 11
Views: 3096

Re: Composer Accepting Limited Requests For Emotional Music

Just butting in to say I love your work. I've worked with many other composers, but your work is so much more beautiful than theirs (that's not to say theirs are bad, they're good too). It's elegant and calm, and all the instruments compliment each other. Keep up the great work!
by Celianna
Sat Dec 24, 2011 4:04 am
Forum: Ideas
Topic: Tailor Tales [GxB] [100% free]
Replies: 127
Views: 19189

Re: Tailor Tales [GxB] [100% free]

Here's something for the holidays:

Image

I hope I'll have the AM system finished before the new year starts. Hopefully, maybe. I dunno @_@
by Celianna
Sat Dec 24, 2011 3:24 am
Forum: Ideas
Topic: (P)lanets 2 - the life of happiness has started! [otome]
Replies: 139
Views: 37286

Re: (P)lanets 2 - the life of happiness has started! [otome]

Looks great! Keep it that way! Now you just need to to do it to everyone else :x flipping art is indeed a nice habit to have, though I admit I forget it most of the time as well. The menu looks nice too. I know exactly how annoying it can be to make menus using only images (I can't script otherwise ...
by Celianna
Sat Dec 24, 2011 3:17 am
Forum: Creator Discussion
Topic: WiP Questionnaire
Replies: 63
Views: 4558

Re: WiP Questionnaire

The guidelines are not black and white. Obviously if your game doesn't fit into such measures, you'll have other ways to show proof of progress, which you've shown you are capable of. The reason we use VN-oriented suggestions is because this is, primarily, a visual novel forum. There are two other ...
by Celianna
Sat Dec 24, 2011 2:55 am
Forum: Creator Discussion
Topic: WiP Questionnaire
Replies: 63
Views: 4558

Re: WiP Questionnaire

But if you're in production, you can say more than that. For example, you can explain what sort of gameplay starts. You can talk about what the story is (or stories are), and how the gameplay feeds back into it. So there's a lot of things to talk about, and I think they're useful when it comes to g...